cholleme
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726a0963ae
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Fixed a crash with explosions
Removed some dead code
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2003-11-02 19:17:55 +00:00 |
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jpaana
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6bda9a9fe0
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Fixed warnings
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2003-08-20 20:51:23 +00:00 |
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cholleme
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ca69cd3cc1
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Light shaders on dynamic entities
Removed unused code
Increased maximum triangle count for mesh shadows
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2003-08-18 10:10:14 +00:00 |
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cholleme
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b20f1a10b0
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experimental shader lights
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2003-07-31 19:07:49 +00:00 |
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cholleme
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50a80d56f6
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Made some initial changes for supporting shader lights
Some cleanup
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2003-06-29 21:38:58 +00:00 |
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cholleme
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7151bf4adf
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Cleanup old code
Some boxlight fixes
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2003-06-25 09:36:24 +00:00 |
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cholleme
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81fc563d32
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Boxlights
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2003-05-04 21:45:44 +00:00 |
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cholleme
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fe74662b95
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Shadows on curves
Noshadow shader command
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2003-03-15 19:35:23 +00:00 |
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cholleme
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411e8b3362
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Fixed the dynamic lights
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2003-03-02 20:19:54 +00:00 |
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cholleme
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d67c9c4006
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Blended surfs don't cast shadows (is this what we want? maybe we better theck surf_noshadow)
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2003-02-16 20:04:57 +00:00 |
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cholleme
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a1aa8c1cf4
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Changes to the way shadow volumes are calculated, to support the new render drivers
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2003-02-15 17:56:45 +00:00 |
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cholleme
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3af378bcd8
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Better q3 map support
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2003-02-03 14:05:25 +00:00 |
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cholleme
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a6b023edc3
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no message
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2003-01-17 21:18:53 +00:00 |
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