mirror of
https://github.com/DrBeef/Raze.git
synced 2025-02-21 03:01:36 +00:00
* `playerSetAngle()` is too rigid since it continually sets angle until target reached, causing sluggish input. We only need to add a delta here. |
||
---|---|---|
.. | ||
src | ||
CMakeLists.txt |