raze/source/common
Simon 8ad59c7e43 Fixed couple of 6DoF issues...
- Duke: Fixed issue where for some sectors the weapon wouldn't appear to fire any projectiles
- Blood: Fixed 6DoF Pitch being based on headset angle
- Blood: Fixed 6DoF Z position being based on headset
- All games use 6DoF Z position as an offset from view position
2023-02-17 22:55:39 +00:00
..
2d Additional 2D drawer for fullscreen palette blend (for damage/pickups) 2023-01-16 20:14:08 +00:00
audio Merge remote-tracking branch 'upstream/master' 2023-02-16 22:10:57 +00:00
console Merge remote-tracking branch 'upstream/master' 2023-02-16 22:10:57 +00:00
cutscenes - backend update from GZDoom. 2022-11-24 16:56:46 +01:00
engine - Backend update from GZDoom 2023-02-11 12:06:58 +01:00
filesystem - backend update from GZDoom. 2023-01-07 19:30:49 +01:00
fonts - added a font option to have lower case for Latin only. 2023-02-11 10:43:59 +01:00
menu - clear menuDelegate in case of an error in MENUDEF parsing. 2023-01-20 17:10:25 +01:00
models - backend update from GZDoom. 2023-01-07 19:30:49 +01:00
objects - Backend update from GZDoom 2023-02-11 12:06:58 +01:00
platform Merge remote-tracking branch 'upstream/master' 2023-02-16 22:10:57 +00:00
rendering Fixed couple of 6DoF issues... 2023-02-17 22:55:39 +00:00
scripting Merge remote-tracking branch 'upstream/master' 2023-02-16 22:10:57 +00:00
startscreen Squashed commit of the following: 2023-02-16 22:09:25 +00:00
statusbar Merge remote-tracking branch 'upstream/master' 2023-02-06 19:36:00 +00:00
textures - Backend update from GZDoom. 2023-01-15 09:30:01 +01:00
thirdparty Initial commit of update to Raze mazter 2023-01-13 23:41:22 +00:00
utility Merge remote-tracking branch 'upstream/master' 2023-02-04 22:59:30 +00:00