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misc
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Build tools: Fix all compiler warnings and errors with MinGW/GCC 4.8 || SDL2.
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2013-10-06 07:50:16 +00:00 |
tmp
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util
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Build tools: Fix all compiler warnings and errors with MinGW/GCC 4.8 || SDL2.
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2013-10-06 07:50:16 +00:00 |
a-c.c
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a-c.c: Make vector extensions also be compiled with Clang.
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2013-11-28 21:18:07 +00:00 |
a.masm
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a.nasm
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a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords.
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2013-11-16 18:47:11 +00:00 |
a.wasm
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a64.yasm
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Add WIP x86_64 assembly texture mapping routines.
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2013-09-21 13:37:31 +00:00 |
baselayer.c
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SDL: Fix "the issue where if you hold down a key and enter the console then release it that the key remains held down until you hit it again outside the console".
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2014-01-27 10:30:25 +00:00 |
build.c
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TROR: when clearing bunch number of c/f with yax_setbunch(), don't reset xpanning.
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2014-01-28 19:03:47 +00:00 |
cache1d.c
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Stylistic/formatting tweaks in cache1d code.
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2014-01-12 14:54:33 +00:00 |
compat.c
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Wii: Fix most warnings. Three remain: two are labeled with FIXMEs; the third consists of signed/unsigned comparisons involving LSWAPIB() in kplib.c.
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2013-02-18 08:50:08 +00:00 |
config.c
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SDL: Fix "the issue where if you hold down a key and enter the console then release it that the key remains held down until you hit it again outside the console".
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2014-01-27 10:30:25 +00:00 |
crc32.c
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defs.c
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defs.c: in '2dcol' DEF token, clamp R, G, B values to [0 .. 63].
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2013-12-31 11:51:52 +00:00 |
dxtfilter.c
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Fix signed/unsigned comparison warnings and mismatched format char warning.
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2013-05-17 10:41:59 +00:00 |
dynamicgtk.c
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engine.c
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Get rid of neartag* global variables. LunaCON: fix 'operate'.
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2014-01-31 21:13:00 +00:00 |
engine_oldmap.h
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Lunatic (map-int VX) build: implement loading <V7 maps.
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2013-04-25 21:10:22 +00:00 |
engine_priv.h
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Engine-side per-map ART file support.
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2014-01-12 14:54:36 +00:00 |
glbuild.c
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Fix OpenGL under SDL && Windows. (Almost. SDL 1.2 works fine, but SDL2 has an unresolved problem where OpenGL screen updates flicker over a black background.)
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2013-10-07 10:06:09 +00:00 |
gtkbits.c
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hightile.c
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Fix warnings that appear if big-endian || USE_OPENGL=0.
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2013-01-08 06:17:10 +00:00 |
kplib.c
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r4087, attempt #2: Fix "warning: iteration 1461 invokes undefined behavior [-Waggressive-loop-optimizations]" in initkpeg().
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2013-10-13 06:17:41 +00:00 |
lunatic.c
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Lunatic: make it possible to build with LuaJIT 2.1, add -Lopts=profile there.
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2013-10-16 19:43:06 +00:00 |
lzwnew.c
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mdsprite.c
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A couple of trivial changes.
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2013-11-22 19:26:44 +00:00 |
mingw_main.c
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Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c.
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2013-10-06 07:49:26 +00:00 |
mutex.c
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osd.c
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SDL: Fix "the issue where if you hold down a key and enter the console then release it that the key remains held down until you hit it again outside the console".
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2014-01-27 10:30:25 +00:00 |
osxbits.m
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polymer.c
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Polymer: invalidate a wall when its sector's visibility has changed.
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2013-12-06 18:56:42 +00:00 |
polymost.c
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Give rotatesprite 'orientation' bits enum names, too.
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2013-11-22 19:26:52 +00:00 |
pragmas.c
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Wii: Fix most warnings. Three remain: two are labeled with FIXMEs; the third consists of signed/unsigned comparisons involving LSWAPIB() in kplib.c.
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2013-02-18 08:50:08 +00:00 |
quicklz.c
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rawinput.c
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SDL: Fix "the issue where if you hold down a key and enter the console then release it that the key remains held down until you hit it again outside the console".
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2014-01-27 10:30:25 +00:00 |
scriptfile.c
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sdlayer.c
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SDL2: Don't use SDL_Renderer if it is a software fallback, because that would only waste memory and speed.
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2014-01-27 10:30:54 +00:00 |
sdlkeytrans.c
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SDL2: fix quote and pause keys.
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2013-10-16 19:43:07 +00:00 |
smalltextfont.c
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startgtk.editor.c
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Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
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2012-11-15 14:27:57 +00:00 |
startosx.editor.m
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Clean up some file and directory structure.
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2012-12-29 10:54:35 +00:00 |
startwin.editor.c
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
texcache.c
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Fix OpenGL texture cache "leak" and slightly tweak hash string construction.
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2013-10-11 22:20:46 +00:00 |
textfont.c
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textfont.c: make TAB character display blank.
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2013-11-04 22:56:06 +00:00 |
winbits.c
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Windows startup window tweaks:
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2013-10-07 10:05:41 +00:00 |
winlayer.c
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SDL: Fix "the issue where if you hold down a key and enter the console then release it that the key remains held down until you hit it again outside the console".
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2014-01-27 10:30:25 +00:00 |