raze/polymer/eduke32/build/src
2014-09-30 04:12:27 +00:00
..
misc Delete a bunch of crusty old outdated unused files. 2014-07-22 07:25:09 +00:00
util Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications. 2014-07-22 11:18:41 +00:00
a-c.c Classic: introduce two signed integer types, use in engine.c and a-c.c. 2014-08-23 10:28:18 +00:00
a.masm Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this. 2012-09-30 14:40:42 +00:00
a.nasm a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords. 2013-11-16 18:47:11 +00:00
a.wasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
a64.yasm Add WIP x86_64 assembly texture mapping routines. 2013-09-21 13:37:31 +00:00
baselayer.c Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread 2014-09-30 04:11:50 +00:00
build.c Extra files to support previous commits. Change hashing stuff to intptr_t so it can be used as a dictionary of pointers, change brightness/gamma/contrast to float instead of double, other misc changes. None of these commits build on their own so don't even bother. 2014-09-30 04:06:32 +00:00
cache1d.c Ball-busting Makefile restructure. 2014-07-22 07:25:54 +00:00
common.c Factor out [l]dist() implementations into static inline functions in common.h. 2014-08-31 11:15:17 +00:00
compat.c Clean up the "X" variants of malloc and friends to avoid unncessary function calls and parameter passing 2014-09-30 04:12:27 +00:00
config.c Progress towards KenBuild Editor, part 1. 2014-07-28 06:43:16 +00:00
crc32.c Rather trivial changes in engine.c and crc32.c. 2012-03-22 22:48:06 +00:00
defs.c Extra files for previous commits 2014-09-30 04:06:57 +00:00
dxtfilter.c Fix texcache 2014-02-22 01:27:03 +00:00
dynamicgtk.c Apply/replicate patches from OpenBSD to dlopen .so names. 2014-07-22 11:18:59 +00:00
engine.c Extra files to support previous commits. Change hashing stuff to intptr_t so it can be used as a dictionary of pointers, change brightness/gamma/contrast to float instead of double, other misc changes. None of these commits build on their own so don't even bother. 2014-09-30 04:06:32 +00:00
engine_oldmap.h Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias. 2014-04-05 11:28:10 +00:00
engine_priv.h Extra files to support previous commits. Change hashing stuff to intptr_t so it can be used as a dictionary of pointers, change brightness/gamma/contrast to float instead of double, other misc changes. None of these commits build on their own so don't even bother. 2014-09-30 04:06:32 +00:00
glbuild.c Make glColor3f() available as bglColor3f() 2014-09-30 04:12:09 +00:00
gtkbits.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
hightile.c First commit for "Polymost.f", the single precision floating point conversion and optimization of Polymost. This work was primarily done for ARM but it also doubled the framerate on "Clear the Coast" on my i7. 2014-09-30 04:06:05 +00:00
kplib.c JPG overrun fix from 6/10/14 kplib.c found in poly2vox.zip 2014-09-30 04:03:44 +00:00
lunatic.c Lunatic fixes: 2014-07-10 09:01:48 +00:00
lz4.c Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
lzwnew.c Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls... 2014-05-30 00:02:19 +00:00
mdsprite.c Extra files for previous commits 2014-09-30 04:06:57 +00:00
mingw_main.c Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c. 2013-10-06 07:49:26 +00:00
mmulti_null.c KenBuild. 2014-07-24 14:01:44 +00:00
mutex.c Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes. 2014-04-17 19:58:07 +00:00
osd.c KenBuild. 2014-07-24 14:01:44 +00:00
osxbits.m Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.c Minor polymer changes... reuse allocated _prplanelist structs to avoid potentially thousands of malloc calls per frame rendered, clean up "searchit == 2" functionality, move sector light invalidation to sector updates instead of wall updates (avoids a ton of unnecessary function calls), other minor changes 2014-09-30 04:04:30 +00:00
polymost.c First commit for "Polymost.f", the single precision floating point conversion and optimization of Polymost. This work was primarily done for ARM but it also doubled the framerate on "Clear the Coast" on my i7. 2014-09-30 04:06:05 +00:00
pragmas.c pragmas.h cleanup part 1: separate into pragmas.h, pragmas_arm.h, pragmas_ppc.h, pragmas_x86_gcc.h and pragmas_x86_msvc.h. 2014-09-30 04:04:53 +00:00
rawinput.c Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread 2014-09-30 04:11:50 +00:00
scriptfile.c Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls... 2014-05-30 00:02:19 +00:00
sdlayer.c Extra files to support previous commits. Change hashing stuff to intptr_t so it can be used as a dictionary of pointers, change brightness/gamma/contrast to float instead of double, other misc changes. None of these commits build on their own so don't even bother. 2014-09-30 04:06:32 +00:00
sdlkeytrans.c SDL2: fix quote and pause keys. 2013-10-16 19:43:07 +00:00
SDLMain.m Ball-busting Makefile restructure. 2014-07-22 07:25:54 +00:00
smalltextfont.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startgtk.editor.c Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00
startosx.editor.m Clean up some file and directory structure. 2012-12-29 10:54:35 +00:00
startwin.editor.c Win64 support! (Meaning it works, not that we recommend it for everyday use.) 2012-12-13 02:37:20 +00:00
texcache.c First commit for "Polymost.f", the single precision floating point conversion and optimization of Polymost. This work was primarily done for ARM but it also doubled the framerate on "Clear the Coast" on my i7. 2014-09-30 04:06:05 +00:00
textfont.c textfont.c: make TAB character display blank. 2013-11-04 22:56:06 +00:00
winbits.c Extend ebacktrace in two ways. 2014-07-06 22:38:02 +00:00
winlayer.c Fix MSVC build. 2014-07-28 09:00:28 +00:00
xxhash.c Update xxhash to r36 2014-09-30 04:04:12 +00:00