raze/source/games
Christoph Oelckers 9f08abc90e - eliminate the only use of zvel in tspritetype.
Since this never gets manipulated on the tsprite size, better get it directly from the actor so that the final velocity vector does not need to be in spritetype et.al.
2022-10-14 20:31:57 +02:00
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blood - Blood: Some missed MaxSmoothRatio changes. 2022-10-14 18:19:03 +02:00
duke - use float_zvel in a few places. 2022-10-14 20:31:57 +02:00
exhumed - Exhumed: separate AngleChase abuse from zvel variable. 2022-10-14 20:31:57 +02:00
sw - eliminate the only use of zvel in tspritetype. 2022-10-14 20:31:57 +02:00