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b2162f554d
The command-line utility can query and set the frame rate of IVF files, since apparently encoders don't care too much about setting proper values in the IVF header. Also, add the utility to the synthesis build. On the playback side in EDuke32, get rid of the 1/(2*fps) "correction" if the FPS numerator is <1000 (presumably used in older encoders) and properly print the frame rate's fractional part. git-svn-id: https://svn.eduke32.com/eduke32@3131 1a8010ca-5511-0410-912e-c29ae57300e0 |
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.. | ||
Apple | ||
build | ||
eobj | ||
eobj_win | ||
installer | ||
obj | ||
obj_win | ||
psd | ||
rsrc | ||
samples | ||
source | ||
Wii | ||
Windows | ||
buildlic.txt | ||
ChangeLog | ||
ChangeLog.html | ||
eduke32.sln | ||
eduke32.vcproj | ||
eduke32.vcxproj | ||
eduke32.vcxproj.filters | ||
eduke32.vcxproj.user | ||
GNU.TXT | ||
m32help.hlp | ||
MakeDistributions | ||
Makefile | ||
Makefile.common | ||
Makefile.deps | ||
Makefile.msvc | ||
names.h | ||
nedmalloc.dll | ||
osxbuild.sh | ||
SEHELP.HLP | ||
STHELP.HLP | ||
tiles.cfg | ||
wiibuild.bat |