raze/source/exhumed/src
2019-11-21 23:18:14 +01:00
..
aistuff.cpp wip 2019-11-21 22:59:33 +01:00
aistuff.h Game compiles now 2019-11-21 22:59:45 +01:00
anims.cpp wip 2019-11-21 22:59:33 +01:00
anims.h Game compiles now 2019-11-21 22:59:45 +01:00
anubis.cpp wip 2019-11-21 22:59:33 +01:00
anubis.h Game compiles now 2019-11-21 22:59:45 +01:00
bubbles.cpp wip 2019-11-21 22:59:33 +01:00
bubbles.h wip 2019-11-21 22:52:46 +01:00
bullet.cpp wip 2019-11-21 22:59:33 +01:00
bullet.h wip 2019-11-21 22:59:33 +01:00
cd.cpp wip 2019-11-21 22:59:33 +01:00
cd.h wip 2019-11-21 22:52:46 +01:00
cdaudio.cpp wip 2019-11-21 22:59:33 +01:00
cdaudio.h wip 2019-11-21 22:52:46 +01:00
cdrom.cpp wip 2019-11-21 22:59:33 +01:00
cdrom.h wip 2019-11-21 22:52:46 +01:00
config.cpp Sound wip 2019-11-21 23:09:04 +01:00
config.h Sound wip 2019-11-21 23:09:04 +01:00
engine.h Game compiles now 2019-11-21 22:59:45 +01:00
enginesubs.cpp Hopefully fix overwritesprite issues 2019-11-21 23:01:37 +01:00
exhumed.cpp Uncomment sound calls 2019-11-21 23:10:18 +01:00
exhumed.h Add reverse engineered sound code 2019-11-21 23:06:53 +01:00
exscript.cpp wip 2019-11-21 22:59:33 +01:00
exscript.h wip 2019-11-21 22:52:46 +01:00
fish.cpp Uncomment sound calls 2019-11-21 23:10:18 +01:00
fish.h wip 2019-11-21 22:52:46 +01:00
grenade.cpp wip 2019-11-21 22:59:33 +01:00
grenade.h wip 2019-11-21 22:52:46 +01:00
gun.cpp Game compiles now 2019-11-21 22:59:45 +01:00
gun.h Game compiles now 2019-11-21 22:59:45 +01:00
init.cpp Add exhumed collision emulation 2019-11-21 23:14:42 +01:00
init.h Game compiles now 2019-11-21 22:59:45 +01:00
input.cpp Fix compile error 2019-11-21 23:05:08 +01:00
input.h Game compiles now 2019-11-21 22:59:45 +01:00
items.cpp wip 2019-11-21 22:59:33 +01:00
items.h wip 2019-11-21 22:59:33 +01:00
lavadude.cpp wip 2019-11-21 22:59:33 +01:00
lavadude.h wip 2019-11-21 22:52:46 +01:00
light.cpp Fix compile error 2019-11-21 23:05:08 +01:00
light.h wip 2019-11-21 22:52:46 +01:00
lighting.cpp wip 2019-11-21 22:59:33 +01:00
lighting.h wip 2019-11-21 22:52:46 +01:00
lion.cpp wip 2019-11-21 22:59:33 +01:00
lion.h wip 2019-11-21 22:52:46 +01:00
main.cpp wip 2019-11-21 22:59:33 +01:00
map.cpp Game compiles now 2019-11-21 22:59:45 +01:00
map.h Game compiles now 2019-11-21 22:59:45 +01:00
menu.cpp Fixed incorrect code flow in menu_NewGameMenu() function. 2019-11-21 23:10:16 +01:00
menu.h Game compiles now 2019-11-21 22:59:45 +01:00
mono.cpp wip 2019-11-21 22:52:46 +01:00
mono.h wip 2019-11-21 22:52:46 +01:00
move.cpp Fix compile error 2019-11-21 23:05:08 +01:00
move.h wip 2019-11-21 22:59:33 +01:00
movie.cpp Game compiles now 2019-11-21 22:59:45 +01:00
movie.h wip 2019-11-21 22:52:46 +01:00
mummy.cpp wip 2019-11-21 22:59:33 +01:00
mummy.h wip 2019-11-21 22:52:46 +01:00
names.h wip 2019-11-21 22:52:46 +01:00
network.cpp wip 2019-11-21 22:59:33 +01:00
network.h wip 2019-11-21 22:52:46 +01:00
object.cpp Uncomment sound calls 2019-11-21 23:10:18 +01:00
object.h wip 2019-11-21 22:59:46 +01:00
osdcmds.cpp Game compiles now 2019-11-21 22:59:45 +01:00
osdcmds.h Game compiles now 2019-11-21 22:59:45 +01:00
paul.cpp wip 2019-11-21 22:52:46 +01:00
paul.h wip 2019-11-21 22:52:46 +01:00
player.cpp Add exhumed collision emulation 2019-11-21 23:14:42 +01:00
player.h Game compiles now 2019-11-21 22:59:45 +01:00
queen.cpp Add exhumed collision emulation 2019-11-21 23:14:42 +01:00
queen.h wip 2019-11-21 22:52:46 +01:00
ra.cpp wip 2019-11-21 22:59:33 +01:00
ra.h wip 2019-11-21 22:59:33 +01:00
random.cpp wip 2019-11-21 22:59:33 +01:00
random.h wip 2019-11-21 22:59:33 +01:00
rat.cpp wip 2019-11-21 22:59:33 +01:00
rat.h wip 2019-11-21 22:52:46 +01:00
record.cpp Game compiles now 2019-11-21 22:59:45 +01:00
record.h wip 2019-11-21 22:52:46 +01:00
rex.cpp wip 2019-11-21 22:59:33 +01:00
rex.h wip 2019-11-21 22:52:46 +01:00
roach.cpp Game compiles now 2019-11-21 22:59:45 +01:00
roach.h wip 2019-11-21 22:52:46 +01:00
runlist.cpp Fix lava floor and crushing ceilings not damaging the player. Fixes issues #2 and #3 2019-11-21 23:10:12 +01:00
runlist.h Fix lava floor and crushing ceilings not damaging the player. Fixes issues #2 and #3 2019-11-21 23:10:12 +01:00
save.cpp wip 2019-11-21 22:59:33 +01:00
save.h wip 2019-11-21 22:52:46 +01:00
scorp.cpp wip 2019-11-21 22:59:33 +01:00
scorp.h Game compiles now 2019-11-21 22:59:45 +01:00
sequence.cpp wip 2019-11-21 23:10:11 +01:00
sequence.h Add reverse engineered sound code 2019-11-21 23:06:53 +01:00
serial.cpp wip 2019-11-21 22:52:46 +01:00
serial.h wip 2019-11-21 22:52:46 +01:00
set.cpp wip 2019-11-21 22:59:33 +01:00
set.h wip 2019-11-21 22:52:46 +01:00
snake.cpp Clipmask fix 2019-11-21 23:18:14 +01:00
snake.h wip 2019-11-21 22:59:33 +01:00
sound.cpp Fix sound pitch shifting 2019-11-21 23:10:19 +01:00
sound.h Uncomment sound calls 2019-11-21 23:10:18 +01:00
spider.cpp wip 2019-11-21 22:59:33 +01:00
spider.h wip 2019-11-21 22:52:46 +01:00
status.cpp Fix compile error 2019-11-21 23:05:08 +01:00
status.h wip 2019-11-21 22:52:46 +01:00
stream.cpp wip 2019-11-21 22:52:46 +01:00
stream.h wip 2019-11-21 22:52:46 +01:00
switch.cpp Uncomment sound calls 2019-11-21 23:10:18 +01:00
switch.h wip 2019-11-21 22:59:46 +01:00
text2.cpp wip 2019-11-21 22:52:46 +01:00
text2.h wip 2019-11-21 22:52:46 +01:00
timer.cpp wip 2019-11-21 22:59:33 +01:00
timer.h wip 2019-11-21 22:52:46 +01:00
trigdat.cpp wip 2019-11-21 22:59:33 +01:00
trigdat.h wip 2019-11-21 22:52:46 +01:00
typedefs.h wip 2019-11-21 22:59:33 +01:00
util.h wip 2019-11-21 22:59:33 +01:00
version.cpp wip 2019-11-21 22:52:46 +01:00
version.h wip 2019-11-21 22:52:46 +01:00
view.cpp Make status bar code polymost friendly 2019-11-21 23:01:33 +01:00
view.h Make status bar code polymost friendly 2019-11-21 23:01:33 +01:00
wasp.cpp wip 2019-11-21 22:59:33 +01:00
wasp.h wip 2019-11-21 22:52:46 +01:00