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console
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- address C++20 deprecation warnings with enums in floating point arithmetic.
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2021-11-02 23:32:31 +01:00 |
menu
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music
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- removed templates.h includes.
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2021-10-30 10:51:03 +02:00 |
nodebuilder
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- address C++20 deprecation warnings with enums in floating point arithmetic.
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2021-11-02 23:32:31 +01:00 |
rendering
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- made updatesector receive a 32 bit int pointer and deprecated the 16 bit variant.
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2021-11-06 15:53:16 +01:00 |
textures
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automap.cpp
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- fixed some warnings.
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2021-10-26 18:54:43 +02:00 |
automap.h
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binaryangle.h
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- Add interpolatedhorizon() inlines to handle interpolating fixedhoriz objects without having to convert old and new values back to Q16.16 first.
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2021-11-06 14:07:58 +11:00 |
cheathandler.cpp
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cheathandler.h
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cheats.cpp
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cheats.h
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ct_chat.cpp
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d_net.cpp
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- Replace MAX() from templates.h with version provided in STL.
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2021-10-30 10:36:02 +02:00 |
d_net.h
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d_protocol.cpp
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d_protocol.h
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d_ticcmd.h
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defparser.cpp
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g_mapinfo.cpp
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- removed templates.h includes.
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2021-10-30 10:51:03 +02:00 |
g_mapinfo.h
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gameconfigfile.cpp
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- Add support for Duke Nukem's Penthouse Paradise as shipped with the Zoom release of Duke Nukem 3D Atomic.
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2021-11-06 23:26:56 +11:00 |
gameconfigfile.h
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gamecontrol.cpp
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- InputScale() : Add enabled-by-default scaler to returned value from function to correct drift that occurs as the frame-rate increases, taking into account different scaling ratios needed for differing ticrates.
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2021-11-10 20:27:19 +11:00 |
gamecontrol.h
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- address C++20 deprecation warnings with enums in floating point arithmetic.
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2021-11-02 23:32:31 +01:00 |
gamecvars.cpp
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- InputScale() : Add enabled-by-default scaler to returned value from function to correct drift that occurs as the frame-rate increases, taking into account different scaling ratios needed for differing ticrates.
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2021-11-10 20:13:06 +11:00 |
gamecvars.h
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- InputScale() : Add enabled-by-default scaler to returned value from function to correct drift that occurs as the frame-rate increases, taking into account different scaling ratios needed for differing ticrates.
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2021-11-10 20:13:06 +11:00 |
gamefuncs.cpp
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Revert "- redid the 'inside' function."
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2021-11-08 23:11:20 +01:00 |
gamefuncs.h
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- use wallsofsector in a few more places.
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2021-11-07 18:08:22 +01:00 |
gamehud.cpp
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gamehud.h
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gameinput.cpp
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- processMovement() : Fix prescaling for Exhumed when using mouse or controller.
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2021-11-07 18:32:02 +11:00 |
gameinput.h
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- gameinput.cpp/h: Internalise if statements used before calling PlayerHorizon and PlayerAngle class method scaletozero() into method itself.
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2021-11-07 18:25:37 +11:00 |
gamestruct.h
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gi.cpp
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gi.h
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initfs.cpp
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inputstate.cpp
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- InputScale() : Tidy up some math I just put in.
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2021-11-10 22:23:59 +11:00 |
inputstate.h
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- InputScale() : Add enabled-by-default scaler to returned value from function to correct drift that occurs as the frame-rate increases, taking into account different scaling ratios needed for differing ticrates.
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2021-11-10 20:27:19 +11:00 |
interpolate.cpp
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interpolate.h
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intvec.h
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iterators.h
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mainloop.cpp
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- flush the network timer righr after loading and before starting a level.
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2021-11-07 22:51:02 +01:00 |
maphack.cpp
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mapinfo.cpp
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mapinfo.h
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maploader.cpp
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- let ValidateSprite print better messages when developer mode is set to warning and also call it for Blood.
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2021-11-11 21:28:53 +01:00 |
mathutil.cpp
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mathutil.h
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ns.h
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packet.h
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palette.cpp
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- Replace MAX() from templates.h with version provided in STL.
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2021-10-30 10:36:02 +02:00 |
palette.h
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- removed templates.h includes.
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2021-10-30 10:51:03 +02:00 |
precache.cpp
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precache.h
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quotemgr.h
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quotes.cpp
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raze_music.cpp
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raze_music.h
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raze_sound.cpp
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raze_sound.h
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razefont.cpp
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razefont.h
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rts.cpp
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rts.h
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savegamehelp.cpp
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savegamehelp.h
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scancodes.h
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screenjob.cpp
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screenjob_.h
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screenshot.cpp
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searchpaths.cpp
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- searchpaths.cpp: Patch in registry detection for Duke 3D Atomic + Expansions from Zoom on Windows.
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2021-11-06 22:59:56 +11:00 |
secrets.cpp
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secrets.h
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sectorgeometry.cpp
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sectorgeometry.h
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serialize_obj.h
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statistics.cpp
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statistics.h
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statusbar.h
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statusbar2.cpp
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- removed templates.h includes.
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2021-10-30 10:51:03 +02:00 |
uiinput.h
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version.h
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- Exhumed: fixed serialization.
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2021-11-07 21:45:51 +01:00 |
zcompile.cpp
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