Added GLSL path
This commit is contained in:
parent
198ac7417a
commit
449b0b7612
4 changed files with 1624 additions and 22 deletions
1562
gl_bumpgl2.c
Normal file
1562
gl_bumpgl2.c
Normal file
File diff suppressed because it is too large
Load diff
76
gl_common.c
76
gl_common.c
|
@ -383,6 +383,30 @@ void CheckNV3xFragmentExtensions(void) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CheckGL2FragmentExtensions(void)
|
||||||
|
{
|
||||||
|
int supportedTmu;
|
||||||
|
glGetIntegerv(GL_MAX_ACTIVE_TEXTURES_ARB,&supportedTmu);
|
||||||
|
|
||||||
|
if (strstr(gl_extensions, "GL_EXT_texture3D")
|
||||||
|
&& (!COM_CheckParm ("-forcegeneric"))
|
||||||
|
&& (COM_CheckParm ("-gl2"))
|
||||||
|
&& strstr(gl_extensions, "GL_ARB_shader_objects")
|
||||||
|
&& strstr(gl_extensions, "GL_ARB_vertex_shader")
|
||||||
|
&& strstr(gl_extensions, "GL_ARB_fragment_shader")
|
||||||
|
&& strstr(gl_extensions, "GL_ARB_shading_language_100"))
|
||||||
|
{
|
||||||
|
gl_cardtype = GL2;
|
||||||
|
|
||||||
|
//get TEX3d poiters wlgGetProcAddress
|
||||||
|
SAFE_GET_PROC (qglTexImage3DEXT,PFNGLTEXIMAGE3DEXT,"glTexImage3DEXT");
|
||||||
|
|
||||||
|
//default to trilinear filtering
|
||||||
|
gl_filter_min = GL_LINEAR_MIPMAP_LINEAR;
|
||||||
|
gl_filter_max = GL_LINEAR;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void CheckAnisotropicExtension(void)
|
void CheckAnisotropicExtension(void)
|
||||||
{
|
{
|
||||||
if (strstr(gl_extensions, "GL_EXT_texture_filter_anisotropic") &&
|
if (strstr(gl_extensions, "GL_EXT_texture_filter_anisotropic") &&
|
||||||
|
@ -450,26 +474,34 @@ void GL_Init (void)
|
||||||
Con_Printf ("Checking diffuse bumpmap extensions\n");
|
Con_Printf ("Checking diffuse bumpmap extensions\n");
|
||||||
CheckDiffuseBumpMappingExtensions ();
|
CheckDiffuseBumpMappingExtensions ();
|
||||||
|
|
||||||
Con_Printf ("Checking NV3x extensions\n");
|
gl_cardtype = GENERIC;
|
||||||
CheckNV3xFragmentExtensions ();
|
|
||||||
|
Con_Printf ("Checking GL2 extensions\n");
|
||||||
if ( gl_cardtype != NV3x )
|
CheckGL2FragmentExtensions ();
|
||||||
{
|
|
||||||
Con_Printf ("Checking ARB extensions\n");
|
if ( gl_cardtype == GENERIC )
|
||||||
CheckARBFragmentExtensions ();
|
{
|
||||||
}
|
Con_Printf ("Checking NV3x extensions\n");
|
||||||
|
CheckNV3xFragmentExtensions ();
|
||||||
if ( gl_cardtype != ARB && gl_cardtype != NV3x )
|
}
|
||||||
{
|
|
||||||
Con_Printf ("Checking GeForce 1/2/4-MX extensions\n");
|
if ( gl_cardtype == GENERIC )
|
||||||
CheckSpecularBumpMappingExtensions ();
|
{
|
||||||
Con_Printf ("Checking GeForce 3/4 extensions\n");
|
Con_Printf ("Checking ARB extensions\n");
|
||||||
CheckGeforce3Extensions ();
|
CheckARBFragmentExtensions ();
|
||||||
Con_Printf ("Checking Radeon 8500+ extensions\n");
|
}
|
||||||
CheckRadeonExtensions ();
|
|
||||||
Con_Printf ("Checking Parhelia extensions\n");
|
if ( gl_cardtype == GENERIC )
|
||||||
CheckParheliaExtensions ();
|
{
|
||||||
}
|
Con_Printf ("Checking GeForce 1/2/4-MX\n");
|
||||||
|
CheckSpecularBumpMappingExtensions ();
|
||||||
|
Con_Printf ("Checking GeForce 3/4\n");
|
||||||
|
CheckGeforce3Extensions ();
|
||||||
|
Con_Printf ("Checking Radeon 8500+\n");
|
||||||
|
CheckRadeonExtensions ();
|
||||||
|
Con_Printf ("Checking Parhelia\n");
|
||||||
|
CheckParheliaExtensions ();
|
||||||
|
}
|
||||||
|
|
||||||
Con_Printf ("Checking VAR\n");
|
Con_Printf ("Checking VAR\n");
|
||||||
CheckVertexArrayRange ();
|
CheckVertexArrayRange ();
|
||||||
|
@ -514,6 +546,10 @@ void GL_Init (void)
|
||||||
Con_Printf ("Using NV_fragment_program path.\n");
|
Con_Printf ("Using NV_fragment_program path.\n");
|
||||||
BUMP_InitNV3x();
|
BUMP_InitNV3x();
|
||||||
break;
|
break;
|
||||||
|
case GL2:
|
||||||
|
Con_Printf ("Using GL2 path.\n");
|
||||||
|
BUMP_InitGL2();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
glGetIntegerv (GL_MAX_ACTIVE_TEXTURES_ARB,&supportedTmu);
|
glGetIntegerv (GL_MAX_ACTIVE_TEXTURES_ARB,&supportedTmu);
|
||||||
|
|
|
@ -1050,7 +1050,8 @@ typedef enum
|
||||||
RADEON,
|
RADEON,
|
||||||
PARHELIA,
|
PARHELIA,
|
||||||
ARB,
|
ARB,
|
||||||
NV3x
|
NV3x,
|
||||||
|
GL2
|
||||||
} qcardtype;
|
} qcardtype;
|
||||||
extern qcardtype gl_cardtype;
|
extern qcardtype gl_cardtype;
|
||||||
|
|
||||||
|
|
|
@ -116,7 +116,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalOptions="/MACHINE:I386"
|
AdditionalOptions="/MACHINE:I386"
|
||||||
AdditionalDependencies="comctl32.lib ..\dxsdk\sdk\lib\dxguid.lib winmm.lib wsock32.lib opengl32.lib glu32.lib odbc32.lib odbccp32.lib libpng.lib zlib.lib ..\nvparse\nvparse.lib"
|
AdditionalDependencies="comctl32.lib ..\dxsdk\sdk\lib\dxguid.lib winmm.lib wsock32.lib opengl32.lib glu32.lib odbc32.lib odbccp32.lib libpng.lib zlib.lib ..\nvparse\nvparse.lib libxml2.lib"
|
||||||
OutputFile="C:\Games\tenebrae\tenebrae2.exe"
|
OutputFile="C:\Games\tenebrae\tenebrae2.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
SuppressStartupBanner="TRUE"
|
SuppressStartupBanner="TRUE"
|
||||||
|
@ -216,6 +216,9 @@
|
||||||
<File
|
<File
|
||||||
RelativePath="..\gl_bumpgf.c">
|
RelativePath="..\gl_bumpgf.c">
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\gl_bumpgl2.c">
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\gl_bumpmap.c">
|
RelativePath="..\gl_bumpmap.c">
|
||||||
</File>
|
</File>
|
||||||
|
|
Loading…
Reference in a new issue