raze/source/sw
2020-09-08 19:42:22 +10:00
..
src - SW: Call DoPlayerMoveTurret() in processMovement() in lieu of DoPlayerTurnTurret() and don't interpolate sector object's sprite while !cl_syncinput. 2020-09-08 19:42:22 +10:00
CMakeLists.txt - removed all automap code from SW and the flat drawer from the backend. 2020-09-06 12:14:08 +02:00