Commit graph

14 commits

Author SHA1 Message Date
Simon
443641b629 More improvements to mounted gun
also prevent laser sight making a mess when the menu is active
2020-07-23 19:23:29 +01:00
Simon
7f7db6d4ad Teleport Locomotion 2020-07-20 19:56:58 +01:00
Simon
e9ba317825 Hacky Dual Wield solution
Increased vertex count to 6000 too
2020-07-16 23:52:04 +01:00
Simon
6a1ad59805 Some nice changes...
- You can now grab from the backpack:
  - Grip Button - Grenades / Pineapple / Dynamite
  - A Button - Knife
  - B Button - Binoculars (move them to your face to activate)
- Fixed bug with scopes
- Improved HUD and fading
- X button now enables/disables HUD (might change this)
2020-07-15 23:16:44 +01:00
Simon
fc3a941f1f Scope work...
- Ability to detach the scope from the Mauser and use iron sights (use alt-fire)
- Player moves at 1/3 normal  speed when scope is active
- Backpack will now provide grenades if player has them
2020-07-14 18:56:03 +01:00
Simon
f019166c08 Weapon Alignment Mode
set control options to 99
2020-07-13 23:58:12 +01:00
Simon
20ea9c6817 Weapon Model Adjust
- Angular adjustments now possible
- Improved knife haptics
- Weapon direction laser to allow weapon alignment (needs to be configurable)
2020-07-12 23:26:56 +01:00
Simon
04352f89be Make knife true 6DoF weapon 2020-07-12 16:04:26 +01:00
Simon
d5a0bd09a2 Finishing touches to thowables 2020-07-12 08:50:23 +01:00
Simon
9afcd3110a Throwable Grenades etc 2020-07-12 00:08:29 +01:00
Simon
ff2c351549 So many improvements!!
- Scoped Weapons/Binoculars now working perfectly
- Haptic Feedback implemented
-
2020-07-10 21:58:40 +01:00
Simon
062682addd Start of 6DoF weapons..
Not there yet, but good progress!
2020-07-05 23:24:18 +01:00
Simon
f92f75e136 Several changes
fixed menu mouse control
fixed skybox wobble
fixed player height
2020-07-05 10:49:07 +01:00
Simon
380daf2711 Almost there..
though head tracking is borked
2020-07-03 23:26:33 +01:00
Renamed from Projects/Android/jni/RTCWVR/VrOrientation.h (Browse further)