raze/source/games/exhumed/src/light.cpp

262 lines
4.9 KiB
C++

//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h"
#include "engine.h"
#include "exhumed.h"
#include "view.h"
#include "aistuff.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
BEGIN_PS_NS
enum { kMaxGrads = 12 };
const char *GradList[kMaxGrads] = {
"normal.rmp",
"nodim.rmp",
"torch.rmp",
"notorch.rmp",
"brite.rmp",
"redbrite.rmp",
"grnbrite.rmp",
"normal.rmp",
"nodim.rmp",
"torch.rmp",
"notorch.rmp",
"brite.rmp"
};
int rtint = 0;
int gtint = 0;
int btint = 0;
palette_t *fadedestpal;
palette_t *fadecurpal;
int nPalDelay;
int nPalDiff;
int bGreenPal = 0;
// keep a local copy of the palette that would have been sent to the VGA display adapter
uint8_t vgaPalette[768];
int LoadPaletteLookups()
{
uint8_t buffer[256*64];
numshades = 64;
for (int i = 0; i < kMaxGrads; i++)
{
auto hFile = fileSystem.OpenFileReader(GradList[i]);
if (!hFile.isOpen())
{
Printf("Error reading palette lookup '%s'\n", GradList[i]);
return 0;
}
hFile.Read(buffer, 256*64);
lookups.setTable(i, buffer);
bGreenPal = 0;
// These 3 tables do not have normal gradients. The others work without adjustment.
// Other changes than altering the fog gradient are not necessary.
lookups.tables[kPalTorch].ShadeFactor = lookups.tables[kPalTorch2].ShadeFactor = (numshades - 2) / 20.f;
lookups.tables[kPalNoTorch].ShadeFactor = lookups.tables[kPalNoTorch2].ShadeFactor = (numshades - 2) / 4.f;
lookups.tables[kPalBrite].ShadeFactor = lookups.tables[kPalBrite2].ShadeFactor = (numshades - 2) / 128.f;
lookups.setFadeColor(kPalRedBrite, 255, 0, 0);
}
return 1;
}
void SetGreenPal()
{
bGreenPal = 1;
}
void RestoreGreenPal()
{
bGreenPal = 0;
}
int HavePLURemap()
{
return bGreenPal || bTorch;
}
uint8_t RemapPLU(uint8_t pal)
{
if (bGreenPal)
{
if (pal != kPalRedBrite)
pal = kPalGreenBrite;
}
else if (bTorch)
{
switch (pal)
{
case kPalTorch:
pal = kPalNoTorch;
break;
case kPalNoTorch:
pal = kPalTorch;
break;
case kPalTorch2:
pal = kPalNoTorch2;
break;
case kPalNoTorch2:
pal = kPalTorch2;
break;
}
}
return pal;
}
void GrabPalette()
{
nPalDiff = 0;
nPalDelay = 0;
btint = 0;
gtint = 0;
rtint = 0;
videoTintBlood(0, 0, 0);
}
void FixPalette()
{
if (!nPalDiff) {
return;
}
if (nPalDelay > 0)
{
nPalDelay--;
return;
}
nPalDelay = 5;
nPalDiff -= 20;
gtint -= 20;
rtint -= 20;
btint -= 20;
if (gtint < 0) {
gtint = 0;
}
if (rtint < 0) {
rtint = 0;
}
if (btint < 0) {
btint = 0;
}
if (nPalDiff < 0) {
nPalDiff = 0;
}
videoTintBlood(rtint, gtint, btint);
}
void TintPalette(int r, int g, int b)
{
if (bCamera) {
return;
}
// range limit R between 20 and 255 if positive
if (r > 255)
{
r = 255;
}
else
{
if (r && r < 20) {
r = 20;
}
}
// range limit G between 20 and 255 if positive
if (g > 255)
{
g = 255;
}
else
{
if (g && g < 20) {
g = 20;
}
}
// range limit B between 20 and 255 if positive
if (b > 255)
{
b = 255;
}
else
{
if (b && b < 20) {
b = 20;
}
}
// loc_17EFA
if (g && gtint > 32) {
return;
}
gtint += g;
if (r && rtint > 256) {
return;
}
rtint += r;
btint += b;
// do not modify r, g or b variables from this point on
int nVal;
// loc_17F49
if (abs(r) > abs(g)) {
nVal = abs(r);
}
else {
nVal = abs(g);
}
if (nVal < abs(b)) {
nVal = abs(b);
}
nPalDiff += nVal;
videoTintBlood(rtint, gtint, btint);
nPalDelay = 0;
}
END_PS_NS