.. |
hw_bunchdrawer.cpp
|
-fix some bugs, handle occurences in recently changed code
|
2022-08-26 19:53:10 +02:00 |
hw_bunchdrawer.h
|
- re-tabified several files that got mangled by repeated merging
|
2021-12-30 09:58:47 +01:00 |
hw_clipper.cpp
|
- do the unlink properly when replacing a clip node.
|
2022-01-07 00:22:02 +01:00 |
hw_clipper.h
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
hw_drawinfo.cpp
|
- more tsprite position stuff
|
2022-08-26 19:53:10 +02:00 |
hw_drawinfo.h
|
- unlimited the displayable sprites.
|
2022-08-07 10:25:15 +02:00 |
hw_drawlist.cpp
|
- do not use floor sprites for splitting geometry.
|
2022-01-14 00:49:57 +01:00 |
hw_drawlist.h
|
- added sorting for wall sprites attached to non-orthogonal walls.
|
2022-01-13 20:55:55 +01:00 |
hw_drawlistadd.cpp
|
- removed the Polymost renderer.
|
2022-08-03 15:50:27 +02:00 |
hw_drawstructs.h
|
- use floats for ceilingz/floorz storage.
|
2022-08-27 10:49:59 +02:00 |
hw_flats.cpp
|
- use inline access functions to read floorz/ceilingz.
|
2022-08-27 09:58:16 +02:00 |
hw_lighting.cpp
|
- menu entries for light modes, plus handling of overbright shades.
|
2022-01-11 00:19:15 +01:00 |
hw_portal.cpp
|
-fix some bugs, handle occurences in recently changed code
|
2022-08-26 19:53:10 +02:00 |
hw_portal.h
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
hw_setcolor.cpp
|
- fixed bad assumption about g_visibility == 0 meaning fullbright.
|
2022-02-19 11:30:35 +01:00 |
hw_sky.cpp
|
- use floats for ceilingz/floorz storage.
|
2022-08-27 10:49:59 +02:00 |
hw_skyportal.cpp
|
- fixed sky panning.
|
2022-06-06 10:12:26 +02:00 |
hw_sprites.cpp
|
- tspritetype::pos access wrappers, part 1.
|
2022-08-26 19:53:10 +02:00 |
hw_walls.cpp
|
- use inline access functions to read floorz/ceilingz.
|
2022-08-27 09:58:16 +02:00 |
hw_walls_vertex.cpp
|
- added wall edge splitting for gl_seamless.
|
2021-12-30 09:58:44 +01:00 |