raze/wadsrc/static/zscript
Christoph Oelckers d44b637f1b - fixed touchplate initialization
This was still using older code - the current native version was also not removed from the spawn function.
2022-11-20 08:51:09 +01:00
..
engine - Backend update from GZDoom 2022-11-12 10:45:39 +01:00
games - fixed touchplate initialization 2022-11-20 08:51:09 +01:00
alt_hud.zs - added episode and total episode time display to alt HUD 2022-10-30 16:51:40 +01:00
constants.zs
coreactor.zs - scriptified canwithsomething, the last internal STAT_STANDABLE item. 2022-11-19 19:01:17 +01:00
gamescreen.zs - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
level_compatibility.zs - renamed global 'wall' and 'sector' arrays to 'walls' and 'sectors' for ZScript. 2022-11-15 20:09:36 +01:00
level_postprocessor.zs - added true level compatibility map processing and deleted all related map hack code. 2022-10-31 10:45:47 +01:00
maptypes.zs - scriptified the trip bombs. 2022-11-17 18:38:25 +01:00
razebase.zs - scriptified the sound controller. 2022-11-20 08:46:49 +01:00
statusbar.zs - added a GZDoom-style alternative HUD. 2022-10-30 16:51:37 +01:00
summary.zs
usermapmenu.zs - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00