raze/polymer/eduke32
helixhorned f10a0fb086 Makefiles: fix wrongly stripping debug binaries...
... when 'make' is invoked like "make ... STRIP=some_strip".

git-svn-id: https://svn.eduke32.com/eduke32@3423 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-21 21:18:10 +00:00
..
Apple Bring the SDL.h include in SDLMain.m up to speed with driver_sdl.c in jaudiolib and sdl_inc.h in the engine. Also address some Apple macro problems. 2013-01-04 17:28:13 +00:00
build CON/m32script: remove GAMEVAR_DEFAULT uses, since they had no effect. 2013-01-20 21:17:15 +00:00
eobj
eobj_win
installer
obj
obj_win
package Mapster32: don't show wall length of *line* highlight when dragging points. 2013-01-16 20:38:46 +00:00
psd
rsrc
source Reimplement pixel doubling by drawing scene at 1/(2*2) resolution and expanding. 2013-01-20 21:17:31 +00:00
Wii
Windows Fix a "typedef redefined" warning with clang in dsound.h 2013-01-04 17:28:34 +00:00
ChangeLog
ChangeLog.html
eduke32.sln
eduke32.vcxproj
eduke32.vcxproj.filters Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project 2012-12-16 04:04:25 +00:00
eduke32.vcxproj.user
MakeDistributions
Makefile Makefiles: fix wrongly stripping debug binaries... 2013-01-21 21:18:10 +00:00
Makefile.common Makefiles: fix wrongly stripping debug binaries... 2013-01-21 21:18:10 +00:00
Makefile.deps
Makefile.msvc Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK 2012-12-29 05:22:39 +00:00
osxbuild.sh
wiibuild.bat