raze/source
Mitchell Richters c207437a57 - Duke: Rename cloudtotalclock to cloudclock.
* Mostly so it doesn't come up on searches for `totalclock`.
2020-08-26 09:49:32 +10:00
..
blood - Blood: Migrate to GZDoom time code like Duke, SW and Exhumed. 2020-08-26 09:49:23 +10:00
build - Build (and games): Remove totalclocklock. 2020-08-26 09:48:56 +10:00
common - i_time: Add I_GetBuildTimeFrac(). 2020-08-25 19:48:26 +02:00
core - added a timerUpdateClock call to the main loop so that Blood and Exhumed work again. 2020-08-25 21:24:45 +02:00
exhumed - Exhumed: Fix what I believe is a typo. 2020-08-26 09:49:02 +10:00
games/duke - Duke: Rename cloudtotalclock to cloudclock. 2020-08-26 09:49:32 +10:00
glbackend - base palette cleanup. 2020-08-14 21:18:14 +02:00
libsmackerdec - fixed the cheat handler. 2020-07-25 17:25:21 +02:00
platform - Raze is not GZDoom. Changed to something more generic. (Will do the same update to GZDoom) 2020-06-16 08:01:37 -04:00
sw - Build (and games): Remove totalclocklock. 2020-08-26 09:48:56 +10:00
thirdparty - removed most of the network code in Blood. 2020-08-03 20:06:27 +02:00
__autostart.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
CMakeLists.txt - removed most of the network code in Blood. 2020-08-03 20:06:27 +02:00
g_pch.h
gitinfo.cpp
zzautozend.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00