cholleme
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42c8a2cafa
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Added time variable from cl.time to realtime to support shaders when no game is running (menus)
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2003-11-02 19:50:44 +00:00 |
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jpaana
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78918add18
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Cleanup and some small fixes
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2003-10-01 20:55:08 +00:00 |
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jpaana
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688bfeb10d
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Check extension string for Truform and two-sided stencil before getting proc entries
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2003-09-02 21:56:55 +00:00 |
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cholleme
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a3d00face0
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Fixed a couple of bugs with entity light atten and cubemap lights
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2003-08-18 10:14:32 +00:00 |
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cholleme
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f2fbd65a87
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Make checkerror and removed the path specific check errors (may not be optimal in all cases...)
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2003-07-31 19:44:07 +00:00 |
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cholleme
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0398c8fc2d
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A color state fix
Something that I forgot in the shader definition
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2003-06-29 21:51:04 +00:00 |
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jpaana
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cc1812b018
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bbox lighting
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2003-05-05 04:25:34 +00:00 |
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jpaana
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c29069fe50
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Cleaned up some warnings with Linux GL headers
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2003-04-29 19:26:25 +00:00 |
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jpaana
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bfa68943fe
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Fix lightmap brightness
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2003-03-29 00:38:56 +00:00 |
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jpaana
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55699f4392
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Added support for delux mapping and colored gloss, general cleanup and naming unification
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2003-03-27 21:55:16 +00:00 |
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jpaana
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86dd8cffdd
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Port Charles' GF3 fixes
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2003-02-16 23:57:52 +00:00 |
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jpaana
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1ebf645d9e
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Argh, disable debug code
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2003-02-16 03:28:07 +00:00 |
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jpaana
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465c6ba633
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Updated to new shader system
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2003-02-16 03:24:38 +00:00 |
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cholleme
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a6b023edc3
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no message
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2003-01-17 21:18:53 +00:00 |
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