raze/polymer/eduke32
helixhorned cef99818bb NULL spriteext[].tpsr after each running EVENT_ANIMATESPRITES for a tsprite.
Meaning that only *ettsprite[THISACTOR] makes sense from CON. It did before
too, because .tspr was set before each event run (and not before all runs),
only that it was never nulled, which was kind of untidy.

git-svn-id: https://svn.eduke32.com/eduke32@3450 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-01 13:05:13 +00:00
..
Apple Bring the SDL.h include in SDLMain.m up to speed with driver_sdl.c in jaudiolib and sdl_inc.h in the engine. Also address some Apple macro problems. 2013-01-04 17:28:13 +00:00
build Don't set spriteext[].tspr when creating tsprites from the engine. 2013-02-01 13:05:08 +00:00
eobj
eobj_win
installer
obj
obj_win
package Mapster32: RESPAWN-preview coded in M32-script. 2013-02-01 13:05:05 +00:00
psd EDuke32 Wii: Ready for action! 2012-05-20 07:25:25 +00:00
rsrc Win64 support! (Meaning it works, not that we recommend it for everyday use.) 2012-12-13 02:37:20 +00:00
source NULL spriteext[].tpsr after each running EVENT_ANIMATESPRITES for a tsprite. 2013-02-01 13:05:13 +00:00
Wii EDuke32 Wii: Ready for action! 2012-05-20 07:25:25 +00:00
Windows Fix a "typedef redefined" warning with clang in dsound.h 2013-01-04 17:28:34 +00:00
ChangeLog
ChangeLog.html
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj RENDERTYPE=SDL on Windows, part 2. 2012-11-25 04:26:37 +00:00
eduke32.vcxproj.filters Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project 2012-12-16 04:04:25 +00:00
eduke32.vcxproj.user Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
MakeDistributions Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
Makefile Lunatic: Centralize all bound-checking in bcheck.lua. 2013-02-01 13:04:56 +00:00
Makefile.common Makefiles: fix wrongly stripping debug binaries... 2013-01-21 21:18:10 +00:00
Makefile.deps Remove xdelta3 since it doesn't fit in with our current networking plans anymore 2012-11-16 15:40:28 +00:00
Makefile.msvc Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK 2012-12-29 05:22:39 +00:00
osxbuild.sh Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
wiibuild.bat Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00