raze/source/common
Christoph Oelckers c7da8ca9d4 - fixed compilation on non-Windows.
In this header we must explicitly use the std:: namespace for min/max.
2021-10-30 11:38:55 +02:00
..
2d - removed templates.h includes. 2021-10-30 10:51:03 +02:00
audio - removed templates.h includes. 2021-10-30 10:51:03 +02:00
console - removed templates.h includes. 2021-10-30 10:51:03 +02:00
cutscenes - removed templates.h includes. 2021-10-30 10:51:03 +02:00
engine - removed templates.h includes. 2021-10-30 10:51:03 +02:00
filesystem - removed templates.h includes. 2021-10-30 10:51:03 +02:00
fonts - removed templates.h includes. 2021-10-30 10:51:03 +02:00
menu - removed templates.h includes. 2021-10-30 10:51:03 +02:00
models - use correct math to access a texel's center for rendering voxels. 2021-10-13 00:12:58 +02:00
objects - removed templates.h includes. 2021-10-30 10:51:03 +02:00
platform - fixed compilation on non-Windows. 2021-10-30 11:38:55 +02:00
rendering - removed templates.h includes. 2021-10-30 10:51:03 +02:00
scripting - removed templates.h includes. 2021-10-30 10:51:03 +02:00
statusbar - removed templates.h includes. 2021-10-30 10:51:03 +02:00
textures - removed templates.h includes. 2021-10-30 10:51:03 +02:00
thirdparty - removed templates.h includes. 2021-10-30 10:51:03 +02:00
utility - removed templates.h includes. 2021-10-30 10:51:03 +02:00