raze/polymer/eduke32/build
helixhorned 9907e79a0b Fix C build and build on Linux/SDL2.
- for the first point: 'struct glattribs sdlayer_gl_attributes[]' was defined
  at file scope, but 'glmultisample > 0' is not a compile-time constant.
- for the second point: r4749 changed the meaning of some conditional
  compilation (supposedly, unintentionally). I'm reverting it to pre-r4749
  but keeping the rewritten style. It's concerned with mouse thumb buttons.

git-svn-id: https://svn.eduke32.com/eduke32@4755 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 18:37:16 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include WIP refactor of SDL interface. DONT_BUILD. 2014-11-22 12:33:47 +00:00
src Fix C build and build on Linux/SDL2. 2014-11-22 18:37:16 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile.deps Nuke unused lzwnew.c/h 2014-10-25 03:31:12 +00:00