Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project

git-svn-id: https://svn.eduke32.com/eduke32@3298 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2012-12-16 04:04:25 +00:00
parent af4ca16ddd
commit 7c94ee6874

View file

@ -381,6 +381,24 @@
<ClInclude Include="build\include\nedmalloc.h">
<Filter>build\headers</Filter>
</ClInclude>
<ClInclude Include="source\actors_inline.h">
<Filter>eduke32\headers</Filter>
</ClInclude>
<ClInclude Include="source\common_game.h">
<Filter>eduke32\headers</Filter>
</ClInclude>
<ClInclude Include="source\game_inline.h">
<Filter>eduke32\headers</Filter>
</ClInclude>
<ClInclude Include="source\sector_inline.h">
<Filter>eduke32\headers</Filter>
</ClInclude>
<ClInclude Include="build\include\winbits.h">
<Filter>build\headers</Filter>
</ClInclude>
<ClInclude Include="build\include\common.h">
<Filter>build\headers</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="build\src\a-c.c">
@ -671,6 +689,21 @@
<ClCompile Include="source\enet\src\compress.c">
<Filter>enet\source</Filter>
</ClCompile>
<ClCompile Include="source\actors_inline.c">
<Filter>eduke32\source</Filter>
</ClCompile>
<ClCompile Include="source\game_inline.c">
<Filter>eduke32\source</Filter>
</ClCompile>
<ClCompile Include="source\sector_inline.c">
<Filter>eduke32\source</Filter>
</ClCompile>
<ClCompile Include="source\common.c">
<Filter>eduke32\source</Filter>
</ClCompile>
<ClCompile Include="build\src\winbits.c">
<Filter>build\source</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="Makefile.msvc">