raze/source
2020-09-13 20:48:54 +02:00
..
blood - rewrote the map hack parser using sc_man. 2020-09-13 13:01:44 +02:00
build - fixed light level setup in palette emulation mode. 2020-09-13 20:48:54 +02:00
common - dual license d_net.cpp and i_net.cpp 2020-09-13 19:38:31 +02:00
core - fixed rintersect and removed some unused bits from engine.cpp. 2020-09-13 20:15:46 +02:00
exhumed - Exhumed: added a white flash and fixed the accompanying sound when exiting a level. 2020-09-11 20:56:46 +02:00
games/duke - fixed rintersect and removed some unused bits from engine.cpp. 2020-09-13 20:15:46 +02:00
glbackend - fixed some of the issues with palette emulation 2020-09-12 21:23:14 +02:00
libsmackerdec
platform
sw - use FString for returning strings from the script parser. 2020-09-13 10:29:57 +02:00
thirdparty - added missing terminator to Base64 encoder. 2020-09-07 23:32:58 +02:00
__autostart.cpp
CMakeLists.txt - rewrote the map hack parser using sc_man. 2020-09-13 13:01:44 +02:00
g_pch.h
gitinfo.cpp
zzautozend.cpp