raze/source
2020-09-07 00:45:11 +02:00
..
blood - reimplemented player sprite display on Blood's automap. 2020-09-06 21:15:59 +02:00
build - first stage of generic automap code. 2020-09-06 20:49:43 +02:00
common - implemented the automap serializer. 2020-09-06 13:39:57 +02:00
core - fixed automap follow mode and added some menu entries for the new options and key bindings. 2020-09-06 23:12:47 +02:00
exhumed - first stage of generic automap code. 2020-09-06 20:49:43 +02:00
games/duke - fixed World Tour weapon display and property parsing, resulting in incorrect ammo count for the flamethrower. 2020-09-07 00:45:11 +02:00
glbackend - fixed fog on RRRA E2L1 2020-09-05 23:20:48 +02:00
libsmackerdec
platform
sw - SW: Fix player sprite on the automap. 2020-09-06 23:30:19 +02:00
thirdparty - implemented the automap serializer. 2020-09-06 13:39:57 +02:00
__autostart.cpp
CMakeLists.txt - hooked up the new automap framework. 2020-09-06 12:44:58 +02:00
g_pch.h
gitinfo.cpp
zzautozend.cpp