2003-01-17 21:18:53 +00:00
|
|
|
/*
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
*/
|
|
|
|
// r_misc.c
|
|
|
|
|
|
|
|
#include "quakedef.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
R_InitTextures
|
|
|
|
==================
|
2003-02-15 18:00:08 +00:00
|
|
|
*//*
|
2003-01-17 21:18:53 +00:00
|
|
|
void R_InitTextures (void)
|
|
|
|
{
|
|
|
|
int x,y, m;
|
|
|
|
byte *dest;
|
|
|
|
|
|
|
|
// create a simple checkerboard texture for the default
|
|
|
|
r_notexture_mip = Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture");
|
|
|
|
|
|
|
|
r_notexture_mip->width = r_notexture_mip->height = 16;
|
|
|
|
r_notexture_mip->offsets[0] = sizeof(texture_t);
|
|
|
|
r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16*16;
|
|
|
|
r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8*8;
|
|
|
|
r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4*4;
|
|
|
|
|
|
|
|
for (m=0 ; m<4 ; m++)
|
|
|
|
{
|
|
|
|
dest = (byte *)r_notexture_mip + r_notexture_mip->offsets[m];
|
|
|
|
for (y=0 ; y< (16>>m) ; y++)
|
|
|
|
for (x=0 ; x< (16>>m) ; x++)
|
|
|
|
{
|
|
|
|
if ( (y< (8>>m) ) ^ (x< (8>>m) ) )
|
|
|
|
*dest++ = 0;
|
|
|
|
else
|
|
|
|
*dest++ = 0xff;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2003-02-15 18:00:08 +00:00
|
|
|
*/
|
2003-01-17 21:18:53 +00:00
|
|
|
byte dottexture[8][8] =
|
|
|
|
{
|
|
|
|
{0,1,1,0,0,0,0,0},
|
|
|
|
{1,1,1,1,0,0,0,0},
|
|
|
|
{1,1,1,1,0,0,0,0},
|
|
|
|
{0,1,1,0,0,0,0,0},
|
|
|
|
{0,0,0,0,0,0,0,0},
|
|
|
|
{0,0,0,0,0,0,0,0},
|
|
|
|
{0,0,0,0,0,0,0,0},
|
|
|
|
{0,0,0,0,0,0,0,0},
|
|
|
|
};
|
|
|
|
|
|
|
|
void R_InitParticleTexture (void)
|
|
|
|
{
|
|
|
|
int x,y;
|
|
|
|
byte data[8][8][4];
|
|
|
|
|
|
|
|
//
|
|
|
|
// particle texture
|
|
|
|
//
|
|
|
|
particletexture = texture_extension_number++;
|
|
|
|
GL_Bind(particletexture);
|
|
|
|
|
|
|
|
for (x=0 ; x<8 ; x++)
|
|
|
|
{
|
|
|
|
for (y=0 ; y<8 ; y++)
|
|
|
|
{
|
|
|
|
data[y][x][0] = 255;
|
|
|
|
data[y][x][1] = 255;
|
|
|
|
data[y][x][2] = 255;
|
|
|
|
data[y][x][3] = dottexture[x][y]*255;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
|
|
|
|
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
|
|
|
|
particletexture_blood = EasyTgaLoad("textures/particles/blood.tga");
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
|
|
|
|
particletexture_dirblood = EasyTgaLoad("textures/particles/blood2.tga");
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
R_Envmap_f
|
|
|
|
|
|
|
|
Grab six views for environment mapping tests
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void R_Envmap_f (void)
|
|
|
|
{
|
|
|
|
byte buffer[256*256*4];
|
|
|
|
|
|
|
|
glDrawBuffer (GL_FRONT);
|
|
|
|
glReadBuffer (GL_FRONT);
|
|
|
|
envmap = true;
|
|
|
|
|
|
|
|
r_refdef.vrect.x = 0;
|
|
|
|
r_refdef.vrect.y = 0;
|
|
|
|
r_refdef.vrect.width = 256;
|
|
|
|
r_refdef.vrect.height = 256;
|
|
|
|
|
|
|
|
r_refdef.viewangles[0] = 0;
|
|
|
|
r_refdef.viewangles[1] = 0;
|
|
|
|
r_refdef.viewangles[2] = 0;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
|
|
|
COM_WriteFile ("env0.rgb", buffer, sizeof(buffer));
|
|
|
|
|
|
|
|
r_refdef.viewangles[1] = 90;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
|
|
|
COM_WriteFile ("env1.rgb", buffer, sizeof(buffer));
|
|
|
|
|
|
|
|
r_refdef.viewangles[1] = 180;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
|
|
|
COM_WriteFile ("env2.rgb", buffer, sizeof(buffer));
|
|
|
|
|
|
|
|
r_refdef.viewangles[1] = 270;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
|
|
|
COM_WriteFile ("env3.rgb", buffer, sizeof(buffer));
|
|
|
|
|
|
|
|
r_refdef.viewangles[0] = -90;
|
|
|
|
r_refdef.viewangles[1] = 0;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
|
|
|
COM_WriteFile ("env4.rgb", buffer, sizeof(buffer));
|
|
|
|
|
|
|
|
r_refdef.viewangles[0] = 90;
|
|
|
|
r_refdef.viewangles[1] = 0;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
|
|
|
COM_WriteFile ("env5.rgb", buffer, sizeof(buffer));
|
|
|
|
|
|
|
|
envmap = false;
|
|
|
|
glDrawBuffer (GL_BACK);
|
|
|
|
glReadBuffer (GL_BACK);
|
|
|
|
GL_EndRendering ();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
R_Init
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void R_Init (void)
|
|
|
|
{
|
|
|
|
extern cvar_t gl_finish;
|
|
|
|
|
|
|
|
Cmd_AddCommand ("timerefresh", R_TimeRefresh_f);
|
|
|
|
Cmd_AddCommand ("envmap", R_Envmap_f);
|
|
|
|
Cmd_AddCommand ("pointfile", R_ReadPointFile_f);
|
|
|
|
|
|
|
|
Cvar_RegisterVariable (&r_norefresh);
|
|
|
|
Cvar_RegisterVariable (&r_lightmap);
|
|
|
|
Cvar_RegisterVariable (&r_fullbright);
|
|
|
|
Cvar_RegisterVariable (&cg_showentities);
|
|
|
|
Cvar_RegisterVariable (&cg_showviewmodel);
|
|
|
|
// Cvar_RegisterVariable (&r_mirroralpha);
|
|
|
|
Cvar_RegisterVariable (&r_wateralpha);
|
|
|
|
|
|
|
|
Cvar_RegisterVariable (&gl_finish);
|
|
|
|
Cvar_RegisterVariable (&gl_clear);
|
|
|
|
/* Cvar_RegisterVariable (&gl_texsort);
|
|
|
|
|
|
|
|
if (gl_mtexable)
|
|
|
|
Cvar_SetValue ("gl_texsort", 0.0);
|
|
|
|
*/
|
|
|
|
Cvar_RegisterVariable (&gl_polyblend);
|
|
|
|
|
|
|
|
Cvar_RegisterVariable (&gl_calcdepth);
|
|
|
|
Cvar_RegisterVariable (&sh_lightmapbright);
|
|
|
|
Cvar_RegisterVariable (&sh_visiblevolumes);
|
|
|
|
Cvar_RegisterVariable (&sh_entityshadows);
|
2003-03-15 19:37:59 +00:00
|
|
|
Cvar_RegisterVariable (&sh_meshshadows);
|
2003-01-17 21:18:53 +00:00
|
|
|
Cvar_RegisterVariable (&sh_worldshadows);
|
2003-05-04 21:47:29 +00:00
|
|
|
Cvar_RegisterVariable (&sh_showlightsciss);
|
|
|
|
Cvar_RegisterVariable (&sh_occlusiontest);
|
|
|
|
Cvar_RegisterVariable (&sh_showlightvolume);
|
2003-01-17 21:18:53 +00:00
|
|
|
Cvar_RegisterVariable (&sh_glows);
|
|
|
|
Cvar_RegisterVariable (&cg_showfps); // muff
|
|
|
|
Cvar_RegisterVariable (&sh_debuginfo);
|
|
|
|
Cvar_RegisterVariable (&sh_norevis);
|
|
|
|
Cvar_RegisterVariable (&sh_nosvbsp);
|
|
|
|
Cvar_RegisterVariable (&sh_noeclip);
|
|
|
|
Cvar_RegisterVariable (&sh_infinitevolumes);
|
|
|
|
Cvar_RegisterVariable (&sh_noscissor);
|
|
|
|
Cvar_RegisterVariable (&sh_nocleversave);
|
|
|
|
Cvar_RegisterVariable (&sh_bumpmaps);
|
|
|
|
Cvar_RegisterVariable (&sh_playershadow);
|
|
|
|
Cvar_RegisterVariable (&sh_nocache);
|
|
|
|
Cvar_RegisterVariable (&sh_glares);
|
|
|
|
Cvar_RegisterVariable (&sh_noefrags);
|
|
|
|
Cvar_RegisterVariable (&sh_showtangent);
|
|
|
|
Cvar_RegisterVariable (&sh_noshadowpopping);
|
|
|
|
|
|
|
|
Cvar_RegisterVariable (&mir_detail);
|
|
|
|
Cvar_RegisterVariable (&mir_frameskip);
|
|
|
|
Cvar_RegisterVariable (&mir_forcewater);
|
|
|
|
Cvar_RegisterVariable (&mir_distance);
|
|
|
|
Cvar_RegisterVariable (&gl_wireframe);
|
|
|
|
Cvar_RegisterVariable (&gl_mesherror);
|
|
|
|
|
|
|
|
Cvar_RegisterVariable (&fog_r);
|
|
|
|
Cvar_RegisterVariable (&fog_g);
|
|
|
|
Cvar_RegisterVariable (&fog_b);
|
|
|
|
Cvar_RegisterVariable (&fog_start);
|
|
|
|
Cvar_RegisterVariable (&fog_end);
|
|
|
|
Cvar_RegisterVariable (&gl_fog);
|
|
|
|
|
|
|
|
Cvar_RegisterVariable (&fog_waterfog);
|
|
|
|
Cvar_RegisterVariable (&gl_caustics);
|
|
|
|
Cvar_RegisterVariable (&gl_truform);
|
|
|
|
Cvar_RegisterVariable (&gl_truform_tesselation);
|
2003-02-03 14:01:42 +00:00
|
|
|
Cvar_RegisterVariable (&r_tangentscale);
|
2003-03-02 20:24:20 +00:00
|
|
|
Cvar_RegisterVariable (&sh_delux);
|
2003-06-29 21:41:49 +00:00
|
|
|
Cvar_RegisterVariable (&sh_rtlights);
|
2003-01-17 21:18:53 +00:00
|
|
|
|
|
|
|
R_InitParticleEffects();
|
2003-02-03 14:01:42 +00:00
|
|
|
R_InitShaders();
|
|
|
|
|
2003-01-17 21:18:53 +00:00
|
|
|
R_InitParticles ();
|
|
|
|
R_InitDecals ();
|
|
|
|
R_InitParticleTexture ();
|
|
|
|
|
|
|
|
CS_FillBinomials();
|
|
|
|
|
|
|
|
#ifdef GLTEST
|
|
|
|
Test_Init ();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
playertextures = texture_extension_number;
|
|
|
|
texture_extension_number += 16;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
R_NewMap
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void R_NewMap (void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
//Exec a config file in maps dir with same name as the map - Eradicator
|
|
|
|
//Cbuf_AddText(va("exec maps/%s.cfg\n", sv.name));
|
|
|
|
//Cbuf_Execute();
|
|
|
|
|
|
|
|
for (i=0 ; i<256 ; i++)
|
|
|
|
d_lightstylevalue[i] = 264; // normal light value
|
|
|
|
|
|
|
|
memset (&r_worldentity, 0, sizeof(r_worldentity));
|
|
|
|
r_worldentity.model = cl.worldmodel;
|
|
|
|
|
|
|
|
// clear out efrags in case the level hasn't been reloaded
|
|
|
|
// FIXME: is this one short?
|
|
|
|
for (i=0 ; i<cl.worldmodel->numleafs ; i++)
|
|
|
|
cl.worldmodel->leafs[i].efrags = NULL;
|
|
|
|
|
|
|
|
r_viewleaf = NULL;
|
|
|
|
R_ClearParticles ();
|
|
|
|
R_ClearDecals ();
|
|
|
|
|
|
|
|
GL_BuildLightmaps ();
|
|
|
|
|
|
|
|
R_CopyVerticesToHunk();
|
|
|
|
|
|
|
|
// identify sky texture
|
2003-02-15 18:00:08 +00:00
|
|
|
skyshadernum = -1;
|
2003-01-17 21:18:53 +00:00
|
|
|
mirrortexturenum = -1;
|
2003-02-15 18:00:08 +00:00
|
|
|
for (i=0 ; i<cl.worldmodel->nummapshaders ; i++)
|
2003-01-17 21:18:53 +00:00
|
|
|
{
|
2003-02-15 18:00:08 +00:00
|
|
|
if (!Q_strncmp(cl.worldmodel->mapshaders[i].shader->name,"sky",3) )
|
|
|
|
skyshadernum = i;
|
|
|
|
cl.worldmodel->mapshaders[i].texturechain = NULL;
|
2003-01-17 21:18:53 +00:00
|
|
|
}
|
|
|
|
|
2003-02-15 18:00:08 +00:00
|
|
|
if (skyshadernum < 0) {
|
2003-01-17 21:18:53 +00:00
|
|
|
//Con_Printf("No sky texture found");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
strcpy(skybox_name,"default");
|
|
|
|
skybox_cloudspeed = 1.0;
|
|
|
|
//#ifdef QUAKE2
|
|
|
|
|
|
|
|
//#endif
|
|
|
|
|
|
|
|
//PENTA: Clear lights
|
|
|
|
// PENTA: Delete all static lights
|
|
|
|
numStaticShadowLights = 0;
|
|
|
|
numShadowLights = 0;
|
|
|
|
|
|
|
|
R_ClearInstantCaches();
|
|
|
|
R_ClearBrushInstantCaches();
|
|
|
|
R_NewMirrorChains();
|
|
|
|
causticschain = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
R_TimeRefresh_f
|
|
|
|
|
|
|
|
For program optimization
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void R_TimeRefresh_f (void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
float start, stop, time;
|
|
|
|
|
|
|
|
glDrawBuffer (GL_FRONT);
|
|
|
|
glFinish ();
|
|
|
|
|
|
|
|
start = Sys_FloatTime ();
|
|
|
|
for (i=0 ; i<128 ; i++)
|
|
|
|
{
|
|
|
|
r_refdef.viewangles[1] = i/128.0*360.0;
|
|
|
|
R_RenderView ();
|
|
|
|
}
|
|
|
|
|
|
|
|
glFinish ();
|
|
|
|
stop = Sys_FloatTime ();
|
|
|
|
time = stop-start;
|
|
|
|
Con_Printf ("%f seconds (%f fps)\n", time, 128/time);
|
|
|
|
|
|
|
|
glDrawBuffer (GL_BACK);
|
|
|
|
GL_EndRendering ();
|
|
|
|
}
|
|
|
|
|
|
|
|
void D_FlushCaches (void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|