Fix lightmap brightness
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1 changed files with 1 additions and 1 deletions
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@ -1295,7 +1295,7 @@ void ARB_drawTriangleListBase (vertexdef_t *verts, int *indecies,
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qglClientActiveTextureARB(GL_TEXTURE0_ARB);
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glTexCoordPointer(2, GL_FLOAT, verts->texcoordstride, verts->texcoords);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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GL_SelectTexture(GL_TEXTURE1_ARB);
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glEnable(GL_TEXTURE_2D);
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