.. |
2d
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- added wipe transitions to screen job
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2022-04-25 17:26:17 +02:00 |
audio
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- Backend update from GZDoom
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2022-04-25 11:13:55 +02:00 |
console
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- Backend update from GZDoom
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2022-04-25 11:13:55 +02:00 |
cutscenes
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- added wipe transitions to screen job
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2022-04-25 17:26:17 +02:00 |
engine
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- added wipe transitions to screen job
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2022-04-25 17:26:17 +02:00 |
filesystem
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- Backend update from GZDoom
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2022-04-25 11:13:55 +02:00 |
fonts
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
menu
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- Backend update from GZDoom
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2022-04-25 11:13:55 +02:00 |
models
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- backend update from GZDoom.
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2022-01-11 22:54:37 +01:00 |
objects
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- GCC didn't like this. :(
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2022-01-12 00:19:41 +01:00 |
platform
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- Backend update from GZDoom
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2022-04-25 11:13:55 +02:00 |
rendering
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- fixed: FSkyVertexBuffer::RenderBox did not reset the object color after finishing.
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2022-05-29 23:58:52 +02:00 |
scripting
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- Backend update from GZDoom
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2022-04-25 11:13:55 +02:00 |
statusbar
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- backend update from GZDoom.
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2022-01-11 22:54:37 +01:00 |
textures
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- Backend update from GZDoom
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2022-04-25 11:13:55 +02:00 |
thirdparty
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- Backend update from GZDoom
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2022-04-25 11:13:55 +02:00 |
utility
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- Slight cleanup to I_GetInputFrac() .
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2022-05-30 20:46:09 +10:00 |