.. |
misc
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
tmp
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
util
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Couple weeks worth of random bs changes
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2009-08-28 23:08:00 +00:00 |
a-c.c
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Fix 64 bit problems after viewing a security cam.
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2009-11-04 08:11:21 +00:00 |
a.masm
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
a.nasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
baselayer.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
build.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
cache1d.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
compat.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
config.c
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m32: have default grid size in configuration
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2010-04-11 13:04:53 +00:00 |
crc32.c
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A bunch of multiplayer improvements
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2009-12-14 05:23:29 +00:00 |
defs.c
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Add proper DEF tokens for normal scale/bias in model skins.
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2010-03-07 00:09:00 +00:00 |
dynamicgtk.c
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Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember
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2009-11-18 01:17:56 +00:00 |
engine.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
engine_priv.h
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mapster32: more logical "bottom walls swapped"-bit handling; misc. cleanups
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2009-07-25 20:16:22 +00:00 |
glbuild.c
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Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
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2009-10-07 06:47:35 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Ball-busting true client-server multiplayer prototype/alpha/whatever
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2009-12-05 09:22:43 +00:00 |
kplib.c
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
lzwnew.c
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Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
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2009-10-07 06:47:35 +00:00 |
md4.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
mdsprite.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
mutex.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
nedmalloc.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
osd.c
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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Model specular map support and polymer fix for the OSX/ATI driver.
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2010-03-07 01:09:39 +00:00 |
polymost.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
pragmas.c
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Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
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2009-07-09 02:29:48 +00:00 |
quicklz.c
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Ball-busting true client-server multiplayer prototype/alpha/whatever
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2009-12-05 09:22:43 +00:00 |
rawinput.c
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fix mouse positioning issue when using alt+tab on win32 and fix game speed at low framerates
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2010-05-08 20:15:24 +00:00 |
scriptfile.c
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Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
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2009-10-07 06:47:35 +00:00 |
sdlayer.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember
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2009-11-18 01:17:56 +00:00 |
StartupWinController.editor.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startwin.editor.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
textfont.c
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Generic non-descript commit message
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2009-06-24 08:20:10 +00:00 |
winlayer.c
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |