Commit graph

11 commits

Author SHA1 Message Date
cholleme
ca69cd3cc1 Light shaders on dynamic entities
Removed unused code
Increased maximum triangle count for mesh shadows
2003-08-18 10:10:14 +00:00
cholleme
b20f1a10b0 experimental shader lights 2003-07-31 19:07:49 +00:00
cholleme
50a80d56f6 Made some initial changes for supporting shader lights
Some cleanup
2003-06-29 21:38:58 +00:00
cholleme
7151bf4adf Cleanup old code
Some boxlight fixes
2003-06-25 09:36:24 +00:00
cholleme
81fc563d32 Boxlights 2003-05-04 21:45:44 +00:00
cholleme
fe74662b95 Shadows on curves
Noshadow shader command
2003-03-15 19:35:23 +00:00
cholleme
411e8b3362 Fixed the dynamic lights 2003-03-02 20:19:54 +00:00
cholleme
d67c9c4006 Blended surfs don't cast shadows (is this what we want? maybe we better theck surf_noshadow) 2003-02-16 20:04:57 +00:00
cholleme
a1aa8c1cf4 Changes to the way shadow volumes are calculated, to support the new render drivers 2003-02-15 17:56:45 +00:00
cholleme
3af378bcd8 Better q3 map support 2003-02-03 14:05:25 +00:00
cholleme
a6b023edc3 no message 2003-01-17 21:18:53 +00:00