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This get into the writable variable the "linking type" of the sprite with index <spritenum>. The result is a bit field of ORed values: 1: lotag has linking semantics 2: hitag 4: extra, 8: xvel, 16: yvel, 32: zvel, 64: owner (custom only) Custom setting about which sprites have what kind of linking can be programmed via EVENT_LINKTAGS: it receives a sprite index as the 'current sprite' and is supposed to return the bit field in RETURN. An example which lists sprites and their linking hi- and lotags is provided in the state 'listusedtags' in a.m32. git-svn-id: https://svn.eduke32.com/eduke32@2590 1a8010ca-5511-0410-912e-c29ae57300e0 |
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.. | ||
Apple | ||
build | ||
eobj | ||
eobj_win | ||
installer | ||
obj | ||
obj_win | ||
psd | ||
rsrc | ||
samples | ||
source | ||
Windows | ||
backtrace.dll | ||
buildlic.txt | ||
ChangeLog | ||
ChangeLog.html | ||
eduke32.sln | ||
eduke32.vcproj | ||
eduke32.vcxproj | ||
eduke32.vcxproj.filters | ||
eduke32.vcxproj.user | ||
GNU.TXT | ||
libiconv2.dll | ||
libintl3.dll | ||
m32help.hlp | ||
MakeDistributions | ||
Makefile | ||
Makefile.common | ||
Makefile.deps | ||
Makefile.msvc | ||
names.h | ||
nedmalloc.dll | ||
osxbuild.sh | ||
SEHELP.HLP | ||
STHELP.HLP | ||
tiles.cfg |