raze/source/core
2021-11-11 21:28:53 +01:00
..
console - address C++20 deprecation warnings with enums in floating point arithmetic. 2021-11-02 23:32:31 +01:00
menu
music - removed templates.h includes. 2021-10-30 10:51:03 +02:00
nodebuilder - address C++20 deprecation warnings with enums in floating point arithmetic. 2021-11-02 23:32:31 +01:00
rendering - made updatesector receive a 32 bit int pointer and deprecated the 16 bit variant. 2021-11-06 15:53:16 +01:00
textures
automap.cpp - fixed some warnings. 2021-10-26 18:54:43 +02:00
automap.h
binaryangle.h - Add interpolatedhorizon() inlines to handle interpolating fixedhoriz objects without having to convert old and new values back to Q16.16 first. 2021-11-06 14:07:58 +11:00
cheathandler.cpp
cheathandler.h
cheats.cpp
cheats.h
ct_chat.cpp
d_net.cpp - Replace MAX() from templates.h with version provided in STL. 2021-10-30 10:36:02 +02:00
d_net.h
d_protocol.cpp
d_protocol.h
d_ticcmd.h
defparser.cpp
g_mapinfo.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
g_mapinfo.h
gameconfigfile.cpp - Add support for Duke Nukem's Penthouse Paradise as shipped with the Zoom release of Duke Nukem 3D Atomic. 2021-11-06 23:26:56 +11:00
gameconfigfile.h
gamecontrol.cpp - InputScale(): Add enabled-by-default scaler to returned value from function to correct drift that occurs as the frame-rate increases, taking into account different scaling ratios needed for differing ticrates. 2021-11-10 20:27:19 +11:00
gamecontrol.h - address C++20 deprecation warnings with enums in floating point arithmetic. 2021-11-02 23:32:31 +01:00
gamecvars.cpp - InputScale(): Add enabled-by-default scaler to returned value from function to correct drift that occurs as the frame-rate increases, taking into account different scaling ratios needed for differing ticrates. 2021-11-10 20:13:06 +11:00
gamecvars.h - InputScale(): Add enabled-by-default scaler to returned value from function to correct drift that occurs as the frame-rate increases, taking into account different scaling ratios needed for differing ticrates. 2021-11-10 20:13:06 +11:00
gamefuncs.cpp Revert "- redid the 'inside' function." 2021-11-08 23:11:20 +01:00
gamefuncs.h - use wallsofsector in a few more places. 2021-11-07 18:08:22 +01:00
gamehud.cpp
gamehud.h
gameinput.cpp - processMovement(): Fix prescaling for Exhumed when using mouse or controller. 2021-11-07 18:32:02 +11:00
gameinput.h - gameinput.cpp/h: Internalise if statements used before calling PlayerHorizon and PlayerAngle class method scaletozero() into method itself. 2021-11-07 18:25:37 +11:00
gamestruct.h
gi.cpp
gi.h
initfs.cpp
inputstate.cpp - InputScale(): Tidy up some math I just put in. 2021-11-10 22:23:59 +11:00
inputstate.h - InputScale(): Add enabled-by-default scaler to returned value from function to correct drift that occurs as the frame-rate increases, taking into account different scaling ratios needed for differing ticrates. 2021-11-10 20:27:19 +11:00
interpolate.cpp
interpolate.h
intvec.h
iterators.h
mainloop.cpp - flush the network timer righr after loading and before starting a level. 2021-11-07 22:51:02 +01:00
maphack.cpp
mapinfo.cpp
mapinfo.h
maploader.cpp - let ValidateSprite print better messages when developer mode is set to warning and also call it for Blood. 2021-11-11 21:28:53 +01:00
mathutil.cpp
mathutil.h
ns.h
packet.h
palette.cpp - Replace MAX() from templates.h with version provided in STL. 2021-10-30 10:36:02 +02:00
palette.h - removed templates.h includes. 2021-10-30 10:51:03 +02:00
precache.cpp
precache.h
quotemgr.h
quotes.cpp
raze_music.cpp
raze_music.h
raze_sound.cpp
raze_sound.h
razefont.cpp
razefont.h
rts.cpp
rts.h
savegamehelp.cpp
savegamehelp.h
scancodes.h
screenjob.cpp
screenjob_.h
screenshot.cpp
searchpaths.cpp - searchpaths.cpp: Patch in registry detection for Duke 3D Atomic + Expansions from Zoom on Windows. 2021-11-06 22:59:56 +11:00
secrets.cpp
secrets.h
sectorgeometry.cpp
sectorgeometry.h
serialize_obj.h
statistics.cpp
statistics.h
statusbar.h
statusbar2.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
uiinput.h
version.h - Exhumed: fixed serialization. 2021-11-07 21:45:51 +01:00
zcompile.cpp