- removed templates.h includes.

This commit is contained in:
Christoph Oelckers 2021-10-30 10:51:03 +02:00
parent b02a6a3ec9
commit 6e0fbb2043
84 changed files with 99 additions and 99 deletions

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@ -33,7 +33,7 @@
*/
#include <stdarg.h>
#include "templates.h"
#include "v_2ddrawer.h"
#include "vectors.h"
#include "vm.h"

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@ -36,7 +36,7 @@
#include <stdarg.h>
#include "v_draw.h"
#include "vm.h"
#include "templates.h"
#include "texturemanager.h"
#include "r_videoscale.h"
#include "c_cvars.h"

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@ -43,7 +43,7 @@
#include "m_argv.h"
#include "filesystem.h"
#include "c_dispatch.h"
#include "templates.h"
#include "stats.h"
#include "cmdlib.h"
#include "c_cvars.h"

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@ -36,7 +36,7 @@
#include <chrono>
#include "c_cvars.h"
#include "templates.h"
#include "oalsound.h"
#include "c_dispatch.h"
#include "v_text.h"

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@ -34,7 +34,7 @@
#include "s_soundinternal.h"
#include "sc_man.h"
#include "templates.h"
#include "cmdlib.h"

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@ -36,7 +36,7 @@
#include "s_soundinternal.h"
#include "sc_man.h"
#include "cmdlib.h"
#include "templates.h"
#include "filesystem.h"
#include "i_system.h"
#include "printf.h"

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@ -36,7 +36,7 @@
#include <stdio.h>
#include <stdlib.h>
#include "templates.h"
#include "s_soundinternal.h"
#include "m_swap.h"
#include "superfasthash.h"

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@ -41,7 +41,7 @@
#include "c_dispatch.h"
#include "configfile.h"
#include "filesystem.h"
#include "templates.h"
#include "i_time.h"
#include "printf.h"
#include "sc_man.h"

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@ -34,7 +34,7 @@
*/
#include "c_buttons.h"
#include "templates.h"
#include "c_dispatch.h"
#include "printf.h"
#include "cmdlib.h"

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@ -34,7 +34,7 @@
#include <string>
#include "templates.h"
#include "version.h"
#include "c_bind.h"
#include "c_console.h"

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@ -39,7 +39,7 @@
#include <string.h>
#include <ctype.h>
#include "templates.h"
#include "cmdlib.h"
#include "c_console.h"
#include "c_dispatch.h"

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@ -49,7 +49,7 @@
#include "v_draw.h"
#include "s_music.h"
#include "cmdlib.h"
#include "templates.h"

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@ -75,7 +75,7 @@
#include "cmdlib.h"
#include "printf.h"
#include "i_interface.h"
#include "templates.h"
#include "i_net.h"

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@ -37,7 +37,7 @@
#include "m_crc32.h"
#include "printf.h"
#include "colormatcher.h"
#include "templates.h"
#include "palettecontainer.h"
#include "files.h"

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@ -40,11 +40,11 @@
#include "engineerrors.h"
#include "sc_man.h"
#include "cmdlib.h"
#include "templates.h"
#include "printf.h"
#include "name.h"
#include "v_text.h"
#include "templates.h"
#include "zstring.h"
#include "name.h"
#include <inttypes.h>

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@ -34,7 +34,7 @@
*/
#include "resourcefile.h"
#include "templates.h"
#include "printf.h"
//==========================================================================

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@ -36,7 +36,7 @@
#include <time.h>
#include "file_zip.h"
#include "cmdlib.h"
#include "templates.h"
#include "printf.h"
#include "w_zip.h"

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@ -40,7 +40,7 @@
#include <string.h>
#include <math.h>
#include "templates.h"
#include "m_swap.h"
#include "v_font.h"
#include "printf.h"

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@ -39,7 +39,7 @@
#include <string.h>
#include <math.h>
#include "templates.h"
#include "m_swap.h"
#include "v_font.h"
#include "filesystem.h"

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@ -50,7 +50,7 @@
#include "texturemanager.h"
#include "printf.h"
#include "i_interface.h"
#include "templates.h"
bool CheckSkipGameOptionBlock(FScanner& sc);

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@ -57,7 +57,7 @@
// HEADER FILES ------------------------------------------------------------
#include "dobject.h"
#include "templates.h"
#include "c_dispatch.h"
#include "menu.h"
#include "stats.h"

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@ -39,7 +39,7 @@
#include "i_system.h"
#include "m_argv.h"
#include "m_joy.h"
#include "templates.h"
#include "v_text.h"
#include "printf.h"
#include "keydef.h"

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@ -34,7 +34,7 @@
#include "basics.h"
#include "cmdlib.h"
#include "templates.h"
#include "m_joy.h"
#include "keydef.h"

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@ -39,7 +39,7 @@
#include "gl_sysfb.h"
#include "hardware.h"
#include "templates.h"
#include "version.h"
#include "c_console.h"
#include "v_video.h"

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@ -39,7 +39,7 @@
#include "gl_sysfb.h"
#include "hardware.h"
#include "templates.h"
#include "version.h"
#include "c_console.h"
#include "v_video.h"

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@ -45,7 +45,7 @@
#include "i_input.h"
#include "d_eventbase.h"
#include "templates.h"
#include "gameconfigfile.h"
#include "cmdlib.h"
#include "v_text.h"

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@ -38,7 +38,7 @@
#include "i_input.h"
#include "d_eventbase.h"
#include "templates.h"
#include "gameconfigfile.h"
#include "m_argv.h"
#include "cmdlib.h"

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@ -73,7 +73,7 @@
#include "i_input.h"
#include "c_dispatch.h"
#include "templates.h"
#include "gameconfigfile.h"
#include "v_font.h"
#include "i_system.h"

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@ -40,7 +40,7 @@
#include "i_input.h"
#include "d_eventbase.h"
#include "templates.h"
#include "gameconfigfile.h"
#include "m_argv.h"
#include "cmdlib.h"

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@ -41,7 +41,7 @@
#include "st_start.h"
#include "cmdlib.h"
#include "templates.h"
#include "i_system.h"
#include "i_input.h"
#include "hardware.h"

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@ -35,7 +35,7 @@
#include <windows.h>
#include "hardware.h"
#include "templates.h"
#include "version.h"
#include "c_console.h"
#include "v_video.h"

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@ -40,7 +40,7 @@
#include "gl_sysfb.h"
#include "hardware.h"
#include "templates.h"
#include "version.h"
#include "c_console.h"
#include "v_video.h"

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@ -19,7 +19,7 @@
** 3. This notice may not be removed or altered from any source distribution.
*/
#include "templates.h"
#include "gl_system.h"
#include "gl_debug.h"
#include "stats.h"

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@ -36,7 +36,7 @@
#include "gl_system.h"
#include "v_video.h"
#include "m_png.h"
#include "templates.h"
#include "i_time.h"
#include "gl_interface.h"

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@ -34,7 +34,7 @@
*/
#include "gl_system.h"
#include "templates.h"
#include "c_cvars.h"
#include "hw_material.h"

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@ -33,7 +33,7 @@
#include "flatvertices.h"
#include "r_videoscale.h"
#include "v_video.h"
#include "templates.h"
#include "hw_vrmodes.h"
#include "v_draw.h"

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@ -19,7 +19,7 @@
** 3. This notice may not be removed or altered from any source distribution.
*/
#include "templates.h"
#include "gl_system.h"
#include "gl_interface.h"
#include "gl_postprocessstate.h"

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@ -30,7 +30,7 @@
#include "gl_postprocessstate.h"
#include "gl_shaderprogram.h"
#include "gl_buffers.h"
#include "templates.h"
#include <random>
EXTERN_CVAR(Int, gl_debug_level)

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@ -25,7 +25,7 @@
**
*/
#include "templates.h"
#include "gl_system.h"
#include "gl_interface.h"
#include "hw_cvars.h"

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@ -34,7 +34,7 @@
#include "gl_framebuffer.h"
#include "gl_shaderprogram.h"
#include "gl_buffers.h"
#include "templates.h"
EXTERN_CVAR(Int, vr_mode)
EXTERN_CVAR(Float, vid_saturation)

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@ -36,7 +36,7 @@
#include "gles_system.h"
#include "v_video.h"
#include "m_png.h"
#include "templates.h"
#include "i_time.h"
#include "gles_framebuffer.h"

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@ -34,7 +34,7 @@
*/
#include "gles_system.h"
#include "templates.h"
#include "c_cvars.h"
#include "hw_material.h"

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@ -32,7 +32,7 @@
#include "flatvertices.h"
#include "r_videoscale.h"
#include "v_video.h"
#include "templates.h"
#include "hw_vrmodes.h"
#include "v_draw.h"

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@ -19,7 +19,7 @@
** 3. This notice may not be removed or altered from any source distribution.
*/
#include "templates.h"
#include "gles_system.h"
#include "gles_postprocessstate.h"

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@ -28,7 +28,7 @@
#include "gles_postprocessstate.h"
#include "gles_shaderprogram.h"
#include "gles_buffers.h"
#include "templates.h"
#include <random>
EXTERN_CVAR(Int, gl_debug_level)

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@ -25,7 +25,7 @@
**
*/
#include "templates.h"
#include "gles_system.h"
#include "hw_cvars.h"
#include "flatvertices.h"

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@ -26,7 +26,7 @@
#include "hwrenderer/postprocessing/hw_postprocessshader.h"
#include <random>
#include "texturemanager.h"
#include "templates.h"
#include "stats.h"
Postprocess hw_postprocess;

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@ -1,6 +1,6 @@
#pragma once
#include "templates.h"
struct FModelVertex
{

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@ -21,7 +21,7 @@
*/
#include <stddef.h>
#include "templates.h"
#include "i_system.h"
#include "filesystem.h"
#include "v_video.h"

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@ -27,7 +27,7 @@
#include <thread>
#include <mutex>
#include <condition_variable>
#include "templates.h"
#include "c_cvars.h"
#include "basics.h"

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@ -34,7 +34,7 @@
#include "c_dispatch.h"
#include "c_cvars.h"
#include "v_video.h"
#include "templates.h"
#include "r_videoscale.h"
#include "cmdlib.h"
#include "v_draw.h"

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@ -61,7 +61,7 @@
#include "texturemanager.h"
#include "i_interface.h"
#include "v_draw.h"
#include "templates.h"
EXTERN_CVAR(Int, menu_resolution_custom_width)
EXTERN_CVAR(Int, menu_resolution_custom_height)

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@ -36,7 +36,7 @@
#include "flatvertices.h"
#include "r_videoscale.h"
#include "filesystem.h"
#include "templates.h"
EXTERN_CVAR(Int, gl_dither_bpc)

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@ -27,7 +27,7 @@
#include "vulkan/system/vk_builders.h"
#include "vulkan/system/vk_framebuffer.h"
#include "hw_cvars.h"
#include "templates.h"
VkRenderBuffers::VkRenderBuffers()
{

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@ -26,7 +26,7 @@
#include "vulkan/renderer/vk_renderpass.h"
#include "vulkan/renderer/vk_renderbuffers.h"
#include "vulkan/textures/vk_hwtexture.h"
#include "templates.h"
#include "hw_skydome.h"
#include "hw_viewpointuniforms.h"
#include "hw_lightbuffer.h"

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@ -26,7 +26,7 @@
#include "v_video.h"
#include "m_png.h"
#include "templates.h"
#include "r_videoscale.h"
#include "i_time.h"
#include "v_text.h"

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@ -20,7 +20,7 @@
**
*/
#include "templates.h"
#include "c_cvars.h"
#include "hw_material.h"
#include "hw_cvars.h"

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@ -18473,8 +18473,8 @@ VkMemoryRequirements img2MemReq;
vkGetImageMemoryRequirements(device, img2, &img2MemReq);
VkMemoryRequirements finalMemReq = {};
finalMemReq.size = max(img1MemReq.size, img2MemReq.size);
finalMemReq.alignment = max(img1MemReq.alignment, img2MemReq.alignment);
finalMemReq.size = std::max(img1MemReq.size, img2MemReq.size);
finalMemReq.alignment = std::max(img1MemReq.alignment, img2MemReq.alignment);
finalMemReq.memoryTypeBits = img1MemReq.memoryTypeBits & img2MemReq.memoryTypeBits;
// Validate if(finalMemReq.memoryTypeBits != 0)

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@ -43,7 +43,7 @@
#include "texturemanager.h"
#include "m_random.h"
#include "v_font.h"
#include "templates.h"
extern FRandom pr_exrandom;
FMemArena FxAlloc(65536);

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@ -35,7 +35,7 @@
#include <float.h>
#include "dobject.h"
#include "templates.h"
#include "serializer.h"
#include "types.h"
#include "vm.h"

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@ -33,7 +33,7 @@
#include "dobject.h"
#include "c_console.h"
#include "templates.h"
#include "vmintern.h"
#include "printf.h"

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@ -40,7 +40,7 @@
#include "version.h"
#include "zcc_parser.h"
#include "zcc_compile.h"
#include "templates.h"
TArray<FString> Includes;
TArray<FScriptPosition> IncludeLocs;

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@ -41,7 +41,7 @@
#include "c_cvars.h"
#include "c_bind.h"
#include "c_dispatch.h"
#include "templates.h"
#include "menu.h"
#include "vm.h"
#include "gstrings.h"

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@ -37,7 +37,7 @@
#include "v_text.h"
#include "stats.h"
#include "c_dispatch.h"
#include "templates.h"
#include "vmintern.h"
#include "types.h"
#include "jit.h"

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@ -35,7 +35,7 @@
#include <assert.h>
#include "templates.h"
#include "base_sbar.h"
#include "printf.h"
#include "v_draw.h"

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@ -34,7 +34,7 @@
#include "animtexture.h"
#include "bitmap.h"
#include "texturemanager.h"
#include "templates.h"
//==========================================================================
//

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@ -37,7 +37,7 @@
#define __BITMAP_H__
#include "basics.h"
#include "templates.h"
#include "palentry.h"
struct FCopyInfo;

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@ -35,7 +35,7 @@
*/
#include "files.h"
#include "templates.h"
#include "m_png.h"
#include "bitmap.h"
#include "imagehelpers.h"

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@ -35,7 +35,7 @@
#include "files.h"
#include "filesystem.h"
#include "templates.h"
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"

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@ -37,7 +37,7 @@
#include "printf.h"
#include "files.h"
#include "filesystem.h"
#include "templates.h"
#include "textures.h"
#include "bitmap.h"
#include "colormatcher.h"

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@ -35,7 +35,7 @@
#include "files.h"
#include "filesystem.h"
#include "templates.h"
#include "bitmap.h"
#include "image.h"
#include "textures.h"

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@ -37,7 +37,7 @@
#include "printf.h"
#include "files.h"
#include "filesystem.h"
#include "templates.h"
#include "textures.h"
#include "bitmap.h"
#include "colormatcher.h"

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@ -37,7 +37,7 @@
#include "filesystem.h"
#include "printf.h"
#include "c_cvars.h"
#include "templates.h"
#include "gstrings.h"
#include "textures.h"
#include "texturemanager.h"

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@ -132,7 +132,7 @@ private:
alloc_traits::deallocate(alloc, allocation, blockSize);
}
allocations.clear();
blockSize = max<std::size_t>(1, newBlockSize);
blockSize = std::max<std::size_t>(1, newBlockSize);
currentBlock = nullptr;
currentIndex = blockSize;
}
@ -184,15 +184,15 @@ void Earcut<N>::operator()(const Polygon& points) {
do {
x = p->x;
y = p->y;
minX = min<double>(minX, x);
minY = min<double>(minY, y);
maxX = max<double>(maxX, x);
maxY = max<double>(maxY, y);
minX = std::min<double>(minX, x);
minY = std::min<double>(minY, y);
maxX = std::max<double>(maxX, x);
maxY = std::max<double>(maxY, y);
p = p->next;
} while (p != outerNode);
// minX, minY and size are later used to transform coords into integers for z-order calculation
inv_size = max<double>(maxX - minX, maxY - minY);
inv_size = std::max<double>(maxX - minX, maxY - minY);
inv_size = inv_size != .0 ? (1. / inv_size) : .0;
}
@ -350,10 +350,10 @@ bool Earcut<N>::isEarHashed(Node* ear) {
if (area(a, b, c) >= 0) return false; // reflex, can't be an ear
// triangle bbox; min & max are calculated like this for speed
const double minTX = min<double>(a->x, min<double>(b->x, c->x));
const double minTY = min<double>(a->y, min<double>(b->y, c->y));
const double maxTX = max<double>(a->x, max<double>(b->x, c->x));
const double maxTY = max<double>(a->y, max<double>(b->y, c->y));
const double minTX = std::min<double>(a->x, std::min<double>(b->x, c->x));
const double minTY = std::min<double>(a->y, std::min<double>(b->y, c->y));
const double maxTX = std::max<double>(a->x, std::max<double>(b->x, c->x));
const double maxTY = std::max<double>(a->y, std::max<double>(b->y, c->y));
// z-order range for the current triangle bbox;
const int32_t minZ = zOrder(minTX, minTY);
@ -717,10 +717,10 @@ bool Earcut<N>::intersects(const Node* p1, const Node* q1, const Node* p2, const
// for collinear points p, q, r, check if point q lies on segment pr
template <typename N>
bool Earcut<N>::onSegment(const Node* p, const Node* q, const Node* r) {
return q->x <= max<double>(p->x, r->x) &&
q->x >= min<double>(p->x, r->x) &&
q->y <= max<double>(p->y, r->y) &&
q->y >= min<double>(p->y, r->y);
return q->x <= std::max<double>(p->x, r->x) &&
q->x >= std::min<double>(p->x, r->x) &&
q->y <= std::max<double>(p->y, r->y) &&
q->y >= std::min<double>(p->y, r->y);
}
template <typename N>

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@ -34,7 +34,7 @@
*/
#include "files.h"
#include "templates.h" // just for 'clamp'
// just for 'clamp'
#include "zstring.h"

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@ -42,7 +42,7 @@
#include <stdexcept>
#include "files.h"
#include "templates.h"
#include "zstring.h"
#include "cmdlib.h"

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@ -39,7 +39,7 @@
#include "files.h"
#include "filesystem.h"
#include "printf.h"
#include "templates.h"
#include "m_png.h"
/****************************/

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@ -21,7 +21,7 @@
*/
#include <stdlib.h>
#include "templates.h"
#include "r_memory.h"
#include <stdlib.h>

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@ -37,7 +37,7 @@
#include "cmdlib.h"
#include "s_playlist.h"
#include "templates.h"
#include "v_text.h"
#include "files.h"

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@ -36,7 +36,7 @@
#include <assert.h>
#include "mapinfo.h"
#include "g_mapinfo.h"
#include "templates.h"
#include "filesystem.h"
#include "cmdlib.h"
#include "v_video.h"

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@ -35,7 +35,7 @@
// HEADER FILES ------------------------------------------------------------
#include "templates.h"
#include "c_dispatch.h"
#include "filesystem.h"
#include "v_text.h"

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@ -15,7 +15,7 @@
#include "filesystem.h"
#include "zstring.h"
#include "palentry.h"
#include "templates.h"
enum
{

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@ -36,7 +36,7 @@
#include <assert.h>
#include "build.h"
#include "templates.h"
#include "statusbar.h"
#include "c_cvars.h"
#include "c_dispatch.h"

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@ -12,7 +12,7 @@
#include "hw_material.h"
#include "hw_renderstate.h"
#include "pm_renderstate.h"
#include "templates.h"
class FShader;
class FGameTexture;