raze/source/common/utility/files.h

348 lines
7.7 KiB
C++

/*
** files.h
** Implements classes for reading from files or memory blocks
**
**---------------------------------------------------------------------------
** Copyright 1998-2008 Randy Heit
** Copyright 2005-2008 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef FILES_H
#define FILES_H
#include <stddef.h>
#include <stdio.h>
#include <stdint.h>
#include <functional>
#include "basics.h"
#include "m_swap.h"
#include "tarray.h"
// Zip compression methods, extended by some internal types to be passed to OpenDecompressor
enum
{
METHOD_STORED = 0,
METHOD_SHRINK = 1,
METHOD_IMPLODE = 6,
METHOD_DEFLATE = 8,
METHOD_BZIP2 = 12,
METHOD_LZMA = 14,
METHOD_PPMD = 98,
METHOD_LZSS = 1337, // not used in Zips - this is for Console Doom compression
METHOD_ZLIB = 1338, // Zlib stream with header, used by compressed nodes.
};
class FileReaderInterface
{
public:
long Length = -1;
virtual ~FileReaderInterface() {}
virtual long Tell () const = 0;
virtual long Seek (long offset, int origin) = 0;
virtual long Read (void *buffer, long len) = 0;
virtual char *Gets(char *strbuf, int len) = 0;
virtual const char *GetBuffer() const { return nullptr; }
long GetLength () const { return Length; }
};
class DecompressorBase : public FileReaderInterface
{
std::function<void(const char*)> ErrorCallback = nullptr;
public:
// These do not work but need to be defined to satisfy the FileReaderInterface.
// They will just error out when called.
long Tell() const override;
long Seek(long offset, int origin) override;
char *Gets(char *strbuf, int len) override;
void DecompressionError(const char* error, ...) const;
void SetErrorCallback(const std::function<void(const char*)>& cb)
{
ErrorCallback = cb;
}
};
class MemoryReader : public FileReaderInterface
{
protected:
const char * bufptr = nullptr;
long FilePos = 0;
MemoryReader()
{}
public:
MemoryReader(const char *buffer, long length)
{
bufptr = buffer;
Length = length;
FilePos = 0;
}
long Tell() const override;
long Seek(long offset, int origin) override;
long Read(void *buffer, long len) override;
char *Gets(char *strbuf, int len) override;
virtual const char *GetBuffer() const override { return bufptr; }
};
struct FResourceLump;
class FileReader
{
friend struct FResourceLump; // needs access to the private constructor.
FileReaderInterface *mReader = nullptr;
FileReader(const FileReader &r) = delete;
FileReader &operator=(const FileReader &r) = delete;
public:
explicit FileReader(FileReaderInterface *r)
{
mReader = r;
}
enum ESeek
{
SeekSet = SEEK_SET,
SeekCur = SEEK_CUR,
SeekEnd = SEEK_END
};
typedef ptrdiff_t Size; // let's not use 'long' here.
FileReader() {}
FileReader(FileReader &&r)
{
mReader = r.mReader;
r.mReader = nullptr;
}
FileReader& operator =(FileReader &&r)
{
Close();
mReader = r.mReader;
r.mReader = nullptr;
return *this;
}
~FileReader()
{
Close();
}
bool isOpen() const
{
return mReader != nullptr;
}
void Close()
{
if (mReader != nullptr) delete mReader;
mReader = nullptr;
}
bool OpenFile(const char *filename, Size start = 0, Size length = -1);
bool OpenFilePart(FileReader &parent, Size start, Size length);
bool OpenMemory(const void *mem, Size length); // read directly from the buffer
bool OpenMemoryArray(const void *mem, Size length); // read from a copy of the buffer.
bool OpenMemoryArray(std::function<bool(TArray<uint8_t>&)> getter); // read contents to a buffer and return a reader to it
bool OpenDecompressor(FileReader &parent, Size length, int method, bool seekable, const std::function<void(const char*)>& cb); // creates a decompressor stream. 'seekable' uses a buffered version so that the Seek and Tell methods can be used.
Size Tell() const
{
return mReader->Tell();
}
Size Seek(Size offset, ESeek origin)
{
return mReader->Seek((long)offset, origin);
}
Size Read(void *buffer, Size len)
{
return mReader->Read(buffer, (long)len);
}
TArray<uint8_t> Read(size_t len)
{
TArray<uint8_t> buffer((int)len, true);
Size length = mReader->Read(&buffer[0], (long)len);
buffer.Clamp((int)length);
return buffer;
}
TArray<uint8_t> Read()
{
TArray<uint8_t> buffer(mReader->Length, true);
Size length = mReader->Read(&buffer[0], mReader->Length);
if (length < mReader->Length) buffer.Clear();
return buffer;
}
TArray<uint8_t> ReadPadded(int padding)
{
TArray<uint8_t> buffer(mReader->Length + padding, true);
Size length = mReader->Read(&buffer[0], mReader->Length);
if (length < mReader->Length) buffer.Clear();
else memset(buffer.Data() + mReader->Length, 0, padding);
return buffer;
}
char *Gets(char *strbuf, Size len)
{
return mReader->Gets(strbuf, (int)len);
}
const char *GetBuffer()
{
return mReader->GetBuffer();
}
Size GetLength() const
{
return mReader->GetLength();
}
uint8_t ReadUInt8()
{
uint8_t v = 0;
Read(&v, 1);
return v;
}
int8_t ReadInt8()
{
int8_t v = 0;
Read(&v, 1);
return v;
}
uint16_t ReadUInt16()
{
uint16_t v = 0;
Read(&v, 2);
return LittleShort(v);
}
int16_t ReadInt16()
{
uint16_t v = 0;
Read(&v, 2);
return LittleShort(v);
}
int16_t ReadInt16BE()
{
uint16_t v = 0;
Read(&v, 2);
return BigShort(v);
}
uint32_t ReadUInt32()
{
uint32_t v = 0;
Read(&v, 4);
return LittleLong(v);
}
int32_t ReadInt32()
{
uint32_t v = 0;
Read(&v, 4);
return LittleLong(v);
}
uint32_t ReadUInt32BE()
{
uint32_t v = 0;
Read(&v, 4);
return BigLong(v);
}
int32_t ReadInt32BE()
{
uint32_t v = 0;
Read(&v, 4);
return BigLong(v);
}
friend class FWadCollection;
};
class FileWriter
{
protected:
bool OpenDirect(const char *filename);
FileWriter()
{
File = NULL;
}
public:
virtual ~FileWriter()
{
if (File != NULL) fclose(File);
}
static FileWriter *Open(const char *filename);
virtual size_t Write(const void *buffer, size_t len);
virtual long Tell();
virtual long Seek(long offset, int mode);
size_t Printf(const char *fmt, ...) GCCPRINTF(2,3);
protected:
FILE *File;
protected:
bool CloseOnDestruct;
};
class BufferWriter : public FileWriter
{
protected:
TArray<unsigned char> mBuffer;
public:
BufferWriter() {}
virtual size_t Write(const void *buffer, size_t len) override;
TArray<unsigned char> *GetBuffer() { return &mBuffer; }
};
#endif