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misc
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Delete a bunch of crusty old outdated unused files.
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2014-07-22 07:25:09 +00:00 |
util
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Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications.
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2014-07-22 11:18:41 +00:00 |
a-c.c
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Classic: introduce two signed integer types, use in engine.c and a-c.c.
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2014-08-23 10:28:18 +00:00 |
a.masm
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Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.
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2012-09-30 14:40:42 +00:00 |
a.nasm
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a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords.
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2013-11-16 18:47:11 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a64.yasm
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Add WIP x86_64 assembly texture mapping routines.
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2013-09-21 13:37:31 +00:00 |
baselayer.c
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Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread
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2014-09-30 04:11:50 +00:00 |
build.c
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More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
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2014-09-30 04:14:21 +00:00 |
cache1d.c
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Re-use temporary buffer for tilefromtexture true color -> paletted conversion and free when finished with the .def instead of freeing and re-allocating for every tile
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2014-09-30 04:17:53 +00:00 |
common.c
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Factor out [l]dist() implementations into static inline functions in common.h.
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2014-08-31 11:15:17 +00:00 |
compat.c
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Clean up the "X" variants of malloc and friends to avoid unncessary function calls and parameter passing
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2014-09-30 04:12:27 +00:00 |
config.c
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Progress towards KenBuild Editor, part 1.
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2014-07-28 06:43:16 +00:00 |
crc32.c
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Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
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2014-10-01 17:09:54 +00:00 |
defs.c
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Re-use temporary buffer for tilefromtexture true color -> paletted conversion and free when finished with the .def instead of freeing and re-allocating for every tile
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2014-09-30 04:17:53 +00:00 |
dxtfilter.c
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Fix texcache
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2014-02-22 01:27:03 +00:00 |
dynamicgtk.c
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Apply/replicate patches from OpenBSD to dlopen .so names.
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2014-07-22 11:18:59 +00:00 |
engine.c
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Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
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2014-10-01 17:09:54 +00:00 |
engine_oldmap.h
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Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias.
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2014-04-05 11:28:10 +00:00 |
engine_priv.h
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More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
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2014-09-30 04:14:21 +00:00 |
glbuild.c
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Make glColor3f() available as bglColor3f()
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2014-09-30 04:12:09 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
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2014-09-30 04:14:21 +00:00 |
kplib.c
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kplib optimizations and cleanup; faster versions of some functions, #ifdef out support for a couple of useless formats
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2014-09-30 04:17:06 +00:00 |
lunatic.c
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Lunatic fixes:
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2014-07-10 09:01:48 +00:00 |
lz4.c
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Replace QuickLZ with LZ4.
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2014-02-10 10:55:49 +00:00 |
lzwnew.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
mdsprite.c
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Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
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2014-09-30 04:18:43 +00:00 |
mingw_main.c
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Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c.
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2013-10-06 07:49:26 +00:00 |
mmulti_null.c
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KenBuild.
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2014-07-24 14:01:44 +00:00 |
mutex.c
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Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes.
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2014-04-17 19:58:07 +00:00 |
osd.c
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Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
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2014-10-01 17:09:54 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
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2014-09-30 04:14:21 +00:00 |
polymost.c
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I'm retarded. DONT_BUILD.
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2014-09-30 18:18:15 +00:00 |
pragmas.c
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pragmas.h cleanup part 1: separate into pragmas.h, pragmas_arm.h, pragmas_ppc.h, pragmas_x86_gcc.h and pragmas_x86_msvc.h.
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2014-09-30 04:04:53 +00:00 |
rawinput.c
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Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread
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2014-09-30 04:11:50 +00:00 |
scriptfile.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
sdlayer.c
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Set SDL_GL_ACCELERATED_VISUAL to 1
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2014-10-01 17:09:24 +00:00 |
sdlkeytrans.c
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SDL2: fix quote and pause keys.
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2013-10-16 19:43:07 +00:00 |
SDLMain.m
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Ball-busting Makefile restructure.
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2014-07-22 07:25:54 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
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2012-11-15 14:27:57 +00:00 |
startosx.editor.m
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Clean up some file and directory structure.
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2012-12-29 10:54:35 +00:00 |
startwin.editor.c
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
texcache.c
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Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
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2014-09-30 04:18:43 +00:00 |
textfont.c
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textfont.c: make TAB character display blank.
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2013-11-04 22:56:06 +00:00 |
voxmodel.c
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Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
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2014-09-30 04:18:43 +00:00 |
winbits.c
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Extend ebacktrace in two ways.
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2014-07-06 22:38:02 +00:00 |
winlayer.c
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Fix MSVC build.
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2014-07-28 09:00:28 +00:00 |
xxhash.c
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Update xxhash to r36
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2014-09-30 04:04:12 +00:00 |