raze/polymer/eduke32/source/config.c
terminx d37e1093f5 Fix console key changing breakage
git-svn-id: https://svn.eduke32.com/eduke32@3128 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-08 17:00:31 +00:00

1004 lines
34 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
/*
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <ctype.h>
#include <time.h>
*/
#include "baselayer.h"
#include "duke3d.h"
#include "game.h"
#include "common_game.h"
#include "scriplib.h"
#include "osd.h"
#include "osdcmds.h"
#include "osdfuncs.h"
// we load this in to get default button and key assignments
// as well as setting up function mappings
#define __SETUP__ // JBF 20031211
#include "_functio.h"
/*
===================
=
= CONFIG_FunctionNameToNum
=
===================
*/
hashtable_t h_gamefuncs = { NUMGAMEFUNCTIONS<<1, NULL };
int32_t CONFIG_FunctionNameToNum(const char *func)
{
int32_t i;
i = hash_find(&h_gamefuncs,func);
if (i < 0)
{
char *str = Bstrtolower(Bstrdup(func));
i = hash_find(&h_gamefuncs,str);
Bfree(str);
return i;
}
return i;
}
/*
===================
=
= CONFIG_FunctionNumToName
=
===================
*/
char *CONFIG_FunctionNumToName(int32_t func)
{
if ((unsigned)func >= (unsigned)NUMGAMEFUNCTIONS)
return NULL;
return gamefunctions[func];
}
/*
===================
=
= CONFIG_AnalogNameToNum
=
===================
*/
int32_t CONFIG_AnalogNameToNum(const char *func)
{
if (!Bstrcasecmp(func,"analog_turning"))
{
return analog_turning;
}
if (!Bstrcasecmp(func,"analog_strafing"))
{
return analog_strafing;
}
if (!Bstrcasecmp(func,"analog_moving"))
{
return analog_moving;
}
if (!Bstrcasecmp(func,"analog_lookingupanddown"))
{
return analog_lookingupanddown;
}
return -1;
}
const char *CONFIG_AnalogNumToName(int32_t func)
{
switch (func)
{
case analog_turning:
return "analog_turning";
case analog_strafing:
return "analog_strafing";
case analog_moving:
return "analog_moving";
case analog_lookingupanddown:
return "analog_lookingupanddown";
}
return NULL;
}
/*
===================
=
= CONFIG_SetDefaults
=
===================
*/
void CONFIG_SetDefaultKeys(int32_t type)
{
int32_t i,f;
const char (*keyptr)[MAXGAMEFUNCLEN] = type ? oldkeydefaults : keydefaults;
Bmemset(ud.config.KeyboardKeys, 0xff, sizeof(ud.config.KeyboardKeys));
Bmemset(&KeyBindings,0,sizeof(KeyBindings));
Bmemset(&MouseBindings,0,sizeof(MouseBindings));
for (i=0; i < (int32_t)(sizeof(keydefaults)/sizeof(keydefaults[0])); i+=3)
{
f = CONFIG_FunctionNameToNum(keyptr[i+0]);
if (f == -1) continue;
ud.config.KeyboardKeys[f][0] = KB_StringToScanCode(keyptr[i+1]);
ud.config.KeyboardKeys[f][1] = KB_StringToScanCode(keyptr[i+2]);
if (f == gamefunc_Show_Console) OSD_CaptureKey(ud.config.KeyboardKeys[f][0]);
else CONFIG_MapKey(f, ud.config.KeyboardKeys[f][0], 0, ud.config.KeyboardKeys[f][1], 0);
}
}
void CONFIG_SetDefaults(void)
{
// JBF 20031211
int32_t i;
ud.config.scripthandle = -1;
ud.config.ScreenWidth = 1024;
ud.config.ScreenHeight = 768;
ud.config.ScreenMode = 0;
#ifdef USE_OPENGL
ud.config.ScreenBPP = 32;
#else
ud.config.ScreenBPP = 8;
#endif
ud.config.useprecache = 1;
ud.config.ForceSetup = 1;
ud.config.NoAutoLoad = 1;
ud.config.AmbienceToggle = 1;
ud.config.AutoAim = 1;
ud.config.FXDevice = 0;
ud.config.FXVolume = 225;
#if defined(_WIN32)
ud.config.MixRate = 44100;
#else
ud.config.MixRate = 48000;
#endif
ud.config.MouseBias = 0;
ud.config.MouseDeadZone = 0;
ud.config.MusicDevice = 0;
ud.config.MusicToggle = 1;
ud.config.MusicVolume = 195;
g_myAimMode = g_player[0].ps->aim_mode = 1;
ud.config.NumBits = 16;
ud.config.NumChannels = 2;
ud.config.NumVoices = 32;
ud.config.ReverseStereo = 0;
ud.auto_run = 1;
ud.config.ShowOpponentWeapons = 0;
ud.config.SmoothInput = 1;
ud.config.SoundToggle = 1;
ud.althud = 1;
ud.automsg = 0;
ud.autovote = 0;
ud.brightness = 8;
ud.camerasprite = -1;
ud.color = 0;
ud.crosshair = 1;
ud.crosshairscale = 50;
ud.obituaries = 1;
ud.democams = 1;
ud.detail = 1;
ud.drawweapon = 1;
ud.idplayers = 1;
ud.levelstats = 0;
ud.lockout = 0;
ud.m_ffire = 1;
ud.m_marker = 1;
ud.mouseaiming = 0;
ud.mouseflip = 1;
ud.msgdisptime = 120;
ud.pwlockout[0] = '\0';
ud.runkey_mode = 0;
ud.screen_size = 4;
ud.screen_tilting = 1;
ud.shadows = 1;
ud.statusbarmode = 0;
ud.statusbarscale = 100;
ud.team = 0;
ud.viewbob = 1;
ud.weaponsway = 1;
ud.weaponswitch = 3; // new+empty
ud.angleinterpolation = 0;
#ifdef GEKKO
ud.config.UseJoystick = 1;
#else
ud.config.UseJoystick = 0;
#endif
ud.config.UseMouse = 1;
ud.config.VoiceToggle = 5; // bitfield, 1 = local, 2 = dummy, 4 = other players in DM
ud.display_bonus_screen = 1;
ud.show_level_text = 1;
ud.configversion = 0;
ud.weaponscale = 100;
ud.textscale = 100;
ud.config.CheckForUpdates = 1;
if (g_rtsNamePtr == NULL)
Bstrcpy(ud.rtsname, G_DefaultRtsFile());
Bstrcpy(szPlayerName, "Duke");
Bstrcpy(ud.ridecule[0], "An inspiration for birth control.");
Bstrcpy(ud.ridecule[1], "You're gonna die for that!");
Bstrcpy(ud.ridecule[2], "It hurts to be you.");
Bstrcpy(ud.ridecule[3], "Lucky Son of a Bitch.");
Bstrcpy(ud.ridecule[4], "Hmmm....Payback time.");
Bstrcpy(ud.ridecule[5], "You bottom dwelling scum sucker.");
Bstrcpy(ud.ridecule[6], "Damn, you're ugly.");
Bstrcpy(ud.ridecule[7], "Ha ha ha...Wasted!");
Bstrcpy(ud.ridecule[8], "You suck!");
Bstrcpy(ud.ridecule[9], "AARRRGHHHHH!!!");
// JBF 20031211
CONFIG_SetDefaultKeys(0);
memset(ud.config.MouseFunctions, -1, sizeof(ud.config.MouseFunctions));
for (i=0; i<MAXMOUSEBUTTONS; i++)
{
ud.config.MouseFunctions[i][0] = CONFIG_FunctionNameToNum(mousedefaults[i]);
CONTROL_MapButton(ud.config.MouseFunctions[i][0], i, 0, controldevice_mouse);
if (i>=4) continue;
ud.config.MouseFunctions[i][1] = CONFIG_FunctionNameToNum(mouseclickeddefaults[i]);
CONTROL_MapButton(ud.config.MouseFunctions[i][1], i, 1, controldevice_mouse);
}
memset(ud.config.MouseDigitalFunctions, -1, sizeof(ud.config.MouseDigitalFunctions));
for (i=0; i<MAXMOUSEAXES; i++)
{
ud.config.MouseAnalogueScale[i] = DEFAULTMOUSEANALOGUESCALE;
CONTROL_SetAnalogAxisScale(i, ud.config.MouseAnalogueScale[i], controldevice_mouse);
ud.config.MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2]);
ud.config.MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2+1]);
CONTROL_MapDigitalAxis(i, ud.config.MouseDigitalFunctions[i][0], 0, controldevice_mouse);
CONTROL_MapDigitalAxis(i, ud.config.MouseDigitalFunctions[i][1], 1, controldevice_mouse);
ud.config.MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(mouseanalogdefaults[i]);
CONTROL_MapAnalogAxis(i, ud.config.MouseAnalogueAxes[i], controldevice_mouse);
}
CONTROL_MouseSensitivity = DEFAULTMOUSESENSITIVITY;
memset(ud.config.JoystickFunctions, -1, sizeof(ud.config.JoystickFunctions));
for (i=0; i<MAXJOYBUTTONS; i++)
{
ud.config.JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(joystickdefaults[i]);
ud.config.JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(joystickclickeddefaults[i]);
CONTROL_MapButton(ud.config.JoystickFunctions[i][0], i, 0, controldevice_joystick);
CONTROL_MapButton(ud.config.JoystickFunctions[i][1], i, 1, controldevice_joystick);
}
memset(ud.config.JoystickDigitalFunctions, -1, sizeof(ud.config.JoystickDigitalFunctions));
for (i=0; i<MAXJOYAXES; i++)
{
ud.config.JoystickAnalogueScale[i] = DEFAULTJOYSTICKANALOGUESCALE;
ud.config.JoystickAnalogueDead[i] = DEFAULTJOYSTICKANALOGUEDEAD;
ud.config.JoystickAnalogueSaturate[i] = DEFAULTJOYSTICKANALOGUESATURATE;
CONTROL_SetAnalogAxisScale(i, ud.config.JoystickAnalogueScale[i], controldevice_joystick);
ud.config.JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2]);
ud.config.JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2+1]);
CONTROL_MapDigitalAxis(i, ud.config.JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
CONTROL_MapDigitalAxis(i, ud.config.JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
ud.config.JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(joystickanalogdefaults[i]);
CONTROL_MapAnalogAxis(i, ud.config.JoystickAnalogueAxes[i], controldevice_joystick);
}
}
// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup
void CONFIG_MapKey(int32_t which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
{
int32_t i, j, k;
int32_t ii[] = { key1, key2, oldkey1, oldkey2 };
char buf[64];
UNREFERENCED_PARAMETER(which);
// CONTROL_MapKey(which, key1, key2);
if (which == gamefunc_Show_Console)
OSD_CaptureKey(key1);
for (k = 0; (unsigned)k < (sizeof(ii) / sizeof(ii[0])); k++)
{
if (ii[k] == 0xff || !ii[k]) continue;
for (j=0; ConsoleKeys[j].name; j++)
if (ii[k] == ConsoleKeys[j].id)
break;
if (ConsoleKeys[j].name)
KeyBindings[ii[k]].key=Bstrdup(ConsoleKeys[j].name);
KeyBindings[ii[k]].repeat = 1;
KeyBindings[ii[k]].cmd[0] = 0;
tempbuf[0] = 0;
for (i=NUMGAMEFUNCTIONS-1; i>=0; i--)
{
if (ud.config.KeyboardKeys[i][0] == ii[k] || ud.config.KeyboardKeys[i][1] == ii[k])
{
Bsprintf(buf,"gamefunc_%s; ",CONFIG_FunctionNumToName(i));
Bstrcat(tempbuf,buf);
}
}
Bstrncpyz(KeyBindings[ii[k]].cmd, tempbuf, MAXBINDSTRINGLENGTH);
i = Bstrlen(KeyBindings[ii[k]].cmd);
if (i)
KeyBindings[ii[k]].cmd[i-2] = 0; // cut off the trailing "; "
}
}
/*
===================
=
= CONFIG_SetupMouse
=
===================
*/
void CONFIG_SetupMouse(void)
{
int32_t i;
char str[80];
char temp[80];
int32_t scale;
if (ud.config.scripthandle < 0) return;
for (i=0; i<MAXMOUSEBUTTONS; i++)
{
Bsprintf(str,"MouseButton%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle,"Controls", str,temp))
ud.config.MouseFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseButtonClicked%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle,"Controls", str,temp))
ud.config.MouseFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
}
// map over the axes
for (i=0; i<MAXMOUSEAXES; i++)
{
Bsprintf(str,"MouseAnalogAxes%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_AnalogNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
Bsprintf(str,"MouseDigitalAxes%d_0",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseDigitalAxes%d_1",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"MouseAnalogScale%d",i);
scale = ud.config.MouseAnalogueScale[i];
SCRIPT_GetNumber(ud.config.scripthandle, "Controls", str,&scale);
ud.config.MouseAnalogueScale[i] = scale;
}
{
tempbuf[0] = 0;
SCRIPT_GetString(ud.config.scripthandle, "Controls","Mouse_Sensitivity",&tempbuf[0]);
if (tempbuf[0]) CONTROL_MouseSensitivity = atof(tempbuf);
}
for (i=0; i<MAXMOUSEBUTTONS; i++)
{
CONTROL_MapButton(ud.config.MouseFunctions[i][0], i, 0, controldevice_mouse);
CONTROL_MapButton(ud.config.MouseFunctions[i][1], i, 1, controldevice_mouse);
}
for (i=0; i<MAXMOUSEAXES; i++)
{
CONTROL_MapAnalogAxis(i, ud.config.MouseAnalogueAxes[i], controldevice_mouse);
CONTROL_MapDigitalAxis(i, ud.config.MouseDigitalFunctions[i][0], 0,controldevice_mouse);
CONTROL_MapDigitalAxis(i, ud.config.MouseDigitalFunctions[i][1], 1,controldevice_mouse);
CONTROL_SetAnalogAxisScale(i, ud.config.MouseAnalogueScale[i], controldevice_mouse);
}
}
/*
===================
=
= CONFIG_SetupJoystick
=
===================
*/
void CONFIG_SetupJoystick(void)
{
int32_t i;
char str[80];
char temp[80];
int32_t scale;
if (ud.config.scripthandle < 0) return;
for (i=0; i<MAXJOYBUTTONS; i++)
{
Bsprintf(str,"JoystickButton%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle,"Controls", str,temp))
ud.config.JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickButtonClicked%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle,"Controls", str,temp))
ud.config.JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
}
// map over the axes
for (i=0; i<MAXJOYAXES; i++)
{
Bsprintf(str,"JoystickAnalogAxes%d",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_AnalogNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);
Bsprintf(str,"JoystickDigitalAxes%d_0",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickDigitalAxes%d_1",i);
temp[0] = 0;
if (!SCRIPT_GetString(ud.config.scripthandle, "Controls", str,temp))
if (CONFIG_FunctionNameToNum(temp) != -1 || (!temp[0] && CONFIG_FunctionNameToNum(temp) != -1))
ud.config.JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);
Bsprintf(str,"JoystickAnalogScale%d",i);
scale = ud.config.JoystickAnalogueScale[i];
SCRIPT_GetNumber(ud.config.scripthandle, "Controls", str,&scale);
ud.config.JoystickAnalogueScale[i] = scale;
Bsprintf(str,"JoystickAnalogDead%d",i);
scale = ud.config.JoystickAnalogueDead[i];
SCRIPT_GetNumber(ud.config.scripthandle, "Controls", str,&scale);
ud.config.JoystickAnalogueDead[i] = scale;
Bsprintf(str,"JoystickAnalogSaturate%d",i);
scale = ud.config.JoystickAnalogueSaturate[i];
SCRIPT_GetNumber(ud.config.scripthandle, "Controls", str,&scale);
ud.config.JoystickAnalogueSaturate[i] = scale;
}
for (i=0; i<MAXJOYBUTTONS; i++)
{
CONTROL_MapButton(ud.config.JoystickFunctions[i][0], i, 0, controldevice_joystick);
CONTROL_MapButton(ud.config.JoystickFunctions[i][1], i, 1, controldevice_joystick);
}
for (i=0; i<MAXJOYAXES; i++)
{
CONTROL_MapAnalogAxis(i, ud.config.JoystickAnalogueAxes[i], controldevice_joystick);
CONTROL_MapDigitalAxis(i, ud.config.JoystickDigitalFunctions[i][0], 0, controldevice_joystick);
CONTROL_MapDigitalAxis(i, ud.config.JoystickDigitalFunctions[i][1], 1, controldevice_joystick);
CONTROL_SetAnalogAxisScale(i, ud.config.JoystickAnalogueScale[i], controldevice_joystick);
}
}
/*
===================
=
= CONFIG_ReadSetup
=
===================
*/
extern void G_CheckPlayerColor(int32_t *color,int32_t prev_color);
extern palette_t CrosshairColors;
extern palette_t DefaultCrosshairColors;
extern char g_modDir[BMAX_PATH];
extern int32_t r_maxfps;
extern int32_t g_noSetup;
extern int32_t demorec_diffs_cvar, demoplay_diffs;
extern int32_t demorec_difftics_cvar, demorec_diffcompress_cvar, demorec_synccompress_cvar;
int32_t CONFIG_ReadSetup(void)
{
int32_t dummy, i = 0;
char commmacro[] = "CommbatMacro# ";
char tempbuf[1024];
CONTROL_ClearAssignments();
CONFIG_SetDefaults();
ud.config.setupread = 1;
pathsearchmode = 1;
if (SafeFileExists(setupfilename) && ud.config.scripthandle < 0) // JBF 20031211
ud.config.scripthandle = SCRIPT_Load(setupfilename);
else if (SafeFileExists(SETUPFILENAME) && ud.config.scripthandle < 0)
{
i=wm_ynbox("Import Configuration Settings", "The configuration file \"%s\" was not found. "
"Import configuration data from \"%s\"?",setupfilename,SETUPFILENAME);
if (i) ud.config.scripthandle = SCRIPT_Load(SETUPFILENAME);
}
else if (SafeFileExists("duke3d.cfg") && ud.config.scripthandle < 0)
{
i=wm_ynbox("Import Configuration Settings", "The configuration file \"%s\" was not found. "
"Import configuration data from \"duke3d.cfg\"?",setupfilename);
if (i) ud.config.scripthandle = SCRIPT_Load("duke3d.cfg");
}
pathsearchmode = 0;
if (ud.config.scripthandle < 0) return -1;
if (ud.config.scripthandle >= 0)
{
char dummybuf[64];
for (dummy = 0; dummy < 10; dummy++)
{
commmacro[13] = dummy+'0';
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
}
Bmemset(tempbuf, 0, sizeof(tempbuf));
// Bmemset(dummybuf, 0, sizeof(dummybuf));
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","PlayerName",&tempbuf[0]);
while (Bstrlen(OSD_StripColors(dummybuf,tempbuf)) > 10)
tempbuf[Bstrlen(tempbuf)-1] = '\0';
Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName));
if (g_rtsNamePtr == NULL)
SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup","ConfigVersion",&ud.configversion);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup","ForceSetup",&ud.config.ForceSetup);
SCRIPT_GetNumber(ud.config.scripthandle, "Setup","NoAutoLoad",&ud.config.NoAutoLoad);
// #ifdef _WIN32
if (g_noSetup == 0 && g_modDir[0] == '/')
{
struct stat st;
SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&g_modDir[0]);
if (Bstat(g_modDir, &st))
{
if ((st.st_mode & S_IFDIR) != S_IFDIR)
{
initprintf("Invalid mod dir in cfg!\n");
Bsprintf(g_modDir,"/");
}
}
}
// #endif
if (g_grpNamePtr != NULL && !Bstrcmp(g_grpNamePtr,defaultgamegrp[0]))
SCRIPT_GetString(ud.config.scripthandle, "Setup","SelectedGRP",&g_grpNamePtr[0]);
if (!NAM)
{
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out",&ud.lockout);
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup","Password",&ud.pwlockout[0]);
}
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",&ud.config.ScreenHeight);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",&ud.config.ScreenMode);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",&ud.config.ScreenWidth);
#ifdef RENDERTYPEWIN
{
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
windowx = -1;
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
windowy = -1;
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
}
#endif
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.config.ScreenBPP);
if (ud.config.ScreenBPP < 8) ud.config.ScreenBPP = 32;
#ifdef POLYMER
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Polymer", &dummy);
if (dummy > 0 && ud.config.ScreenBPP >= 16) glrendmode = 4;
else glrendmode = 3;
#endif
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Color",&ud.color);
G_CheckPlayerColor((int32_t *)&ud.color,-1);
g_player[0].ps->palookup = g_player[0].pcolor = ud.color;
tempbuf[0] = 0;
*/
SCRIPT_GetString(ud.config.scripthandle, "Misc", "CrosshairColor",&tempbuf[0]);
if (tempbuf[0])
{
char *ptr = strtok(tempbuf,",");
palette_t temppal;
char *palptr = (char *)&temppal;
i = 0;
while (ptr != NULL && i < 3)
{
palptr[i++] = Batoi(ptr);
ptr = strtok(NULL,",");
}
if (i == 3)
{
Bmemcpy(&CrosshairColors,&temppal,sizeof(palette_t));
DefaultCrosshairColors.f = 1;
}
}
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Executions",&ud.executions);
// weapon choices are defaulted in G_CheckCommandLine, which may override them
if (!g_forceWeaponChoice)
for (i=0; i<10; i++)
{
Bsprintf(buf,"WeaponChoice%d",i);
dummy = -1;
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", buf, &dummy);
if (dummy >= 0 && dummy<10) g_player[0].wchoice[i] = dummy;
}
#ifdef _WIN32
SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", &ud.config.CheckForUpdates);
SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", &ud.config.LastUpdateCheck);
#endif
}
//CONFIG_SetupMouse(ud.config.scripthandle);
//CONFIG_SetupJoystick(ud.config.scripthandle);
ud.config.setupread = 1;
return 0;
}
/*
===================
=
= CONFIG_WriteSetup
=
===================
*/
void CONFIG_WriteBinds(void) // save binds and aliases to <cfgname>_settings.cfg
{
int32_t i;
BFILE *fp;
char *ptr = Bstrdup(setupfilename);
char tempbuf[128];
if (!Bstrcmp(setupfilename, SETUPFILENAME))
Bsprintf(tempbuf, "settings.cfg");
else Bsprintf(tempbuf, "%s_settings.cfg", strtok(ptr, "."));
fp = Bfopen(tempbuf, "wt");
if (fp)
{
symbol_t *symb;
Bfprintf(fp,"// this file automatically generated by EDuke32\n");
Bfprintf(fp,"// these settings take precedence over your main cfg file\n");
Bfprintf(fp,"// do not modify if you lack common sense\n");
Bfprintf(fp,"unbindall\n");
for (i=0; i<MAXBOUNDKEYS; i++)
if (KeyBindings[i].cmd[0] && KeyBindings[i].key)
Bfprintf(fp,"bind \"%s\"%s \"%s\"\n",KeyBindings[i].key,KeyBindings[i].repeat?"":" norepeat",KeyBindings[i].cmd);
for (i=0; i<MAXMOUSEBUTTONS; i++)
if (MouseBindings[i].cmd[0])
Bfprintf(fp,"bind \"%s\"%s \"%s\"\n",MouseBindings[i].key,MouseBindings[i].repeat?"":" norepeat",MouseBindings[i].cmd);
for (symb=symbols; symb!=NULL; symb=symb->next)
if (symb->func == (void *)OSD_ALIAS)
Bfprintf(fp,"alias \"%s\" \"%s\"\n", symb->name, symb->help);
/* for (i = 0; i < sizeof(cvar)/sizeof(cvarmappings); i++)
if (!(cvar[i].type&CVAR_NOSAVE))
Bfprintf(fp,"%s \"%d\"\n",cvar[i].name,*(int32_t*)cvar[i].var);
*/
OSD_WriteCvars(fp);
Bfclose(fp);
if (!Bstrcmp(setupfilename, SETUPFILENAME))
OSD_Printf("Wrote settings.cfg\n");
else OSD_Printf("Wrote %s_settings.cfg\n",ptr);
Bfree(ptr);
return;
}
if (!Bstrcmp(setupfilename, SETUPFILENAME))
OSD_Printf("Error writing settings.cfg: %s\n", strerror(errno));
else OSD_Printf("Error writing %s_settings.cfg: %s\n",ptr,strerror(errno));
Bfree(ptr);
}
void CONFIG_WriteSetup(uint32_t flags)
{
int32_t dummy;
char tempbuf[1024];
if (!ud.config.setupread) return;
if (ud.config.scripthandle < 0)
ud.config.scripthandle = SCRIPT_Init(setupfilename);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Executions",++ud.executions,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup","ConfigVersion",BYTEVERSION_JF,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "ForceSetup",ud.config.ForceSetup,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad",ud.config.NoAutoLoad,FALSE,FALSE);
#ifdef POLYMER
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == 4 && bpp > 8,FALSE,FALSE);
#endif
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP",ud.config.ScreenBPP,FALSE,FALSE); // JBF 20040523
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",ud.config.ScreenHeight,FALSE,FALSE); // JBF 20031206
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",ud.config.ScreenMode,FALSE,FALSE); // JBF 20031206
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",ud.config.ScreenWidth,FALSE,FALSE); // JBF 20031206
SCRIPT_PutString(ud.config.scripthandle, "Setup","SelectedGRP",&g_grpNamePtr[0]);
// XXX: should be "if compiled without startup GUI"
#if !defined __linux || defined HAVE_GTK2
if (g_noSetup == 0)
SCRIPT_PutString(ud.config.scripthandle, "Setup","ModDir",&g_modDir[0]);
#endif
// exit early after only updating the values that can be changed from the startup window
if (flags & 1)
{
SCRIPT_Save(ud.config.scripthandle, setupfilename);
SCRIPT_Free(ud.config.scripthandle);
OSD_Printf("Updated %s\n",setupfilename);
return;
}
#ifdef RENDERTYPEWIN
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", windowpos, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", windowx, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", windowy, FALSE, FALSE);
#endif
for (dummy=0; dummy<10; dummy++)
{
Bsprintf(buf,"WeaponChoice%d",dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc",buf,g_player[myconnectindex].wchoice[dummy],FALSE,FALSE);
}
if (!NAM)
{
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Out",ud.lockout,FALSE,FALSE);
SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "Password",ud.pwlockout);
}
#ifdef _WIN32
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", ud.config.CheckForUpdates, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, FALSE, FALSE);
#endif
for (dummy=0; dummy<MAXMOUSEBUTTONS; dummy++)
{
if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]))
{
Bsprintf(buf,"MouseButton%d",dummy);
SCRIPT_PutString(ud.config.scripthandle,"Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]));
}
if (dummy >= (MAXMOUSEBUTTONS-2)) continue;
if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1]))
{
Bsprintf(buf,"MouseButtonClicked%d",dummy);
SCRIPT_PutString(ud.config.scripthandle,"Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][1]));
}
}
for (dummy=0; dummy<MAXMOUSEAXES; dummy++)
{
if (CONFIG_AnalogNumToName(ud.config.MouseAnalogueAxes[dummy]))
{
Bsprintf(buf,"MouseAnalogAxes%d",dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_AnalogNumToName(ud.config.MouseAnalogueAxes[dummy]));
}
if (CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][0]))
{
Bsprintf(buf,"MouseDigitalAxes%d_0",dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][0]));
}
if (CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]))
{
Bsprintf(buf,"MouseDigitalAxes%d_1",dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]));
}
if (ud.config.MouseAnalogueScale[dummy] != DEFAULTMOUSEANALOGUESCALE)
{
Bsprintf(buf,"MouseAnalogScale%d",dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.MouseAnalogueScale[dummy], FALSE, FALSE);
}
}
Bsprintf(tempbuf,"%.2f",CONTROL_MouseSensitivity);
SCRIPT_PutString(ud.config.scripthandle, "Controls","Mouse_Sensitivity",tempbuf);
for (dummy=0; dummy<MAXJOYBUTTONS; dummy++)
{
if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0]))
{
Bsprintf(buf,"JoystickButton%d",dummy);
SCRIPT_PutString(ud.config.scripthandle,"Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][0]));
}
if (CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1]))
{
Bsprintf(buf,"JoystickButtonClicked%d",dummy);
SCRIPT_PutString(ud.config.scripthandle,"Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickFunctions[dummy][1]));
}
}
for (dummy=0; dummy<MAXJOYAXES; dummy++)
{
if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[dummy]))
{
Bsprintf(buf,"JoystickAnalogAxes%d",dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[dummy]));
}
if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0]))
{
Bsprintf(buf,"JoystickDigitalAxes%d_0",dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][0]));
}
if (CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]))
{
Bsprintf(buf,"JoystickDigitalAxes%d_1",dummy);
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]));
}
if (ud.config.JoystickAnalogueScale[dummy] != DEFAULTJOYSTICKANALOGUESCALE)
{
Bsprintf(buf,"JoystickAnalogScale%d",dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueScale[dummy], FALSE, FALSE);
}
if (ud.config.JoystickAnalogueDead[dummy] != DEFAULTJOYSTICKANALOGUEDEAD)
{
Bsprintf(buf,"JoystickAnalogDead%d",dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueDead[dummy], FALSE, FALSE);
}
if (ud.config.JoystickAnalogueSaturate[dummy] != DEFAULTJOYSTICKANALOGUESATURATE)
{
Bsprintf(buf,"JoystickAnalogSaturate%d",dummy);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueSaturate[dummy], FALSE, FALSE);
}
}
SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
if (g_rtsNamePtr == NULL)
SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]);
{
char commmacro[] = "CommbatMacro# ";
for (dummy = 0; dummy < 10; dummy++)
{
commmacro[13] = dummy+'0';
SCRIPT_PutString(ud.config.scripthandle, "Comm Setup",commmacro,&ud.ridecule[dummy][0]);
}
}
SCRIPT_Save(ud.config.scripthandle, setupfilename);
SCRIPT_Free(ud.config.scripthandle);
OSD_Printf("Wrote %s\n",setupfilename);
CONFIG_WriteBinds();
Bfflush(NULL);
}
int32_t CONFIG_GetMapBestTime(char *mapname)
{
int32_t t = -1;
char m[BMAX_PATH], *p;
strcpy(m, mapname);
p = strrchr(m, '/');
if (!p) p = strrchr(m, '\\');
if (p) Bmemmove(m, p, Bstrlen(p)+1);//strcpy(m, p);
for (p=m; *p; p++) *p = tolower(*p);
// cheap hack because SCRIPT_GetNumber doesn't like the slashes
p = m;
while (*p == '/') p++;
if (!ud.config.setupread) return -1;
if (ud.config.scripthandle < 0) return -1;
SCRIPT_GetNumber(ud.config.scripthandle, "MapTimes", p, &t);
return t;
}
int32_t CONFIG_SetMapBestTime(char *mapname, int32_t tm)
{
char m[BMAX_PATH], *p;
strcpy(m, mapname);
p = strrchr(m, '/');
if (!p) p = strrchr(m, '\\');
if (p) strcpy(m, p);
for (p=m; *p; p++) *p = tolower(*p);
// cheap hack because SCRIPT_GetNumber doesn't like the slashes
p = m;
while (*p == '/') p++;
if (ud.config.scripthandle < 0) ud.config.scripthandle = SCRIPT_Init(setupfilename);
if (ud.config.scripthandle < 0) return -1;
SCRIPT_PutNumber(ud.config.scripthandle, "MapTimes", p, tm, FALSE, FALSE);
return 0;
}
/*
* vim:ts=4:sw=4:
*/