raze/polymer
helixhorned 54c74ca78e astub.c: in M32_MoveFX, use separate bit array to store "sound is playing".
Instead of sprite[].filler.

git-svn-id: https://svn.eduke32.com/eduke32@4300 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-08 14:37:48 +00:00
..
eduke32 astub.c: in M32_MoveFX, use separate bit array to store "sound is playing". 2014-02-08 14:37:48 +00:00
synthesis.sh synthesis.sh: include test/{damagehplane,shadexfog}.lua for BUILD_LUNATIC. 2014-01-02 00:08:41 +00:00