mirror of
https://github.com/DrBeef/Raze.git
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68a3a60d0b
- fixed a crash in the 2D drawer when two consecutively allocated vertex buffers had the same address. Strangely this only occured with Exhumed but not the other games - fixed Exhumed crashing with sound disabled. |
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.. | ||
c_bind.cpp | ||
c_bind.h | ||
c_buttons.cpp | ||
c_buttons.h | ||
c_commandline.cpp | ||
c_commandline.h | ||
c_con.cpp | ||
c_console.cpp | ||
c_console.h | ||
c_consolebuffer.cpp | ||
c_consolebuffer.h | ||
c_cvars.cpp | ||
c_cvars.h | ||
c_dispatch.cpp | ||
c_dispatch.h | ||
d_event.cpp | ||
d_event.h | ||
d_gui.h | ||
keydef.h |