4511 lines
73 KiB
Text
4511 lines
73 KiB
Text
|
#name "destructibledef"
|
||
|
#dll "all" "configstringconvert"
|
||
|
#source_dir "destructibledef/"
|
||
|
#target_dir "destructibledef/"
|
||
|
#file_ext "*"
|
||
|
#version 5
|
||
|
|
||
|
// This tells the configstring converter what the file type identifier should be
|
||
|
string "DESTRUCTIBLEDEF" configstringFileType
|
||
|
|
||
|
string radiantModel
|
||
|
string pristineModel
|
||
|
|
||
|
int 0 0 1 clientOnly
|
||
|
|
||
|
string piece0
|
||
|
int 500 0 100000 piece0Health
|
||
|
string piece0AttachBone
|
||
|
|
||
|
string piece1
|
||
|
int 200 0 100000 piece1Health
|
||
|
string piece1AttachBone
|
||
|
|
||
|
string piece2
|
||
|
int 200 0 100000 piece2Health
|
||
|
string piece2AttachBone
|
||
|
|
||
|
string piece3
|
||
|
int 200 0 100000 piece3Health
|
||
|
string piece3AttachBone
|
||
|
|
||
|
string piece4
|
||
|
int 200 0 100000 piece4Health
|
||
|
string piece4AttachBone
|
||
|
|
||
|
string piece5
|
||
|
int 200 0 100000 piece5Health
|
||
|
string piece5AttachBone
|
||
|
|
||
|
string piece6
|
||
|
int 200 0 100000 piece6Health
|
||
|
string piece6AttachBone
|
||
|
|
||
|
string piece7
|
||
|
int 200 0 100000 piece7Health
|
||
|
string piece7AttachBone
|
||
|
|
||
|
string piece8
|
||
|
int 200 0 100000 piece8Health
|
||
|
string piece8AttachBone
|
||
|
|
||
|
string piece9
|
||
|
int 200 0 100000 piece9Health
|
||
|
string piece9AttachBone
|
||
|
|
||
|
string piece10
|
||
|
int 200 0 100000 piece10Health
|
||
|
string piece10AttachBone
|
||
|
|
||
|
string piece11
|
||
|
int 200 0 100000 piece11Health
|
||
|
string piece11AttachBone
|
||
|
|
||
|
string piece12
|
||
|
int 200 0 100000 piece12Health
|
||
|
string piece12AttachBone
|
||
|
|
||
|
string piece13
|
||
|
int 200 0 100000 piece13Health
|
||
|
string piece13AttachBone
|
||
|
|
||
|
string piece14
|
||
|
int 200 0 100000 piece14Health
|
||
|
string piece14AttachBone
|
||
|
|
||
|
string piece15
|
||
|
int 200 0 100000 piece15Health
|
||
|
string piece15AttachBone
|
||
|
|
||
|
string piece16
|
||
|
int 200 0 100000 piece16Health
|
||
|
string piece16AttachBone
|
||
|
|
||
|
string piece17
|
||
|
int 200 0 100000 piece17Health
|
||
|
string piece17AttachBone
|
||
|
|
||
|
string piece18
|
||
|
int 200 0 100000 piece18Health
|
||
|
string piece18AttachBone
|
||
|
|
||
|
string piece19
|
||
|
int 200 0 100000 piece19Health
|
||
|
string piece19AttachBone
|
||
|
|
||
|
string piece20
|
||
|
int 200 0 100000 piece20Health
|
||
|
string piece20AttachBone
|
||
|
|
||
|
string piece21
|
||
|
int 200 0 100000 piece21Health
|
||
|
string piece21AttachBone
|
||
|
|
||
|
string piece22
|
||
|
int 200 0 100000 piece22Health
|
||
|
string piece22AttachBone
|
||
|
|
||
|
string piece23
|
||
|
int 200 0 100000 piece23Health
|
||
|
string piece23AttachBone
|
||
|
|
||
|
string piece24
|
||
|
int 200 0 100000 piece24Health
|
||
|
string piece24AttachBone
|
||
|
|
||
|
string piece25
|
||
|
int 200 0 100000 piece25Health
|
||
|
string piece25AttachBone
|
||
|
|
||
|
string piece26
|
||
|
int 200 0 100000 piece26Health
|
||
|
string piece26AttachBone
|
||
|
|
||
|
string piece27
|
||
|
int 200 0 100000 piece27Health
|
||
|
string piece27AttachBone
|
||
|
|
||
|
string piece28
|
||
|
int 200 0 100000 piece28Health
|
||
|
string piece28AttachBone
|
||
|
|
||
|
string piece29
|
||
|
int 200 0 100000 piece29Health
|
||
|
string piece29AttachBone
|
||
|
|
||
|
string piece30
|
||
|
int 200 0 100000 piece30Health
|
||
|
string piece30AttachBone
|
||
|
|
||
|
string piece31
|
||
|
int 200 0 100000 piece31Health
|
||
|
string piece31AttachBone
|
||
|
|
||
|
int -1 -1 32 parentPiece0
|
||
|
int -1 -1 32 parentPiece1
|
||
|
int -1 -1 32 parentPiece2
|
||
|
int -1 -1 32 parentPiece3
|
||
|
int -1 -1 32 parentPiece4
|
||
|
int -1 -1 32 parentPiece5
|
||
|
int -1 -1 32 parentPiece6
|
||
|
int -1 -1 32 parentPiece7
|
||
|
int -1 -1 32 parentPiece8
|
||
|
int -1 -1 32 parentPiece9
|
||
|
int -1 -1 32 parentPiece10
|
||
|
int -1 -1 32 parentPiece11
|
||
|
int -1 -1 32 parentPiece12
|
||
|
int -1 -1 32 parentPiece13
|
||
|
int -1 -1 32 parentPiece14
|
||
|
int -1 -1 32 parentPiece15
|
||
|
int -1 -1 32 parentPiece16
|
||
|
int -1 -1 32 parentPiece17
|
||
|
int -1 -1 32 parentPiece18
|
||
|
int -1 -1 32 parentPiece19
|
||
|
int -1 -1 32 parentPiece20
|
||
|
int -1 -1 32 parentPiece21
|
||
|
int -1 -1 32 parentPiece22
|
||
|
int -1 -1 32 parentPiece23
|
||
|
int -1 -1 32 parentPiece24
|
||
|
int -1 -1 32 parentPiece25
|
||
|
int -1 -1 32 parentPiece26
|
||
|
int -1 -1 32 parentPiece27
|
||
|
int -1 -1 32 parentPiece28
|
||
|
int -1 -1 32 parentPiece29
|
||
|
int -1 -1 32 parentPiece30
|
||
|
int -1 -1 32 parentPiece31
|
||
|
|
||
|
int 0 0 100 parentDamage0
|
||
|
int 0 0 100 parentDamage1
|
||
|
int 0 0 100 parentDamage2
|
||
|
int 0 0 100 parentDamage3
|
||
|
int 0 0 100 parentDamage4
|
||
|
int 0 0 100 parentDamage5
|
||
|
int 0 0 100 parentDamage6
|
||
|
int 0 0 100 parentDamage7
|
||
|
int 0 0 100 parentDamage8
|
||
|
int 0 0 100 parentDamage9
|
||
|
int 0 0 100 parentDamage10
|
||
|
int 0 0 100 parentDamage11
|
||
|
int 0 0 100 parentDamage12
|
||
|
int 0 0 100 parentDamage13
|
||
|
int 0 0 100 parentDamage14
|
||
|
int 0 0 100 parentDamage15
|
||
|
int 0 0 100 parentDamage16
|
||
|
int 0 0 100 parentDamage17
|
||
|
int 0 0 100 parentDamage18
|
||
|
int 0 0 100 parentDamage19
|
||
|
int 0 0 100 parentDamage20
|
||
|
int 0 0 100 parentDamage21
|
||
|
int 0 0 100 parentDamage22
|
||
|
int 0 0 100 parentDamage23
|
||
|
int 0 0 100 parentDamage24
|
||
|
int 0 0 100 parentDamage25
|
||
|
int 0 0 100 parentDamage26
|
||
|
int 0 0 100 parentDamage27
|
||
|
int 0 0 100 parentDamage28
|
||
|
int 0 0 100 parentDamage29
|
||
|
int 0 0 100 parentDamage30
|
||
|
int 0 0 100 parentDamage31
|
||
|
|
||
|
float 1 0 10 bulletDamageScale0
|
||
|
float 1 0 10 bulletDamageScale1
|
||
|
float 1 0 10 bulletDamageScale2
|
||
|
float 1 0 10 bulletDamageScale3
|
||
|
float 1 0 10 bulletDamageScale4
|
||
|
float 1 0 10 bulletDamageScale5
|
||
|
float 1 0 10 bulletDamageScale6
|
||
|
float 1 0 10 bulletDamageScale7
|
||
|
float 1 0 10 bulletDamageScale8
|
||
|
float 1 0 10 bulletDamageScale9
|
||
|
float 1 0 10 bulletDamageScale10
|
||
|
float 1 0 10 bulletDamageScale11
|
||
|
float 1 0 10 bulletDamageScale12
|
||
|
float 1 0 10 bulletDamageScale13
|
||
|
float 1 0 10 bulletDamageScale14
|
||
|
float 1 0 10 bulletDamageScale15
|
||
|
float 1 0 10 bulletDamageScale16
|
||
|
float 1 0 10 bulletDamageScale17
|
||
|
float 1 0 10 bulletDamageScale18
|
||
|
float 1 0 10 bulletDamageScale19
|
||
|
float 1 0 10 bulletDamageScale20
|
||
|
float 1 0 10 bulletDamageScale21
|
||
|
float 1 0 10 bulletDamageScale22
|
||
|
float 1 0 10 bulletDamageScale23
|
||
|
float 1 0 10 bulletDamageScale24
|
||
|
float 1 0 10 bulletDamageScale25
|
||
|
float 1 0 10 bulletDamageScale26
|
||
|
float 1 0 10 bulletDamageScale27
|
||
|
float 1 0 10 bulletDamageScale28
|
||
|
float 1 0 10 bulletDamageScale29
|
||
|
float 1 0 10 bulletDamageScale30
|
||
|
float 1 0 10 bulletDamageScale31
|
||
|
|
||
|
float 1 0 10 explosiveDamageScale0
|
||
|
float 1 0 10 explosiveDamageScale1
|
||
|
float 1 0 10 explosiveDamageScale2
|
||
|
float 1 0 10 explosiveDamageScale3
|
||
|
float 1 0 10 explosiveDamageScale4
|
||
|
float 1 0 10 explosiveDamageScale5
|
||
|
float 1 0 10 explosiveDamageScale6
|
||
|
float 1 0 10 explosiveDamageScale7
|
||
|
float 1 0 10 explosiveDamageScale8
|
||
|
float 1 0 10 explosiveDamageScale9
|
||
|
float 1 0 10 explosiveDamageScale10
|
||
|
float 1 0 10 explosiveDamageScale11
|
||
|
float 1 0 10 explosiveDamageScale12
|
||
|
float 1 0 10 explosiveDamageScale13
|
||
|
float 1 0 10 explosiveDamageScale14
|
||
|
float 1 0 10 explosiveDamageScale15
|
||
|
float 1 0 10 explosiveDamageScale16
|
||
|
float 1 0 10 explosiveDamageScale17
|
||
|
float 1 0 10 explosiveDamageScale18
|
||
|
float 1 0 10 explosiveDamageScale19
|
||
|
float 1 0 10 explosiveDamageScale20
|
||
|
float 1 0 10 explosiveDamageScale21
|
||
|
float 1 0 10 explosiveDamageScale22
|
||
|
float 1 0 10 explosiveDamageScale23
|
||
|
float 1 0 10 explosiveDamageScale24
|
||
|
float 1 0 10 explosiveDamageScale25
|
||
|
float 1 0 10 explosiveDamageScale26
|
||
|
float 1 0 10 explosiveDamageScale27
|
||
|
float 1 0 10 explosiveDamageScale28
|
||
|
float 1 0 10 explosiveDamageScale29
|
||
|
float 1 0 10 explosiveDamageScale30
|
||
|
float 1 0 10 explosiveDamageScale31
|
||
|
|
||
|
int 1 0 100 damageEntity0
|
||
|
int 1 0 100 damageEntity1
|
||
|
int 1 0 100 damageEntity2
|
||
|
int 1 0 100 damageEntity3
|
||
|
int 1 0 100 damageEntity4
|
||
|
int 1 0 100 damageEntity5
|
||
|
int 1 0 100 damageEntity6
|
||
|
int 1 0 100 damageEntity7
|
||
|
int 1 0 100 damageEntity8
|
||
|
int 1 0 100 damageEntity9
|
||
|
int 1 0 100 damageEntity10
|
||
|
int 1 0 100 damageEntity11
|
||
|
int 1 0 100 damageEntity12
|
||
|
int 1 0 100 damageEntity13
|
||
|
int 1 0 100 damageEntity14
|
||
|
int 1 0 100 damageEntity15
|
||
|
int 1 0 100 damageEntity16
|
||
|
int 1 0 100 damageEntity17
|
||
|
int 1 0 100 damageEntity18
|
||
|
int 1 0 100 damageEntity19
|
||
|
int 1 0 100 damageEntity20
|
||
|
int 1 0 100 damageEntity21
|
||
|
int 1 0 100 damageEntity22
|
||
|
int 1 0 100 damageEntity23
|
||
|
int 1 0 100 damageEntity24
|
||
|
int 1 0 100 damageEntity25
|
||
|
int 1 0 100 damageEntity26
|
||
|
int 1 0 100 damageEntity27
|
||
|
int 1 0 100 damageEntity28
|
||
|
int 1 0 100 damageEntity29
|
||
|
int 1 0 100 damageEntity30
|
||
|
int 1 0 100 damageEntity31
|
||
|
|
||
|
string physConstraint0
|
||
|
string physConstraint1
|
||
|
string physConstraint2
|
||
|
string physConstraint3
|
||
|
string physConstraint4
|
||
|
string physConstraint5
|
||
|
string physConstraint6
|
||
|
string physConstraint7
|
||
|
string physConstraint8
|
||
|
string physConstraint9
|
||
|
string physConstraint10
|
||
|
string physConstraint11
|
||
|
string physConstraint12
|
||
|
string physConstraint13
|
||
|
string physConstraint14
|
||
|
string physConstraint15
|
||
|
string physConstraint16
|
||
|
string physConstraint17
|
||
|
string physConstraint18
|
||
|
string physConstraint19
|
||
|
string physConstraint20
|
||
|
string physConstraint21
|
||
|
string physConstraint22
|
||
|
string physConstraint23
|
||
|
string physConstraint24
|
||
|
string physConstraint25
|
||
|
string physConstraint26
|
||
|
string physConstraint27
|
||
|
string physConstraint28
|
||
|
string physConstraint29
|
||
|
string physConstraint30
|
||
|
string physConstraint31
|
||
|
|
||
|
string damageSound0
|
||
|
string damageSound1
|
||
|
string damageSound2
|
||
|
string damageSound3
|
||
|
string damageSound4
|
||
|
string damageSound5
|
||
|
string damageSound6
|
||
|
string damageSound7
|
||
|
string damageSound8
|
||
|
string damageSound9
|
||
|
string damageSound10
|
||
|
string damageSound11
|
||
|
string damageSound12
|
||
|
string damageSound13
|
||
|
string damageSound14
|
||
|
string damageSound15
|
||
|
string damageSound16
|
||
|
string damageSound17
|
||
|
string damageSound18
|
||
|
string damageSound19
|
||
|
string damageSound20
|
||
|
string damageSound21
|
||
|
string damageSound22
|
||
|
string damageSound23
|
||
|
string damageSound24
|
||
|
string damageSound25
|
||
|
string damageSound26
|
||
|
string damageSound27
|
||
|
string damageSound28
|
||
|
string damageSound29
|
||
|
string damageSound30
|
||
|
string damageSound31
|
||
|
string burnEffect0
|
||
|
string burnEffect1
|
||
|
string burnEffect2
|
||
|
string burnEffect3
|
||
|
string burnEffect4
|
||
|
string burnEffect5
|
||
|
string burnEffect6
|
||
|
string burnEffect7
|
||
|
string burnEffect8
|
||
|
string burnEffect9
|
||
|
string burnEffect10
|
||
|
string burnEffect11
|
||
|
string burnEffect12
|
||
|
string burnEffect13
|
||
|
string burnEffect14
|
||
|
string burnEffect15
|
||
|
string burnEffect16
|
||
|
string burnEffect17
|
||
|
string burnEffect18
|
||
|
string burnEffect19
|
||
|
string burnEffect20
|
||
|
string burnEffect21
|
||
|
string burnEffect22
|
||
|
string burnEffect23
|
||
|
string burnEffect24
|
||
|
string burnEffect25
|
||
|
string burnEffect26
|
||
|
string burnEffect27
|
||
|
string burnEffect28
|
||
|
string burnEffect29
|
||
|
string burnEffect30
|
||
|
string burnEffect31
|
||
|
string burnSound0
|
||
|
string burnSound1
|
||
|
string burnSound2
|
||
|
string burnSound3
|
||
|
string burnSound4
|
||
|
string burnSound5
|
||
|
string burnSound6
|
||
|
string burnSound7
|
||
|
string burnSound8
|
||
|
string burnSound9
|
||
|
string burnSound10
|
||
|
string burnSound11
|
||
|
string burnSound12
|
||
|
string burnSound13
|
||
|
string burnSound14
|
||
|
string burnSound15
|
||
|
string burnSound16
|
||
|
string burnSound17
|
||
|
string burnSound18
|
||
|
string burnSound19
|
||
|
string burnSound20
|
||
|
string burnSound21
|
||
|
string burnSound22
|
||
|
string burnSound23
|
||
|
string burnSound24
|
||
|
string burnSound25
|
||
|
string burnSound26
|
||
|
string burnSound27
|
||
|
string burnSound28
|
||
|
string burnSound29
|
||
|
string burnSound30
|
||
|
string burnSound31
|
||
|
string pieceLabel0
|
||
|
string pieceLabel1
|
||
|
string pieceLabel2
|
||
|
string pieceLabel3
|
||
|
string pieceLabel4
|
||
|
string pieceLabel5
|
||
|
string pieceLabel6
|
||
|
string pieceLabel7
|
||
|
string pieceLabel8
|
||
|
string pieceLabel9
|
||
|
string pieceLabel10
|
||
|
string pieceLabel11
|
||
|
string pieceLabel12
|
||
|
string pieceLabel13
|
||
|
string pieceLabel14
|
||
|
string pieceLabel15
|
||
|
string pieceLabel16
|
||
|
string pieceLabel17
|
||
|
string pieceLabel18
|
||
|
string pieceLabel19
|
||
|
string pieceLabel20
|
||
|
string pieceLabel21
|
||
|
string pieceLabel22
|
||
|
string pieceLabel23
|
||
|
string pieceLabel24
|
||
|
string pieceLabel25
|
||
|
string pieceLabel26
|
||
|
string pieceLabel27
|
||
|
string pieceLabel28
|
||
|
string pieceLabel29
|
||
|
string pieceLabel30
|
||
|
string pieceLabel31
|
||
|
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece0)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Base Piece")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece0Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Base Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece0, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage0, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale0, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale0, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity0, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
fileedit(radiantModel)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Radiant Model")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
fileedit(pristineModel)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Pristine Model")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(piece0AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
tooltip("This is only used for placing effects")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint0)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound0)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect0)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound0)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
checkbox(clientOnly)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Client Only")
|
||
|
tooltip("This should only be checked if nothing on the server needs access to this destructible and collision can be baked into the BSP")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece1)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece1Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece1, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage1, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale1, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale1, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity1, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece1AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint1)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound1)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect1)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound1)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel1)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece1")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece2)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece2Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece2, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage2, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale2, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale2, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity2, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece2AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint2)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound2)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect2)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound2)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel2)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece2")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece3)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece3Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece3, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage3, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale3, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale3, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity3, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece3AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint3)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound3)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect3)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound3)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel3)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece3")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece4Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece4, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage4, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale4, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale4, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity4, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece4AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece4")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece5Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece5, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage5, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale5, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale5, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity5, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece5AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece5")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece6)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece6Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece6, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage6, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale6, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale6, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity6, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece6AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint6)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound6)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect6)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound6)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel6)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece6")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece7)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece7Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece7, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage7, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale7, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale7, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity7, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece7AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint7)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound7)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect7)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound7)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel7)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece7")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece8)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece8Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece8, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage8, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale8, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale8, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity8, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece8AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint8)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound8)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect8)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound8)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel8)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece8")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece9)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece9Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece9, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage9, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale9, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale9, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity9, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece9AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint9)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound9)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect9)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound9)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel9)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece9")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece10Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece10, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage10, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale10, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale10, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity10, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece10AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece10")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece11)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece11Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece11, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage11, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale11, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale11, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity11, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece11AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint11)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound11)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect11)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound11)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel11)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece11")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece12)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece12Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece12, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage12, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale12, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale12, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity12, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece12AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint12)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound12)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect12)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound12)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel12)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece12")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece13)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece13Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece13, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage13, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale13, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale13, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity13, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece13AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint13)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound13)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect13)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound13)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel13)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece13")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece14)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece14Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece14, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage14, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale14, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale14, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity14, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece14AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint14)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound14)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect14)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound14)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel14)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece14")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece15)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece15Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece15, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage15, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale15, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale15, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity15, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece15AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint15)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound15)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect15)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound15)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel15)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece15")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece16)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece16Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece16, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage16, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale16, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale16, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity16, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece16AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint16)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound16)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect16)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound16)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel16)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece16")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece17)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece17Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece17, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage17, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale17, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale17, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity17, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece17AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint17)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound17)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect17)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound17)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel17)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece17")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece18)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece18Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece18, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage18, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale18, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale18, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity18, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece18AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint18)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound18)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect18)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound18)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel18)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece18")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece19)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece19Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece19, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage19, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale19, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale19, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity19, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece19AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint19)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound19)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect19)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound19)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel19)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece19")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece20)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece20Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece20, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage20, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale20, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale20, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity20, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece20AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint20)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound20)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect20)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound20)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel20)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece20")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece21)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece21Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece21, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage21, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale21, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale21, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity21, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece21AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint21)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound21)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect21)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound21)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel21)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece21")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece22)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece22Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece22, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage22, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale22, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale22, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity22, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece22AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound22)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint22)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect22)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound22)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel22)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece22")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece23)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece23Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece23, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage23, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale23, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale23, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity23, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece23AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint23)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound23)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect23)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound23)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel23)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece23")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece24)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece24Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece24, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage24, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale24, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale24, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity24, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece24AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint24)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound24)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect24)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound24)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel24)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece24")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece25)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece25Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece25, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage25, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale25, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale25, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity25, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece25AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint25)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound25)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect25)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound25)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel25)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece25")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece26)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece26Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece26, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage26, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale26, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale26, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity26, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece26AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint26)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound26)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect26)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound26)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel26)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece26")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece27)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece27Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece27, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage27, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale27, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale27, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity27, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece27AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint27)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound27)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect27)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound27)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel27)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece27")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece28)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece28Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece28, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage28, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale28, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale28, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity28, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece28AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint28)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound28)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect28)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound28)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel28)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece28")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece29)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece29Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece29, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage29, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale29, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale29, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity29, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece29AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint29)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound29)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect29)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound29)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel29)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece29")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece30)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece30Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece30, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage30, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale30, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale30, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity30, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece30AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint30)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound30)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect30)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound30)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel30)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece30")
|
||
|
}
|
||
|
]
|
||
|
|
||
|
vcontainer
|
||
|
{
|
||
|
fileedit(piece31)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Piece")
|
||
|
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
hcontainer
|
||
|
{
|
||
|
spinedit(piece31Health, 10, 100)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Health")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentPiece31, 1, 5)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Parent Piece")
|
||
|
tooltip("If parent piece takes damage then this piece will take damage")
|
||
|
}
|
||
|
]
|
||
|
spinedit(parentDamage31, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Percent Damage %")
|
||
|
tooltip("If parent piece takes damage then this piece will take this percentage of damage also")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
hcontainer
|
||
|
{
|
||
|
floatedit(bulletDamageScale31, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Scale Bullet")
|
||
|
labelwidth(150)
|
||
|
}
|
||
|
]
|
||
|
floatedit(explosiveDamageScale31, .1, .4)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Explosive")
|
||
|
labelwidth(100)
|
||
|
width(175)
|
||
|
}
|
||
|
]
|
||
|
spinedit(damageEntity31, 2, 10)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Ent Dmg Transfr %")
|
||
|
tooltip("Damage done to this piece will damage the entity the specified %")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
edit(piece31AttachBone)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Attach Bone")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(physConstraint31)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Physics Action")
|
||
|
width(600)
|
||
|
}
|
||
|
]
|
||
|
edit(damageSound31)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Damage Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when damage occurs")
|
||
|
}
|
||
|
]
|
||
|
fileedit(burnEffect31)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Effect")
|
||
|
reldir("share/raw/fx/")
|
||
|
width(600)
|
||
|
tooltip("Effect to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(burnSound31)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Burn Sound")
|
||
|
width(600)
|
||
|
tooltip("Sound to play when on fire")
|
||
|
}
|
||
|
]
|
||
|
edit(pieceLabel31)
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
label("Label")
|
||
|
width(600)
|
||
|
tooltip("Scripts can disable pieces by setting this label")
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
[
|
||
|
exec
|
||
|
{
|
||
|
groupBox("Piece31")
|
||
|
}
|
||
|
]
|
||
|
}
|