Commit graph

14 commits

Author SHA1 Message Date
cholleme
42c8a2cafa Added time variable from cl.time to realtime to support shaders when no game is running (menus) 2003-11-02 19:50:44 +00:00
jpaana
78918add18 Cleanup and some small fixes 2003-10-01 20:55:08 +00:00
jpaana
688bfeb10d Check extension string for Truform and two-sided stencil before getting proc entries 2003-09-02 21:56:55 +00:00
cholleme
a3d00face0 Fixed a couple of bugs with entity light atten and cubemap lights 2003-08-18 10:14:32 +00:00
cholleme
f2fbd65a87 Make checkerror and removed the path specific check errors (may not be optimal in all cases...) 2003-07-31 19:44:07 +00:00
cholleme
0398c8fc2d A color state fix
Something that I forgot in the shader definition
2003-06-29 21:51:04 +00:00
jpaana
cc1812b018 bbox lighting 2003-05-05 04:25:34 +00:00
jpaana
c29069fe50 Cleaned up some warnings with Linux GL headers 2003-04-29 19:26:25 +00:00
jpaana
bfa68943fe Fix lightmap brightness 2003-03-29 00:38:56 +00:00
jpaana
55699f4392 Added support for delux mapping and colored gloss, general cleanup and naming unification 2003-03-27 21:55:16 +00:00
jpaana
86dd8cffdd Port Charles' GF3 fixes 2003-02-16 23:57:52 +00:00
jpaana
1ebf645d9e Argh, disable debug code 2003-02-16 03:28:07 +00:00
jpaana
465c6ba633 Updated to new shader system 2003-02-16 03:24:38 +00:00
cholleme
a6b023edc3 no message 2003-01-17 21:18:53 +00:00