cholleme
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bbfd968a05
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Added libxml headers
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2003-11-02 22:45:12 +00:00 |
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cholleme
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c501974aab
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New mouse input
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2003-11-02 20:01:16 +00:00 |
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cholleme
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2957a5656b
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Added ability to give cvars as aruments to console commands (usefull for the menu scripting)
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2003-11-02 19:57:41 +00:00 |
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cholleme
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8497a1fab7
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no message
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2003-11-02 19:57:02 +00:00 |
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cholleme
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373bdb6326
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Old quake1 screen update code is gone!
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2003-11-02 19:56:05 +00:00 |
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cholleme
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c19bdf4c41
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Fixed some issues with the generic path (but nothing official yet probably major bugs still)
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2003-11-02 19:51:39 +00:00 |
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cholleme
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42c8a2cafa
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Added time variable from cl.time to realtime to support shaders when no game is running (menus)
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2003-11-02 19:50:44 +00:00 |
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cholleme
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4a36953820
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no message
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2003-11-02 19:49:30 +00:00 |
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cholleme
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e06dcda04b
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Old quake1 screen update code is gone!
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2003-11-02 19:43:16 +00:00 |
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cholleme
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36ef2d90fd
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Added dynamic texture reloading (experimental)
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2003-11-02 19:33:57 +00:00 |
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cholleme
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476034f8e3
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Fixed the planes bug Tig reported?
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2003-11-02 19:31:50 +00:00 |
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cholleme
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66c5021921
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Keep stencil testing always enabled to guarantee position invariance
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2003-11-02 19:30:55 +00:00 |
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cholleme
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f855b72b2f
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Added r_noareaportal debug cvar
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2003-11-02 19:30:08 +00:00 |
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cholleme
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c70de95a18
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Old quake1 screen update code is gone!
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2003-11-02 19:29:18 +00:00 |
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cholleme
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726a0963ae
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Fixed a crash with explosions
Removed some dead code
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2003-11-02 19:17:55 +00:00 |
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cholleme
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979cafcb5c
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no message
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2003-11-02 19:16:06 +00:00 |
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cholleme
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a65170724a
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Added xml menus to the main branch
Rewritten mouse input (allows for mouse in menus and console)
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2003-11-02 19:15:28 +00:00 |
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cholleme
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41e319505d
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Rewritten mouse input (allows for mouse in menus and console)
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2003-11-02 19:13:51 +00:00 |
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cholleme
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8550b8cea2
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Added xml menus to the main branch
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2003-11-02 19:12:27 +00:00 |
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cholleme
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de4c7bfe3b
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Added dynamic shader reloading
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2003-11-02 19:12:01 +00:00 |
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cholleme
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d869a71437
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Fixed bug with the video alpha channel being unitialized memory
Added dynamic texture reloading (experimental)
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2003-11-02 19:11:27 +00:00 |
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jpaana
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174d711f9d
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Added NV3x (GeForce FX) and generic paths
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2003-10-01 21:01:41 +00:00 |
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jpaana
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78918add18
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Cleanup and some small fixes
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2003-10-01 20:55:08 +00:00 |
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jpaana
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688bfeb10d
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Check extension string for Truform and two-sided stencil before getting proc entries
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2003-09-02 21:56:55 +00:00 |
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jpaana
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6dbb136f03
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Added VS .NET 2003 project file
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2003-08-31 15:13:08 +00:00 |
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jpaana
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1d0508262f
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Added VS .NET project file
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2003-08-31 15:12:44 +00:00 |
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jpaana
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198c9f9700
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Added VS .NET project files
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2003-08-21 14:57:57 +00:00 |
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jpaana
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aa39a2f510
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Added VS .NET 2003 project files
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2003-08-21 14:57:04 +00:00 |
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jpaana
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6bda9a9fe0
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Fixed warnings
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2003-08-20 20:51:23 +00:00 |
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jpaana
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e108022ae5
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Fixed warnings
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2003-08-20 20:35:19 +00:00 |
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jpaana
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f6b6214605
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Clear stencil with depth buffer
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2003-08-20 20:24:22 +00:00 |
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cholleme
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a570f0e972
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Fixed a couple of bugs with entity light atten and cubemap lights
Removed old commented out code
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2003-08-18 10:37:30 +00:00 |
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cholleme
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0f167c5fb8
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Removed old cubemap lighting
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2003-08-18 10:37:01 +00:00 |
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cholleme
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ccf9bb5301
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no message
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2003-08-18 10:32:23 +00:00 |
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cholleme
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9ead150c1e
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Changed network protocol coordinate range
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2003-08-18 10:20:17 +00:00 |
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cholleme
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dac38af584
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Fixed a couple of bugs with entity light atten and cubemap lights
Removed old commented out code
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2003-08-18 10:15:33 +00:00 |
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cholleme
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a3d00face0
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Fixed a couple of bugs with entity light atten and cubemap lights
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2003-08-18 10:14:32 +00:00 |
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cholleme
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d50fdaff42
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Fixed bug with lighted sprites
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2003-08-18 10:12:50 +00:00 |
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cholleme
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ca69cd3cc1
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Light shaders on dynamic entities
Removed unused code
Increased maximum triangle count for mesh shadows
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2003-08-18 10:10:14 +00:00 |
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cholleme
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45c6964dc9
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Removed unused code
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2003-08-18 10:08:11 +00:00 |
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cholleme
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25dfc6080f
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Added parsing of the nodraw surfaceparm (should be on light shaders)
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2003-08-18 10:05:39 +00:00 |
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cholleme
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13b971d1a5
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-Lightshaders
-More experimental ambient bumpmapping (alternative to delux mapping)
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2003-07-31 19:45:21 +00:00 |
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cholleme
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f2fbd65a87
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Make checkerror and removed the path specific check errors (may not be optimal in all cases...)
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2003-07-31 19:44:07 +00:00 |
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cholleme
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689bb11d67
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Removed check for unused paletted texture extension (it failed on gffx because of this)
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2003-07-31 19:42:58 +00:00 |
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cholleme
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7b87a0a3c6
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Added new model format
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2003-07-31 19:40:02 +00:00 |
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cholleme
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25cad21e5e
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Added new model format
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2003-07-31 19:08:19 +00:00 |
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cholleme
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b20f1a10b0
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experimental shader lights
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2003-07-31 19:07:49 +00:00 |
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cholleme
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4425729ae6
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Removed check for unused paletted texture extension (it failed on gffx because of this)
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2003-07-31 18:58:51 +00:00 |
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cholleme
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29a01c7c81
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Moved multitexture definitions to the shared header (between nvparse & tenebrae)
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2003-07-31 18:57:35 +00:00 |
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cholleme
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73fd7c5217
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Added new model format
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2003-07-31 18:55:58 +00:00 |
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