raze/polymer/eduke32
terminx 9bd041cb9d Fix knuckle cracking animation broken in r3436
git-svn-id: https://svn.eduke32.com/eduke32@3440 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-27 17:06:41 +00:00
..
Apple Bring the SDL.h include in SDLMain.m up to speed with driver_sdl.c in jaudiolib and sdl_inc.h in the engine. Also address some Apple macro problems. 2013-01-04 17:28:13 +00:00
build Don't apply GL fogging to wall lines drawn in game's "light" overhead view. 2013-01-26 17:07:58 +00:00
eobj
eobj_win
installer
obj
obj_win
package Mapster32: don't show wall length of *line* highlight when dragging points. 2013-01-16 20:38:46 +00:00
psd
rsrc Win64 support! (Meaning it works, not that we recommend it for everyday use.) 2012-12-13 02:37:20 +00:00
source Fix knuckle cracking animation broken in r3436 2013-01-27 17:06:41 +00:00
Wii
Windows Fix a "typedef redefined" warning with clang in dsound.h 2013-01-04 17:28:34 +00:00
ChangeLog
ChangeLog.html
eduke32.sln
eduke32.vcxproj
eduke32.vcxproj.filters Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project 2012-12-16 04:04:25 +00:00
eduke32.vcxproj.user
MakeDistributions
Makefile Lunatic: use bcarray types to guard accesses to arrays inside structs. 2013-01-26 17:07:44 +00:00
Makefile.common Makefiles: fix wrongly stripping debug binaries... 2013-01-21 21:18:10 +00:00
Makefile.deps
Makefile.msvc Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK 2012-12-29 05:22:39 +00:00
osxbuild.sh Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
wiibuild.bat Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00