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5c0276882e
raze
/
polymer
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plagman
5c0276882e
One way walls and masks. Masks don't really have correct texture coordinates yet but they should be sorted like polymost is or so.
...
git-svn-id:
https://svn.eduke32.com/eduke32@687
1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-03 06:58:36 +00:00
..
build
One way walls and masks. Masks don't really have correct texture coordinates yet but they should be sorted like polymost is or so.
2008-04-03 06:58:36 +00:00
eduke32
Delay between occlusion queries for visible sectors (controlled by the value of pr_occlusionculling).
2008-04-02 09:29:58 +00:00