raze/source
Simon 8ad59c7e43 Fixed couple of 6DoF issues...
- Duke: Fixed issue where for some sectors the weapon wouldn't appear to fire any projectiles
- Blood: Fixed 6DoF Pitch being based on headset angle
- Blood: Fixed 6DoF Z position being based on headset
- All games use 6DoF Z position as an offset from view position
2023-02-17 22:55:39 +00:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common Fixed couple of 6DoF issues... 2023-02-17 22:55:39 +00:00
core Merge remote-tracking branch 'upstream/master' 2023-02-16 22:10:57 +00:00
games Fixed couple of 6DoF issues... 2023-02-17 22:55:39 +00:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - reflect https://github.com/ZDoom/gzdoom/pull/1983 2023-02-09 18:30:55 -05:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00