raze/polymer/eduke32/package
helixhorned 64406cc25c engine.c: add tile offset debugging code guarded by DEBUG_TILEOFFSETS.
Also, update test_tileoffsets.map with a new 'dimension': cstat 128
(sprite centering). It has an issue in Polymer marked with a silver D.

git-svn-id: https://svn.eduke32.com/eduke32@3777 1a8010ca-5511-0410-912e-c29ae57300e0
2013-05-16 21:54:55 +00:00
..
samples engine.c: add tile offset debugging code guarded by DEBUG_TILEOFFSETS. 2013-05-16 21:54:55 +00:00
buildlic.txt Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
ebacktrace1-64.dll ebacktrace1 updates: 2012-12-16 05:45:29 +00:00
ebacktrace1.dll Fix ebacktrace on 32-bit. (Sorry, we're back to 5 MB.) 2012-12-18 09:15:39 +00:00
GNU.TXT Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
m32help.hlp Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
names.h Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
nedmalloc.dll Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
SEHELP.HLP Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
STHELP.HLP Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
tiles.cfg Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00