raze/source/common/rendering/gles
2021-12-11 13:44:23 +01:00
..
glad
gles_buffers.cpp - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
gles_buffers.h - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
gles_framebuffer.cpp - default-enable GL_DEPTH_CLAMP for the GLES renderer. 2021-12-08 00:19:49 +01:00
gles_framebuffer.h
gles_hwtexture.cpp GLES: Palette mode now GLES2 compliant. Interpolation not yet working. 2021-12-11 13:23:39 +01:00
gles_hwtexture.h - backend update from GZDoom 2021-10-07 22:46:45 +02:00
gles_postprocess.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
gles_postprocessstate.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gles_postprocessstate.h
gles_renderbuffers.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
gles_renderbuffers.h
gles_renderer.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
gles_renderer.h
gles_renderstate.cpp GLES: Fix bias state 2021-12-11 13:44:23 +01:00
gles_renderstate.h - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
gles_samplers.cpp Fix palette mode for GLES 2021-10-16 18:42:02 +02:00
gles_samplers.h
gles_shader.cpp GLES: Fixed palette mode and interpolation 2021-12-11 13:23:39 +01:00
gles_shader.h GLES: Fixed palette mode and interpolation 2021-12-11 13:23:39 +01:00
gles_shaderprogram.cpp - fixed warnings in common code. 2021-10-08 19:07:56 +02:00
gles_shaderprogram.h - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
gles_system.cpp Fix compilation with USE_GLES2 = 1 2021-10-25 17:50:48 +02:00
gles_system.h Fix compilation with USE_GLES2 = 1 2021-10-25 17:50:48 +02:00