raze/source/games/duke
Christoph Oelckers d1f088a858 - SW/Exhumed fixed sound relinking on actor destruction.
This still passed the sprites instead of the actors. Moved the relinking code to DCoreActor::Destroy because it is the same for all games.
Also did a little bit of sound cleanup to ensure the sound backend does not hold stale actor pointers.
2021-12-30 09:53:10 +01:00
..
src - SW/Exhumed fixed sound relinking on actor destruction. 2021-12-30 09:53:10 +01:00
all.cpp - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
all_d.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
all_r.cpp - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00