raze/source
Christoph Oelckers 9f08abc90e - eliminate the only use of zvel in tspritetype.
Since this never gets manipulated on the tsprite size, better get it directly from the actor so that the final velocity vector does not need to be in spritetype et.al.
2022-10-14 20:31:57 +02:00
..
build - deleted unused radarang table 2022-10-10 17:37:18 +02:00
common - movieplayer update from GZDoom. 2022-10-14 20:20:06 +02:00
core - eliminate the only use of zvel in tspritetype. 2022-10-14 20:31:57 +02:00
games - eliminate the only use of zvel in tspritetype. 2022-10-14 20:31:57 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00