raze/wadsrc/static/engine/shaders/glsl
Christoph Oelckers 57a455d6cb - swapped order of matrix application.
Model rotation must come before view rotation, this just never showed up because EDuke32 doesn't have both non-identity at the same time.
2020-01-19 13:59:45 +01:00
..
glsurface.fp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
glsurface.vp - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h 2019-12-26 14:04:53 +01:00
polymost.fp - hooked up the high color texture colorization code. 2020-01-11 22:18:06 +01:00
polymost.vp - swapped order of matrix application. 2020-01-19 13:59:45 +01:00