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Using the same field in the TexExtInfo struct as Blood's surfType. This frees up a lot of flags for later use. |
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.. | ||
buildtiles.h | ||
hightile.cpp | ||
skytexture.cpp | ||
texinfo.cpp | ||
texinfo.h | ||
tilesetbuilder.cpp | ||
tilesetbuilder.h | ||
tiletexture.cpp | ||
tiletexture.h |