raze/polymer/eduke32/build/src
hendricks266 a979fa95a3 Merge glbuild_android into glbuild. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5189 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-16 09:12:12 +00:00
..
misc Delete a bunch of crusty old outdated unused files. 2014-07-22 07:25:09 +00:00
util compat_tools.c: match definition of 'editstatus'to declarations in other places. DONT_BUILD. 2015-01-24 19:14:39 +00:00
a-c.c a-c.c: eliminate narrowing int32_t -> uint32_t conversions. DONT_BUILD. 2014-12-01 19:52:08 +00:00
a.masm Replace DOS box-drawing characters in the ASM with sane ASCII. DONT_BUILD. 2014-11-07 07:53:28 +00:00
a.nasm Fix the crash in the ASM relating to the dynamic allocation of ylookup. 2014-11-29 06:30:42 +00:00
a64.yasm Add WIP x86_64 assembly texture mapping routines. 2013-09-21 13:37:31 +00:00
baselayer.c Large batch of Polymost changes, including: 2015-03-24 00:40:33 +00:00
build.c Mapster32: honor r_usenewaspect, especially it being off. 2015-05-10 10:55:30 +00:00
cache1d.c Separate kpzload into two separate functions, kpzbufload (which now lives in cache1d, regardless of WITHKPLIB) and kpzdecode. 2015-05-03 07:04:11 +00:00
common.c Polymost changes to better support running under GL ES. Still need to investigate GL_LINES and GL_QUADS... neither work under either GL -> GL ES wrapper we've tried, so we must be doing something wrong. 2015-02-11 05:23:04 +00:00
compat.c BSD: Build system fixes/improvements. DONT_BUILD. 2015-03-02 07:54:24 +00:00
config.c Mapster32: remove unused key* options in mapster32.cfg and corresponding BK_* macros. DONT_BUILD. 2015-01-18 22:11:31 +00:00
crc32.c BSD: Build system fixes/improvements. DONT_BUILD. 2015-03-02 07:54:24 +00:00
defs.c Defs: Add "artfile" token, which loads an ART file. You can use the "tile" sub-token to overwrite the starting tilenum of the file from def. 2015-05-03 07:05:35 +00:00
dxtfilter.c Replace most instances of casting byte arrays to wider integral types with the B_(UN)BUF functions in compat.h that were previously used only in the netcode. 2015-05-03 07:03:48 +00:00
dynamicgtk.c Restructure dynamicgtk to comply with C++ casting rules. DONT_BUILD. 2014-11-29 00:32:28 +00:00
engine.c Merge glbuild_android into glbuild. DONT_BUILD. 2015-05-16 09:12:12 +00:00
engine_oldmap.h Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias. 2014-04-05 11:28:10 +00:00
engine_priv.h Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD. 2015-01-11 04:55:07 +00:00
glbuild.c Merge glbuild_android into glbuild. DONT_BUILD. 2015-05-16 09:12:12 +00:00
gtkbits.c Fix C/GTK2/SDL1.2 build. DONT_BUILD. 2014-11-28 08:30:31 +00:00
hightile.c Nocompress and nodownsize for skyboxes 2015-02-18 01:47:00 +00:00
jwzgles.c A whole bunch of mostly insignificant changes that didn't deserve separate commits. DONT_BUILD. 2015-02-11 05:22:48 +00:00
kplib.c Separate kpzload into two separate functions, kpzbufload (which now lives in cache1d, regardless of WITHKPLIB) and kpzdecode. 2015-05-03 07:04:11 +00:00
lunatic.c Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD. 2014-11-26 04:39:23 +00:00
lz4.c Fix a couple of clang warnings. DONT_BUILD. 2014-10-29 17:05:15 +00:00
md4.c Reinstate MD4. 2015-01-08 15:13:28 +00:00
mdsprite.c Add support for ART files containing exactly one tile as an input format for hightile textures and model skins. They are rendered in the global game palette and function as conventional hightile. 2015-05-03 07:05:21 +00:00
mingw_main.c Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c. 2013-10-06 07:49:26 +00:00
mmulti_null.c KenBuild. 2014-07-24 14:01:44 +00:00
mutex.c Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes. 2014-04-17 19:58:07 +00:00
osd.c Menus: Add a Cheats menu to options. 2015-03-24 10:49:03 +00:00
osxbits.m Refine the previous commit a bit. DONT_BUILD. 2014-12-08 07:32:58 +00:00
polymer.c Replace most instances of casting byte arrays to wider integral types with the B_(UN)BUF functions in compat.h that were previously used only in the netcode. 2015-05-03 07:03:48 +00:00
polymost.c Fix a typo in r5179. 2015-05-05 23:38:19 +00:00
pragmas.c Remove Wii-specific ASM for scale(). Libdivide is likely faster; tests on a real Wii pending. DONT_BUILD. 2014-10-25 10:17:04 +00:00
rawinput.c Some minor fixes. DONT_BUILD. 2014-11-28 08:14:00 +00:00
scriptfile.c Replace most instances of casting byte arrays to wider integral types with the B_(UN)BUF functions in compat.h that were previously used only in the netcode. 2015-05-03 07:03:48 +00:00
sdlayer.c Set up input so that the menus are navigable under iOS. This also enables the SELECTDIR back button unconditionally instead of restricting it to non-touch devices. DONT_BUILD. 2015-04-28 21:30:42 +00:00
sdlayer12.c Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging. 2014-12-27 18:36:43 +00:00
sdlkeytrans.c SDL2: map SDL_SCANCODE_NONUSBACKSLASH to the same Build code as COMMA. 2015-04-11 13:53:09 +00:00
SDLMain.m Apple: Update Xcode project and build system. DONT_BUILD. 2015-02-14 07:26:10 +00:00
smalltextfont.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startgtk.editor.c GTK: Fix warnings and errors related to the banners. DONT_BUILD. 2014-11-28 23:47:46 +00:00
startosx.editor.m Fix the Wii build and clean up remaining warnings. DONT_BUILD. 2014-10-19 00:44:23 +00:00
startwin.editor.c Win64 support! (Meaning it works, not that we recommend it for everyday use.) 2012-12-13 02:37:20 +00:00
texcache.c Complete the necessary infrastructure so that more than one precomputed tint on a hightile texture will display. 2015-04-14 21:17:36 +00:00
textfont.c textfont.c: make TAB character display blank. 2013-11-04 22:56:06 +00:00
voxmodel.c Replace most instances of casting byte arrays to wider integral types with the B_(UN)BUF functions in compat.h that were previously used only in the netcode. 2015-05-03 07:03:48 +00:00
wiibits.c Wii: Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD. 2014-12-17 13:02:21 +00:00
winbits.c Fix program entry point on win32, allows debugging SDL builds under MSVC. 2015-02-11 05:21:50 +00:00
winlayer.c Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading. 2015-01-11 04:56:58 +00:00
xxhash.c Update xxhash to r36 2014-09-30 04:04:12 +00:00