raze/source/common/rendering
Christoph Oelckers a8c4d61fab - default-enable GL_DEPTH_CLAMP for the GLES renderer.
This brings it in line with the other backends.
2021-12-08 00:19:49 +01:00
..
gl - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
gl_load - syncing these files over from GZDoom 2020-12-12 09:20:02 -05:00
gles - default-enable GL_DEPTH_CLAMP for the GLES renderer. 2021-12-08 00:19:49 +01:00
hwrenderer - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
polyrenderer - backend update fromGZDoom. 2021-11-21 10:19:52 +01:00
vulkan - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
i_modelvertexbuffer.h - removed templates.h includes. 2021-10-30 10:51:03 +02:00
i_video.h - updated common code. 2020-05-30 22:28:24 +02:00
r_thread.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
r_thread.h - removed templates.h includes. 2021-10-30 10:51:03 +02:00
r_videoscale.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
r_videoscale.h - updated common code. 2020-05-30 22:28:24 +02:00
v_framebuffer.cpp - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
v_video.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
v_video.h - Backend update from GZDoom - mainly for GLES2 support. 2021-09-18 12:20:28 +02:00