mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 17:01:51 +00:00
d13b2dc130
Most tile access is in game specific code, the remaining code only accesses 51 tiles
56 lines
963 B
CMake
56 lines
963 B
CMake
|
|
set( PCH_SOURCES
|
|
src/2d_d.cpp
|
|
src/2d_r.cpp
|
|
src/game_main.cpp
|
|
src/actors.cpp
|
|
src/actors_r.cpp
|
|
src/actors_d.cpp
|
|
src/actors_lava.cpp
|
|
src/animatesprites_r.cpp
|
|
src/animatesprites_d.cpp
|
|
src/bowling.cpp
|
|
src/d_menu.cpp
|
|
src/dispatch.cpp
|
|
src/flags_d.cpp
|
|
src/flags_r.cpp
|
|
src/gamedef.cpp
|
|
src/gameexec.cpp
|
|
src/gamevar.cpp
|
|
src/hudweapon_d.cpp
|
|
src/hudweapon_r.cpp
|
|
src/input.cpp
|
|
src/interpolate.cpp
|
|
src/noise.cpp
|
|
src/player.cpp
|
|
src/player_d.cpp
|
|
src/player_r.cpp
|
|
src/player_w.cpp
|
|
src/premap.cpp
|
|
src/premap_d.cpp
|
|
src/premap_r.cpp
|
|
src/sbar.cpp
|
|
src/sbar_d.cpp
|
|
src/sbar_r.cpp
|
|
src/sectors.cpp
|
|
src/sectors_d.cpp
|
|
src/sectors_r.cpp
|
|
src/sounds.cpp
|
|
src/spawn.cpp
|
|
src/spawn_d.cpp
|
|
src/spawn_r.cpp
|
|
src/zz_cheats.cpp
|
|
src/zz_common.cpp
|
|
src/zz_demo.cpp
|
|
src/zz_game.cpp
|
|
src/zz_global.cpp
|
|
src/zz_net.cpp
|
|
src/zz_osdcmds.cpp
|
|
src/zz_player.cpp
|
|
src/zz_premap.cpp
|
|
src/zz_savegame.cpp
|
|
src/zz_screens.cpp
|
|
src/zz_sector.cpp
|
|
)
|
|
|
|
add_game_library2( duke )
|