Simon
443641b629
More improvements to mounted gun
...
also prevent laser sight making a mess when the menu is active
2020-07-23 19:23:29 +01:00
Simon
7f7db6d4ad
Teleport Locomotion
2020-07-20 19:56:58 +01:00
Simon
e9ba317825
Hacky Dual Wield solution
...
Increased vertex count to 6000 too
2020-07-16 23:52:04 +01:00
Simon
6a1ad59805
Some nice changes...
...
- You can now grab from the backpack:
- Grip Button - Grenades / Pineapple / Dynamite
- A Button - Knife
- B Button - Binoculars (move them to your face to activate)
- Fixed bug with scopes
- Improved HUD and fading
- X button now enables/disables HUD (might change this)
2020-07-15 23:16:44 +01:00
Simon
fc3a941f1f
Scope work...
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- Ability to detach the scope from the Mauser and use iron sights (use alt-fire)
- Player moves at 1/3 normal speed when scope is active
- Backpack will now provide grenades if player has them
2020-07-14 18:56:03 +01:00
Simon
f019166c08
Weapon Alignment Mode
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set control options to 99
2020-07-13 23:58:12 +01:00
Simon
20ea9c6817
Weapon Model Adjust
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- Angular adjustments now possible
- Improved knife haptics
- Weapon direction laser to allow weapon alignment (needs to be configurable)
2020-07-12 23:26:56 +01:00
Simon
04352f89be
Make knife true 6DoF weapon
2020-07-12 16:04:26 +01:00
Simon
d5a0bd09a2
Finishing touches to thowables
2020-07-12 08:50:23 +01:00
Simon
9afcd3110a
Throwable Grenades etc
2020-07-12 00:08:29 +01:00
Simon
ff2c351549
So many improvements!!
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- Scoped Weapons/Binoculars now working perfectly
- Haptic Feedback implemented
-
2020-07-10 21:58:40 +01:00
Simon
062682addd
Start of 6DoF weapons..
...
Not there yet, but good progress!
2020-07-05 23:24:18 +01:00
Simon
f92f75e136
Several changes
...
fixed menu mouse control
fixed skybox wobble
fixed player height
2020-07-05 10:49:07 +01:00
Simon
380daf2711
Almost there..
...
though head tracking is borked
2020-07-03 23:26:33 +01:00